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Beginning Iphone 3 Development: Exploring the Iphone SDK [Anglais] [Broché]

Jeff LaMarche , Dave Mark
4.0 étoiles sur 5  Voir tous les commentaires (4 commentaires client)
Prix : EUR 36,37 LIVRAISON GRATUITE En savoir plus.
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Beginning iPhone 4 Development: Exploring the iOS SDK Beginning iPhone 4 Development: Exploring the iOS SDK
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Description de l'ouvrage

14 juillet 2009
Are you a programmer looking for a new challenge' Does the thought of building your very own iPhone app make your heart race and your pulse quicken' If so, Beginning iPhone 3 Development: Exploring the iPhone SDK is just the book for you. Updated and revised for iPhone SDK 3, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been rebuilt from scratch using the SDK 3 templates. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone and iPod touch programming. The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, and then stepping you though the creation of your first simple iPhone application. From there, you'll learn to integrate all the interface elements iPhone users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll see how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using SQLite, iPhone's built-in database management system. In addition, you'll also learn about Core Data, an important persistence mechanism that has just been added with SDK 3. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You can discover more about this book, download source code, and find sup

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Descriptions du produit

Biographie de l'auteur

Dave Mark is a longtime Mac developer and author who has written a number of books on Mac and iOS development, including Beginning iPhone 4 Development (Apress, 2010), More iPhone 3 Development (Apress, 2010), Learn C on the Mac (Apress, 2008), The Macintosh Programming Primer series (Addison-Wesley, 1992), and Ultimate Mac Programming (Wiley, 1995). Dave loves the water and spends as much time as possible on it, in it, or near it. He lives with his wife and three children in Virginia.

Détails sur le produit

  • Broché: 584 pages
  • Editeur : APress (14 juillet 2009)
  • Langue : Anglais
  • ISBN-10: 1430224592
  • ISBN-13: 978-1430224594
  • Dimensions du produit: 23,5 x 17,8 x 3,2 cm
  • Moyenne des commentaires client : 4.0 étoiles sur 5  Voir tous les commentaires (4 commentaires client)
  • Classement des meilleures ventes d'Amazon: 54.401 en Livres anglais et étrangers (Voir les 100 premiers en Livres anglais et étrangers)
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Dans ce livre (En savoir plus)
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Couverture | Copyright | Table des matières | Extrait | Index
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Commentaires en ligne 

4.0 étoiles sur 5
4.0 étoiles sur 5
Commentaires client les plus utiles
1 internautes sur 1 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Très bon bouquin 1 décembre 2009
Format:Broché|Achat authentifié par Amazon
Attention toutefois : pour aborder ce livre, une connaissance d'objective C est nécessaire, et connaitre Cocoa et InterfaceBuilder est indéniablement un plus.
Le livre couvre pas mal d'aspect de la programmation pour iPhone. Parfois il va à mon goût trop loin (création d'une vue entièrement par le code) et parfois, il ne va pas assez loin. Au final, cela reste un très bon bouquin pour commencer la programmation iPhone basique...
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5.0 étoiles sur 5 Excellent pour débuter 7 mars 2010
Format:Broché|Achat authentifié par Amazon
Excellent livre pour débuter le développement sur iPhone.
Bien que vous pouvez être complètement novice, il est préférable d'avoir déjà un peu d'expérience sur l'environnement de développement Apple et dans les langages Objective-C et C accessoirement.
Attention, ce livre ne couvre pas complètement tout ce qu'on peut faire avec un iPhone, mais les sujets traités sont la base de toute application.
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5.0 étoiles sur 5 Excellent 4 janvier 2010
Format:Broché|Achat authentifié par Amazon
Bonjour,

Je ne saurais que conseiller cet excellent livre. Contrairement à d'autre, il apprend à faire un code propre et les familiers de l'objet pourront se lancer sans apprentissage de Cocoa au départ. Les auteurs ont un forum sur lequel on peut poser des questions et télécharger les sources des exemples, bref, du bonheur.
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2.0 étoiles sur 5 Not so good to begin development on iPhone. 1 novembre 2009
Par Sultan
Format:Broché
No diagram, not enough comment in the code ; sometimes the reading of this book is really painfull. You'd better have some knowledge in Cocoa first,(for non-natural-english spokers like me, prevail a good level in understanding english or a good translator) and a good internet acces to check on forum of this book the errata section. Nevertheless, there's usefull tips and guides for a beginers on iPhone SDK, but it's not enough to tip the scale in the good way.
I don't recommend this book.
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Commentaires client les plus utiles sur Amazon.com (beta)
Amazon.com: 4.3 étoiles sur 5  68 commentaires
11 internautes sur 12 ont trouvé ce commentaire utile 
2.0 étoiles sur 5 It's not a bad book, it just uses interface builder too much 12 décembre 2009
Par Michael L. Friscia - Publié sur Amazon.com
Format:Broché
First, I like Apress books, I have many.

