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Dark Souls - The Official Guide (Anglais) Relié – 7 octobre 2011


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Book by Future Press


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Détails sur le produit

  • Relié: 400 pages
  • Editeur : Future Press Verlag und Marketing GmbH (7 octobre 2011)
  • Langue : Anglais
  • ISBN-10: 3869930489
  • ISBN-13: 978-3869930480
  • Dimensions du produit: 22,4 x 2,8 x 28 cm
  • Moyenne des commentaires client : 5.0 étoiles sur 5  Voir tous les commentaires (3 commentaires client)
  • Classement des meilleures ventes d'Amazon: 42.013 en Livres anglais et étrangers (Voir les 100 premiers en Livres anglais et étrangers)
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2 internautes sur 2 ont trouvé ce commentaire utile  Par nd sur 10 février 2012
Format: Relié Achat vérifié
Tout est dans le guide super qualité tres bien détaillé et tres facile d'utilisation.
Domage qu'il n'est qu'en anglais mais il est en anglais basique.
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1 internautes sur 1 ont trouvé ce commentaire utile  Par Amazon Customer sur 11 avril 2012
Format: Relié Achat vérifié
Je recommande ce guide à tous les joueurs qui savent bien parler anglais.
De plus, vu la qualité du produit (beaucoup d'images, plein de pages, bonne organisation, etc.), je suis surpris de son prix relativement faible.
Il existe également des liens à une page internet qui montre les vidéos importantes (boss difficiles, ...).
Si on est vraiment perfectionniste, on pourrait reprocher deux choses:
- Le glossaire qui pourrait être plus détaillé
- Une version pour les eReaders
- Parfois les images sont un peu floues
Mais c'est vraiment si on cherche à fond les défauts...
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1 internautes sur 2 ont trouvé ce commentaire utile  Par Bernardo sur 23 février 2012
Format: Relié
Que dire si ce n'est que la qualité du document est superbe, la couverture dure et les pages en papier glacés sont de très belle facture. Je recommande à tous ceux qui ont acheté le jeux car les informations à l'interieur sont indispensable vu la difficulté du soft.
Cependant ce guide ne pourra être destiné qu'aux personne maniant un peu la langue de shakespeare, ce qui d'un autre côté évite les mauvaise traduction et les fautes de présentation,
Qui n'a jamais était surpris de voir une photo assortie d'un commentaire qui en faites était liée à une autre photo.
Ce guide est parfait !
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138 internautes sur 145 ont trouvé ce commentaire utile 
An Extremely Helpful Tome 5 octobre 2011
Par S. Rhodes - Publié sur Amazon.com
"How many times did we die before you could actually hold this guide in your hands? 100 times? 1000 times? Who the hell knows. Chances are we died more times in this game than in all the other games of 2011 put together. And for what? For the sole purpose of offering you guidance. We died so you don't have to. But you're still going to die."

Thus opens the Future Press guide to Dark Souls. A guide that is honest about the game it's designed to cover. Plenty of games are either too easy, tell you everything you need to know or just plain give you the answers. Dark Souls isn't one of those games. It more or less lets you go at some point, making you learn everything on your own. In an era where online walkthroughs are everywhere strategy guides are mostly collector's items. Dark Souls, however, is a game where having a guide feels more beneficial than not. And it's actually a good guide by being more than just heavy handed set of instructions. There's a ton of info here that those who play Dark Souls will appreciate. This is an in depth guide that doesn't just go over the basics, but serves as an encyclopedia for the game. And it manages to be done in such a way it doesn't ruin the experience of the game if you don't want it to.

The guide opens up with the basis of the game system. It's a pretty in depth chapter that might be far more beneficial than it appears on the outset given how unusually thin the manual to the game itself is. It explains all the stats of the job classes at the start as well as showing all the equipment they begin with. Each stat is also explained in depth with the guide giving tips on just how to utilize and build them based on the class you may have chosen at the start. The guide makes no bones about the challenge the game can provide and does it's best to offer a good explanation of the strength and weakness of each class. It also jumps into the inventory and just what everything means. If you're looking for a good way to understand the complex systems of Dark Souls, this is a good place start.

It is the combat chapter that some may find rewarding. Much like the Game System Chapter it's a lot more indepth than just a set of instructions. While it only looks at some of the basics here, the goal is to get you acquainted with the combat mechanics of the game. There are more tips here including talking about status ailments and how to overcome them. It's actually a lot more in depth than it sounds. Anyone new to Dark Souls would probably do best to start within this chapter because this is where you'll learn the most about the combat you'll experience. You won't be lost without it, but seeing as how the game itself isn't going to explain everything to you, you might as well take a peak to understand what those symbols and such mean that you see on the screen from time to time. There's also a lot of explanation about the online interface.

