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Castle of Wizardry (Anglais) Poche – 12 décembre 1985


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Descriptions du produit

Présentation de l'éditeur

END OF THE QUEST

It had all begun with the theft of the Orb that had so long protected the West from the evil God Torak. Before that, Garion had been a simple farm boy. Afterward, he discovered that his aunt was really the Sorceress Polgara and his grandfather was Belgarath, the Eternal Man. Then, on the long quest to recover the Orb, Garion found to his dismay that he, too, was a sorcerer.

Now, at last, the Orb was regained and the quest was nearing its end. Of course, the questors still had to escape from this crumbling enemy fortress and flee across a desert filled with Murgo soldiers searching for them, while Grolim Hierarchs strove to destroy them with dark magic. Then, somehow, they must manage to be in Riva with the Orb by Erastide. After that, however, Garion was sure that his part in these great events would be finished.

But the Prophecy still held future surprises for Garion--and for the little princess Ce'Nedra.

This continues the magnificent epic of The Belgariad,  begun in Pawn of Prophecy, Queen of Sorcery, and Magician's Gambit--a fantasy set against a background of the war of men, Kings, and Gods that had spanned seven thousand years--a novel of fate, strange lands, and a prophecy that must be fulfilled!  

Quatrième de couverture

In the Hall of the Rivan King . . .

Garion - once a simple farm lad, but now realizing his potential as a sorcerer - has regained the stolen Orb of Aldur.Its song soars as Garion and his companions race to return it to its rightful home on the Island of Riva.

It's a perilous journey through a desert teeming with Murgo soldiers, while Grolims strive to use their dark magic to destroy them. And when Garion finally returns the Orb to the sword of the Rivan King and holds it aloft, a voice echoes in a dark tomb as his adversary - the evil God Torak - is stirring after centuries of slumber . . .

'A classic coming-of-age epic . . . The Belgariad will always have a place of honor on my bookshelves' CHRISTOPHER PAOLINI

--Ce texte fait référence à une édition épuisée ou non disponible de ce titre.


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David Eddings, né en 1931 dans l'Etat de Washington, a publié son premier roman en 1973. D'abord employé chez Boeing, il démissionna, fit un petit détour par l'enseignement, puis se retrouva... directeur d'un supermarché à Denver. Refroidi par un hold-up suivi d'une fusillade, il abandonna son poste, revint chez lui, à Spokane, et décida de se consacrer à la littérature.
Leigh Eddings, son épouse, qui avait commencé une carrière dans l'armée de l'air, collaborait depuis toujours à ses romans. Elle s'occupait plus particulièrement des personnages féminins et de la fin des romans ! Et cela fonctionnait à merveille puisque David Eddings est best-seller depuis 20 ans aux USA et a également déclenché une véritable passion à l'étranger, notamment en France avec ses deux cycles cultes : La Belgariade et La Mallorée.
Le célèbre couple-roi de la fantasy a de nouveau figuré sur les listes des best-sellers avec Le Réveil des anciens dieux, premier volume de la tétralogie Les Rêveurs.
Leigh Eddings s'est éteinte en février 2007 à l'âge de 69 ans, suivi en 2009 par son époux âgé de soixante-dix-sept ans.