If you are starting out with iphone development and do not come from an Objective-C background, you may want to hold back on buying this book. It will teach you Objective-C. But it will get you to rely on using the Interface Builder(IB) for all your interface stuff. After going this route for a couple months I now realize that I hate Interface Builder. So I'm reading books that teach coding the interface and find that it is much faster.

If you buy the book you will see how the author tries to politely say that the IB is ok at some stuff and terrible at other stuff. For the most part it is only worth using IB if your iphone app meets one of two requirements. It closely resembles an example from this book or one of the predefined iphone templates when you start a new project in Xcode is all you plan on needing. If you want to do more complicated things with multiple views with multiple types of navigation, this book will lead you down a path of trying to make something work that was never setup to work that way.

Bottom line, if you are a programmer that's written a lot of code, created a lot of interfaces and can code your way out of a paper bag, this book is not for you. You will buy it, like it (because it IS a good book) but then feel like you got the pre-school version of what you are looking for.

Anyone that is interested in making complex interfaces on the iphone will find that they end up working just in code and then rarely, possibly never, opening IB for anything. If you want a good book to start, get the iPhone Developer's Cookbook by Erica Sadun. It does not teach IB, it does not teach Objective-C (but you'll pick it up). It teaches you how to build iphone apps the way a real programmer expects to build apps.

If you want to learn how to build simple iphone apps that barely do anything and almost the entire process is drag and drop, get this book. It will teach you that well, but as soon as you want to start to do more complicated things, everything this book taught you will end up holding you back.
4 internautes sur 4 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Great book, but it is THIRD in a series 4 octobre 2010
Par Andrew T - Publié sur Amazon.com
Format:Broché
This book is great. However if you have never programmed before, You first need to check out Apress' 'Learn C on the Mac'. Then you should read Apress' 'Learn Objective-C on the Mac'. After that you are ready for this book and will be making your very own professional apps in no time! Remember, this book is third in a series, so if you have very little knowledge in programming, start from the beginning. It is better to learn to walk before learning to run.
3 internautes sur 3 ont trouvé ce commentaire utile 
3.0 étoiles sur 5 Irrelevant to new SDK 10 mars 2011
Par Sean V - Publié sur Amazon.com
Format:Broché|Achat authentifié par Amazon
Good book, however it lags behind Apple Software Development Tool Kit (SDK). Book's figures are no longer relevant, which makes it difficult to follow. I also purchased "Learn C on the Mac" by same author and publisher and had the same experience. All due to new version of SDK.
4 internautes sur 5 ont trouvé ce commentaire utile 
3.0 étoiles sur 5 Reasonable start but frustratingly shallow 7 avril 2010
Par Dave - Publié sur Amazon.com
Format:Broché
All in all I thought this book was somewhat helpful. The author's writing style makes a fairly dry subject more enjoyable. The progression through the book makes sense with each chapter adding onto the previous with ever more complex apps. And they do cover a lot of the most important controls and paradigms of standard iPhone apps.

However, the problem with this book is the same problem I see with a lot of resources covering iPhone development--they are far too shallow. They explain the steps required to write the apps fine but they don't give you any idea about what's really going on. Nothing about the architecture and methodology. Type this, click that, drag the blue line from here to here. You end up with a working iPhone app but you don't really have any idea how you got there or how you would create another. Any monkey can follow simple instructions! I want to know how all this stuff relates and fits together! To reuse a tired analogy, this book just hands you the fish instead of teaching you how to fish.

So I'll keep looking for other resources. I think I've gotten a reasonable introduction to how this stuff works on a very shallow basis, but I'm frustrated by having read a good majority of this book and still not understanding what I'm doing.
4 internautes sur 5 ont trouvé ce commentaire utile 
2.0 étoiles sur 5 Not up to date anymore! 28 février 2010
Par Terry Carrigan - Publié sur Amazon.com
Format:Broché|Achat authentifié par Amazon
If your completely new to iphone developing I suggest you skip this book. With every SDK update these books become instantly outdated if you depend on them to give you word for word, line by line help. As soon a you run across a section of the book that is no longer current like the last line on page 133 your screwed. I'm new to all this so i'm pretty ignorant on Objective C and everything else that has to do with programming. Out of the three tutorials in this book I went thru so far I only got one to work. I copied word for word the code as they show in the book..only to get a half a dozen errors, which immediately stopped me from progressing in that chapter. I would love to see someone come out with a book that actually has a technical support number that you can call (at a reasonable cost..say $100.00 for unlimited support for 6 Months) This is the only way I could have someone help me when I hit a road block. As soon as Apple changes one page in their SDK software and your following along in this book, its like coming to a canyon and the bridge is gone. With no help in site. I'm going to be looking for an online class to take or a community college course to take some where...I need hand holding.
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