After we get through all the basics of the games system as well as helping you understand the combat, the guide jumps into the enemy index. This is probably the meat and bones of the guide in and of itself. Getting through most of Dark Souls is really about knowing how to battle the enemies more so than where you'll need to go. The guide goes in order of the enemies you'll encounter. First showing you all the enemies in the Undead Asylum before moving onto to the Firelink Shrine, etc. Each enemy has tables that show you their stats, what they drop and if they respawn. There are also details of all the various attacks they perform and how to dodge each and everyone (or at least make them easier to deal with). They also detail the boss foes in the same manner. Showing you all their attacks, the damage they can do before providing a decent strategy for them. When it comes to defeating your enemies the guide is at its most helpful then. You're more apt to be using this portion of the guide rather than the walkthrough itself. It's also the longest chapter by far.

Once we get beyond the enemy data we finally dive into the walkthrough. It's a simple to use walkthrough. Each area begins with a set of maps. It uses the waypoint system where you see numbers on the map and then you must find the number in the text. The walkthrough is straightforward. Often times telling you what to expect around the corner and telling you what enemies you encounter. The waypoints serve to tell you what to expect at each location. Given how Dark Souls lets you roam around a lot it's not really a bad way to go. You shouldn't actually need help getting from point 1 to point 2. What some may find a little hectic at times is that you'll constantly be flipping from the walkthrough to the enemies list. Given how detailed the enemy data is I have no qualms with this. You're much more likely to be stuck at the games various bosses and enemy groups than you are getting to them. This makes the walkthrough pretty easy to follow... but make no mistake it's not WHY you should buy the guide. If anything the enemy guide is much more gratifying.

Beyond this we then get to the inventory. All the weapons and armor are listed first. It'll tell you a little about each weapon before giving you tables upon tables worth of info concerning each one. It's a decent reference. It does the same thing for armor as well. It'll then tell you all the things you need to know about magic and the basics items. This is pretty standard fare for any guide to RPGs in general.

When we get to all the extras the guide is once again extremely helpful. First the guide list out all the various NPCs you'll run across in the game. It'll also inform you of what specifically each NPC is there for. Need to know who will lift a curse? Or who you can buy from? The guide is more than willing to tell you. It then jumps into the games various sidequests. It'll give you the conditions you must meet to actually begin the quest and also provide tips and strategies. There are reference maps provided for each quests. It also details all the data for the various NPCs as well. A lot of this stuff is in depth and even this particular section has a lot for you to take in.

When we get beyond this the guide tells players a little bit about New Game+ and how the game changes. It also gives you some info on making your weapons better.

Very few game guides actually have a section dedicated to helping players obtain Achievements or Trophies. But the Dark Souls guide does. From the most basic achievements to the hardest ones to obtain. For some players, if every strategy guide had a section dedicated to achievements they'd probably be happier. This goes to show that there was actually quite a bit of effort put into the guide. And it's not a particularly small section either.

At the end of all this stuff... roughly 384 pages later... we finally have an index. In case, you know, you get lost or something when flipping through the guide. It's well organized overall, telling you just about everything you need to know and being constructed in such a way that it's good for those who really know what they're doing (the walkthrough doesn't feel like it's holding your hand) and for those who are new to the experience as a whole. It's an incredibly thick guide but one that will be extremely helpful to players. They also work in conjunction with their own website. Don't worry, this actually works out well. You won't have to go online for information that isn't here... they're mostly videos to better show you what they're talking about if they're not explained well enough. A visual aid as opposed to just a text based one. It all comes together to make a pretty impressive guide. One that compliments as well as enhances the player's experience of the game. This is something strategy guides rarely do anymore. While you won't find extras such as developer interviews or anything like that, just getting all this info may suffice.

If you are feeling like you simply can't conquer Dark Souls then this is a nice supplement that might help out. It goes in depth on just about everything in the game. So much so you may feel overwhelmed with information at times. I'm not sure how good or bad that second part is, but for how expensive strategy guides are these days, it's nice to have that much depth. So if you need a leg up, this isn't such a bad guide to get at all.
49 internautes sur 51 ont trouvé ce commentaire utile 
Compared to the Demons Souls Guide 31 octobre 2011
Par D_Strasse - Publié sur Amazon.com
First let me say this: This guide can be an invaluable resource to the game but it is definitely not without its flaws. And why I feel the need to add this review. Here are the pros and cons of this guide.

Pro:
- Tons of information. From gameplay basics, to maps, to enemies lists and strats, to covenant and NPC story arcs, it's _mostly_ all here.
- Detailed maps. THE highlight of the guide. Don't miss an item or a shortcut (of which there are plenty of both.)

Cons:
- Frustrating layout. It's easy to miss a key exchange with an NPC, too easy, based on how the guide is layed out.
- Poor weapon upgrade charting
- No overall game strategy/character build section.

Summary:
This guide is an invaluable resource but it is also far from perfect. The beauty of the previous guide was that it had all the key information easily and smartly laid out. This guide is a hodgepodge of information with key NPC decisions not listed in the walkthrough and the weapon upgrade system broken out into three or more sections.

How do you plan on what weapon to make, when you have to look up what ember you need, what blacksmith requires it, and at what level it needs to be converted in 3 different sections, not to mention that boss soul upgrades if those are needed are in a whole other section. Ughhhhh....

