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Critical Failures (Caverns and Creatures Book 1) (English Edition)
 
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Critical Failures (Caverns and Creatures Book 1) (English Edition) [Format Kindle]

Robert Bevan

Prix éditeur - format imprimé : EUR 12,28
Prix d'achat Kindle : EUR 3,75
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Présentation de l'éditeur

Tim and his friends find out the hard way that you shouldn't question the game master, and you shouldn't make fun of his cape.

One minute, they're drinking away the dreariness of their lives, escaping into a fantasy game and laughing their asses off. The next minute, they're in a horse-drawn cart surrounded by soldiers pointing crossbows at them.

Tim now has the voice and physique of a prepubescent girl. Dave finds that while he lost a foot or two in height, he somehow acquired a suit of armor and a badass beard. Julian's ears have grown ridiculously long and pointy. And Cooper... well Cooper has gotten himself a set of tusks, a pair of clawed hands, and a bad case of the shits. He also finds that he's carrying a bag with a human head in it - a head that he had chopped off when they were still just playing a game.

Shit just got real, and if they want to survive, these four friends are going to have to tap into some baser instincts they didn't even know existed in their fast-food and pizza delivery world.

It's fight, flight, or try to convince the people who are trying to kill them that they don't really exist.

Meanwhile, a sadistic game master sits back in the real world eating their fried chicken.

Détails sur le produit

  • Format : Format Kindle
  • Taille du fichier : 696 KB
  • Nombre de pages de l'édition imprimée : 316 pages
  • Editeur : DeadPixel Publications (5 juin 2012)
  • Vendu par : Amazon Media EU S.à r.l.
  • Langue : Anglais
  • ASIN: B0088XPHOK
  • Synthèse vocale : Activée
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  • Classement des meilleures ventes d'Amazon: n°191.842 dans la Boutique Kindle (Voir le Top 100 dans la Boutique Kindle)
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Amazon.com: 4.4 étoiles sur 5  164 commentaires
33 internautes sur 34 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 A non-player speaks... 12 août 2013
Par Deb Robbins - Publié sur Amazon.com
Format:Format Kindle|Achat vérifié
Should a Game Master use his magic dice to banish his four players into the world of their game, simply for not giving the game their undivided attention? How very rude! Really, people that own magical artifacts should be required to complete anger management counseling. Granted that all four guys seemed to want beer more than game play, and they were a little insulting to the guy that they invited to their game. But you'd think that someone that wears a purple cape and calls himself Mordred (yes, really) would be a little more tolerant of the social inadequacies of others. I'm guessing he doesn't get out much.

So it is that Tim, Cooper, Dave, and Julian find themselves inhabiting the bodies of their game characters, and minus the beer. They wake in the world of their game, and Camelot it is not. As low level characters with limited skills, they soon realize that perhaps beheading that soldier over a few routine insults had been a bad call. Ready or not, they must now "be" the game. Namaste.

And that's just the beginning. There is nothing serious going on here, folks. This book is strictly for fun, and you need not be a fan of role playing games to enjoy it. I've never played, but Robert Bevan does a good job of explaining the game without bogging down the story. I had no trouble following the action and appreciating the humor. This is the first of several stories, but the ending is not unfinished. It's more like a "tune in next week for more adventure" type of deal. One note - this is definitely adult fare, not suitable for the younger set. It's also not for those easily offended by some profanity and a bit of crudeness. These characters are not Boy Scouts. But they are the good guys, and funny. I plan to read more of their stories.
13 internautes sur 13 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Lord of the Rings ... by Tucker Max 8 décembre 2013
Par Matthew Krause - Publié sur Amazon.com
Format:Format Kindle
Most of the plot of this book has been covered in other reviews, so I won't rehash it. In short, CRITICAL FAILURES is Jumanji meets The Hangover, or what would happen if Tucker Max wrote LOTR fan fiction. If you like adventure and ribald humor, if you still giggle when someone farts at an inappropriate time, and if you can't listen to certain classical pieces without singing dirty lyrics, you will get this book, and what's more, you will probably laugh your ass off. This is not a book for the high-toned old Christian women of Wallace Steven's poem, and if you fancy yourself a literary connoisseur, think "The Miller's Tale" by Chaucer, re-imagined by Piers Anthony and the cast of Animal House. High praise? Maybe it's low-brow praise and you just don't get it. I have a Master's in English, but I love books like this to cleanse my palate after an afternoon of James Joyce. This book sets out to be fun ... it shoots, it scores!
13 internautes sur 13 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 An enjoyable read for gamers 16 août 2012
Par R. S. Kimsey - Publié sur Amazon.com
Format:Format Kindle|Achat vérifié
In Robert Bevan's "Critical Failures," a group of gamers find that their game has become all too real. Bevan uses this as a vehicle for action, adventure, and comedy, particularly when it comes to lampooning some of the rules we all know and love from Dungeons and Dragons (think of the type of humor you see in Order of the Stick).

While reading this book, I laughed out loud in more than a few places. The jokes and funny situations around the rules echo a lot of the things we joke about in my own gaming group. Even more, I recognized these characters from years of table-top roleplaying games. They are a lot of the people I sat across from.

The book is fun, and funny, and if you've been a gamer for any length of time you'll find that it often holds up a mirror in which you will see your own gaming groups. Further, the ending is not what I anticipated - and that's a good thing.

Check it out - it's worth the read.
10 internautes sur 10 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Funniest thing I've read in a long time 23 mai 2013
Par Jason L. Scott - Publié sur Amazon.com
Format:Format Kindle|Achat vérifié
If you've ever played a role playing game in your life, you HAVE to read this book. It has a few downsides (all the characters are very similar to each other), but the humor makes it worth every cent. It's the most I've ever spent on a kindle book and I don't regret it in the slightest.

I can't wait for a sequel!
9 internautes sur 10 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 What a good book 14 août 2012
Par Beth Y. - Publié sur Amazon.com
Format:Format Kindle|Achat vérifié
First, full disclosure, the author and I endured creative writing in high school together with one of the weirdest teachers I've ever had. I was thrilled to find he had written and published a book and could not wait to read it. I've never been into games like Dungeon and Dragons, but my husband used to be (and I think has a secret longing my sons will be), so I went into the book thinking of him in his youth. The characters were really well defined, and the dialogue made them even easier to picture. Cooper and Julian are two of my favorite characters. Without giving too much away, then end made me wanting to know more about what happens to these characters. Great read. Well done, Bobby! Mrs. Land would be proud (or just pissed, I could never tell with her)
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