Book Description
Design and play your own games without worrying about the technical details of programming DirectX. DarkBasic handles the entire game engine for you! Game Programming with DarkBasic is a programming primer that teaches concepts by taking you through the creation of simple games. By the end of the book, you'll have written complete 2D and 3D games! This book is the only one on DarkBasic, so advanced programmers will need it as a complete resource as well as beginners.
About the author
Jonathan S. Harbour has been an avid gamer and programmer for 16 years, having started with a Ti-99, Commodore PET, and a Tandy 1000. In 1994, he earned a B.S. in computer science. He has since earned the position of senior programmer with 7 years of formal programming experience. He has professional-level experience in graphical user interface design and 2D and 3D graphics programming, as well as TCP/IP socket programming and Internet protocols. Jonathan is a part of the "Starflight III" team, working with the original designers on a sequel to the first two games originally published by EA in the '80s. In addition, he has released the retail Pocket PC games "Pocket Trivia" and "Perfect Match". Harbour has also authored "Pocket PC Game Programming" (0761530576), "Visual Basic Game Programming with DirectX" (193184125X), "Microsoft Visual Basic .NET Programming for the Absolute Beginner" (1592000029), and "Beginner's Guide to DarkBASIC Game Programming" (1592000096) all from Premier Press.