I get that the authors didn't want to spoil story arcs by putting spoilers in the walkthrough, but there are just so many choices in this game that having a "spoiler" or "don't forget" box there would have been extremely handy. Not to say anything about the vast improvements needed in cleaning up the weapon upgrade information or the fact that zero information is giving on how to build competent PvP, melee, or magic casting chracters. Let alone informing us on which weapons or magic are truly overpowered in this game.

Anyway, I recommend this guide but am terrbibly disappointed in its layout. As with the Demon's Souls guide, sometimes less is more.

Edit: 11/02/2011
With patch 1.04 coming soon from From Software, a lot of info in this guide is now obsolete. Hopefully the guide will be edited to reflect these changes when it gets back into stock. Stay tuned.

Edit: 11/15/2011
Patch 1.05 is now live in Japan, with still no date when anything will be patched in NA and European markets. But as an FYI, little has changed in this new patch that would effect the guide compared to the massive rebalancing that was accomplished in 1.04, which was almost completely kept in 1.05.

Edit: 12/3/2011
Ok, patch 1.05 has dropped so what are the implications for the guide? Map wise not much. Strategy wise, its a bit of a different story. The main effect of the patch was to balance equipment and some spell effects. The spell effects and nerfing were not super detailed in the guide to begin with, but just knowing that the pyro glove, homing spells, iron fleshspell, and ring of fog have either been nerfed or balanced downward is important. This is to the benefit of PvP but does make the game somewhat harder in PvE, especially the Iron Flesh nerf.

Equipemt wise, light equipment and shields have been nerfed to make heavier equipment more useful/desirable. The guide won't reflect this properly unless revised, so basing a build on a magic bullet piece of eq like the Antiquated skirt or Crystal Ring Shield is no longer viable. The strong point of the guide, map and item locations and NPC arcs are basically unchanged.

Unfortunately, the entire effect of all this means that if you are looking to build a lightly outfitted character, you will now need to consult the internet before investing upgrades into certain light equipment. Heavy equipment seems to be mainly untouched. Also note that scaling weapons have received a buff to be more longterm competitive with elemental weapons. Long term means atttributes, like strength, faith, Int, etc, over 50.
32 internautes sur 36 ont trouvé ce commentaire utile 
UPDATE! Outstanding! 7 octobre 2011
Par Marc Twayne - Publié sur Amazon.com
This guide is amazing. It has literally every single event, item, NPC (etc. etc.) covered. The text is clear and concise without any grammatical errors or flat-out wrong information. It's beautifully designed. The construction of the book is solid--I've left the book open for 3 days now and the spine is totally fine, very strong. The paper stock is great--thick with a small bit of gloss.

My only complaint is that the organization of the info is just a little all-over-the-place. In a perfect world, it wouldn't be but then that would probably mean repeating info found elsewhere in the guide making some parts redundant. All this means is that you'll be flipping pages back and forth often. Thankfully there is an index though.

This guide is without a doubt the most complete and the prettiest guide I've ever owned. Outstanding, Futurepress. Outstanding.

UPDATE: The guide is predominantly useless now. From Software has patched the game changing everything from enemy placements to weapon and armor stats. However, if you're a DARK SOULS fanatic, or if you don't have online (so you couldn't download the patch), then feel free to buy this because it's as good as a guide can get.
25 internautes sur 29 ont trouvé ce commentaire utile 
Prepare to Die! ... less often 6 octobre 2011
Par luckylogan - Publié sur Amazon.com
A Beautiful and detailed guide that you will love!

This guide is so comprehensive that out of 384 pages, only 64 (about 20%) are for the walkthrough. It has everything you need to more than get through the game; detailed enemy descriptions, and how to beat them, character building and stats, NPC descriptions, maps, trophy guide, items, magic, etc. And the most important for me, a detailed stat/upgrade guide on the weapons/armor.

In my opinion,
1) Play the game at first without its help, and only use the guide when you get stuck on an enemy or not sure where to go. This way you experience Dark Souls the way its mean't to be experienced. But don't be surprised if you find yourself leafing through its pages, its hard not to.
2) The game is also mean't to be played more than once, so feel free to use this guide fully on NG+ (new game continued with same character) or your next character.

So why get this guide when you can look up the Wiki's or forums online for help? When you have this beautiful guide in your hand, the answer will be obvious. The hardbound cover, the fantastic colored pages, a handy reference for when you need it, and how it demonstrates how deep this game is. It is a book that you will want to have even after you have stopped playing the game, and it might just make you want to play it again.

If you love Demons Souls and Dark Souls, this is a must have!
4 internautes sur 4 ont trouvé ce commentaire utile 
Well made guide - but info is not up to date 1 avril 2012
Par Faxanadu - Publié sur Amazon.com
Achat vérifié
This guide is really well made and a nice edition to any other guides you may have. It feels and looks quality. The issue is that more information is available on-line and since the latest patch, many of the weapons and armor stats are no longer accurate. You can get all the information you need to know and then some on-line for free, but in the guides defense, it is really nice and provides you some better visuals for enemies, areas and maps.
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