Présentation de l'éditeur
Get a focused introduction to programming 3D graphics with the Windows Presentation Foundation 3D API. Complementing his book Applications = Code + Markup, award-winning author Charles Petzold builds on XAML essentials, teaching you how to display and animate 3D graphics under the Microsoft .NET Framework 3.0 and Windows Vista. You’ll get expert guidance and code samples in XAML and Microsoft Visual C#— helping you master the skills you need to create high-fidelity user interfaces.
Discover how to:
- Define complex 3D objects with triangle meshes
- Enhance the illumination of 3D surfaces with light and shading effects
- Color 3D figures with gradients, bitmaps, and drawings
- Add animation with transforms and vertex manipulation
- Represent linear, affine, and camera transforms by using matrices
- Calculate vector angles, angles of rotation, and axes of rotation
- Generate triangle meshes efficiently by using C# code
- Express rotation by using quaternion computation
- Provide a user interface for manipulating and drawing 3D figures
PLUS—Get Visual C# and XAML code samples on the Web
Book Description
Get the practical introduction to programming 3D graphics using the Windows Presentation Foundation--straight from programming legend Charles Petzold. The Windows Presentation Foundation is a key component of .NET Framework 3.0, which is a part of Windows Vista(tm) and available for Windows XP. With the Windows Presentation Foundation, 3D images can be displayed regardless of the video-display hardware on the user's machine. This practical guide is the ideal supplement to Applications = Code + Markup: A Guide to the Microsoft Windows Presentation Foundation. Focusing on developing user interface objects or simple animations, this book builds on a reader's knowledge of Windows Presentation Foundation essentials to demonstrate how to effectively create 3D graphics for Windows. You get the fundamental information for using the Windows Presentation Foundation 3D application programming interface (API), as well as in-depth coverage of mesh geometries--the key technology that enables 3D graphics. Includes code samples in XAML, with additional code samples in Microsoft Visual C#®.