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12 internautes sur 14 ont trouvé ce commentaire utile 
Smooth as Silk 8 février 2000
Par Un client - Publié sur Amazon.com
Format: Broché
I don't know what it is about David Eddings that keeps you glued to his books. Is it his plots? No, they tend to be overly complex, even if they are linear. Is it his narrative? While he is definitely entertaining, Mr. Eddings often drags the story out a bit too long (hence, two 5-part series). Maybe it's the dialogue? It is, after all, highly witty.
No, what keeps me turning page after page are Mr. Eddings' characters. I don't recall ever having a fondness even remotely close to what I have with Garion, Belgarath, Pol, and Silk.
That's why this book stands out as my favorite of any of his novels. This book best demonstrates the bravery, yet naivete of Garion while contrasting Ce'Nedra's strength against her fragility. It defines the true roles of their companions and sets up the confrontations and fates that await them. It goes beyond what most fantasy novelists write and gives us a truly fantastic epic.
Read this book. Every page is worth it.
14 internautes sur 18 ont trouvé ce commentaire utile 
Where are books 4 & 5 of the Belgariad for Kindle (not Audio books)?! 5 septembre 2014
Par Amazon Customer - Publié sur Amazon.com
I love this series and now that I've switched to the Kindle I would like to reread the books. Unfortunately, I can only find the first three in the series, books 4 & 5 are only available on the Kindle as Audio books!!!!!!!!!!!!!!!!! WHY?!
5 internautes sur 6 ont trouvé ce commentaire utile 
It's the sweet dessert served after a heavy literary meal. 21 mars 1998
Par Un client - Publié sur Amazon.com
Format: Broché
The Belgariad as a whole is an entertaining piece of work. The stereotypical characters are fun to watch and listen to, and the plot doesn't tax your senses or raise the tension too high that you stop being entertained and actually start worrying about whether the heroes are going to make it or not. For those who haven't read the rest of the series yet, I'll recap quickly. It's the story of a young hero named Garion who has no idea he is the descendant of kings of old, whose destiny is to reclaim his ancient throne and kill the mad god Torak. He's aided in the quest principally by his Aunt Pol and his grandfather Belgarath. Other memorable companions include the wiley thief/merchant/spy Silk, the flightly princess Ce'Nedra, and the knight Mandorellen. Compared to the rest of the books in the series, Castle of Wizardry is a standout in this regard because this is where the lull in the story occurs. Readers that require it get some breathing room. This is the calm before the storm. As such, I don't find it to be as entertaining as the next book in the series. Nevertheless, you do get a lot of playful banter and relatively safe plot. The characters get to explore their own selves for a little bit, as opposed to being acted on by a whole lot of external forces in the previous books of the series. I like this book precisely because we learn more about the characters themselves. We find out the who and the why behind a prophecy that's thousands of years old. We get to follow the progress of a young kitchen scullion (Garion) who would be king of half the world, as he learns more about the extraordinary family of which he is the latest, and arguably the most important, member. We get to see old companions from previous books return. We get to see all the preparations being made for a titanic battle between the West and the East, and the struggle of a young hero to find a way out of all the bloodshed to come. Though it doesn't try to reach the level of literature with a capital L, it does obliquely ask some interesting questions. The question of how a mortal man can kill an immortal God is an intriguing one, and Castle of Wizardry ends on a rather high point by asking the question but not providing any hint of an answer. Overall I liked Castle of Wizardy. I think it's the best of the series behind the final book, Enchanter's End Game. Sure it's not high literature, but it's great "safe" reading for a rainy afternoon.
2 internautes sur 2 ont trouvé ce commentaire utile 
Becoming skeptical. 2 décembre 2002
Par Amazon Customer - Publié sur Amazon.com
Format: Poche
At the beginning of time, something went wrong. It caused a splitting in fate-everybody and everything had two completely opposite destinies which could be fulfilled. Over millions of years, two opposite prophecies were formed, each predicting a certain fate for the world. Through the years they moved closer and closer together. Finally, the Child of Light and the Child of Dark, the instruments of the prophecies, were almost ready to face each other in a battle to the death. The winner would determine the fate of the world.
Castle of Wizardry follows the story of a boy called Garion, the Child of Light. It starts as he runs from the city of Rak Cthol where he and his companions reclaimed the Orb of Aldur, an ancient magical stone. The Orb had been stolen by a thief so that he could use it to awaken his evil god Torak from his sleep. After recovering the Orb, Garion and his companions traveled to Riva where shocking events occurred. Nothing could have possibly prepared him for the revelations which explain his past and reveal his future.
This wasn't really a bad book. I've written reviews for the first three, and I said pretty much the same things in each of them: the plot's amazing, as are the characters, but the quality of writing isn't anything special. I really won't change any of what I said for this one.
Really, the quality of the writing is the only problem. I think that there are a few parts which could have been worked on and would have made the book a whole lot better. It's sort of like a first draft. You get the idea put down, have some detail, all of that, but you still have to go over it, make it sound better, make more sense, add some detail, add some parts, take some out. I think that Eddings really didn't put as much effort into the final copy as he really could. As a result, you end up reading something which has some really good ideas, a really good plot, but you're occasionally skeptical of the writing quality. That's the only problem I can see in the book. Other than that, I would say that this is very exciting, and very good.
Even though the writing isn't all that great, I'd still recommend it. The plot and characters just about make up for the writing, so overall this is a pretty good book...
4 internautes sur 5 ont trouvé ce commentaire utile 
Castle of what now? 13 mai 2008
Par Aaron Lohr - Publié sur Amazon.com
Format: Poche
Here we have the fourth book of David Eddings' Belgariad. This book has many things going for it: action, comedy, romance, and surprise. Guess what it doesn't have? A castle of wizardry.

Maybe I missed it, but I don't recall any such place. There is a castle. And a few folks who know something of sorcery stop by there for a while. But with that logic, they could also call this book: "Boat of Wizardry", "Swamp of Wizardry", or even "Horse of Wizardry". And who wouldn't want to read a book called "Horse of Wizardry"?

Now that I have gotten that out of the way, let's move to the story. The knock on this book is that nothing much happens and thus this installment needlessly delays the climax.

I don't agree. There's not as much action as the other books, but some critical things do happen regarding Garion and Ce'Nedra. Don't look for much from Barak or Mandorallen in this book. They're around but hardly do anything significant. Polgara and Belgarath have plenty to do and their banter is top notch as usual. Silk is more prominent than in past books and we get a brief glimpse into his back-story.

And I was surprised that I enjoyed chapters with Ce'Nedra in it. In previous books, her character was somewhere between annoying and pain-inducingly annoying. In this book, she is more often than not one of the best sources of comedy. I laughed quite a bit.

This is a decent book, but I only give it three stars simply because nothing about this installment is extraordinary. The few twists in the story are fairly predictable, and with little action, the meat of this book is just dialogue. Fortunately for us, this plays to the greatest strength of David Eddings.
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