Designing the Obvious et plus d'un million d'autres livres sont disponibles pour le Kindle d'Amazon. En savoir plus


ou
Identifiez-vous pour activer la commande 1-Click.
Plus de choix
Vous l'avez déjà ? Vendez votre exemplaire ici
Désolé, cet article n'est pas disponible en
Image non disponible pour la
couleur :
Image non disponible

 
Commencez à lire Designing the Obvious sur votre Kindle en moins d'une minute.

Vous n'avez pas encore de Kindle ? Achetez-le ici ou téléchargez une application de lecture gratuite.

Designing the Obvious: A Common Sense Approach to Web Application Design [Anglais] [Broché]

Robert Hoekman Jr.

Prix : EUR 38,27 Livraison à EUR 0,01 En savoir plus.
  Tous les prix incluent la TVA
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
Temporairement en rupture de stock.
Commandez maintenant et nous vous livrerons cet article lorsqu'il sera disponible. Nous vous enverrons un e-mail avec une date d'estimation de livraison dès que nous aurons plus d'informations. Cet article ne vous sera facturé qu'au moment de son expédition.
Expédié et vendu par Amazon. Emballage cadeau disponible.

Formats

Prix Amazon Neuf à partir de Occasion à partir de
Format Kindle EUR 15,13  
Broché EUR 38,27  
Il y a une édition plus récente de cet article:
Designing the Obvious: A Common Sense Approach to Web & Mobile Application Design Designing the Obvious: A Common Sense Approach to Web & Mobile Application Design
EUR 31,82
En stock.

Offres spéciales et liens associés


Descriptions du produit

Présentation de l'éditeur

Designing the Obvious belongs in the toolbox of every person charged with the design and development of Web-based software, from the CEO to the programming team. Designing the Obvious explores the character traits of great Web applications and uses them as guiding principles of application design so the end result of every project instills customer satisfaction and loyalty. These principles include building only whats necessary, getting users up to speed quickly, preventing and handling errors, and designing for the activity. Designing the Obvious does not offer a one-size-fits-all development process--in fact, it lets you use whatever process you like. Instead, it offers practical advice about how to achieve the qualities of great Web-based applications and consistently and successfully reproduce them.

Quatrième de couverture



Détails sur le produit


Dans ce livre (En savoir plus)
Parcourir les pages échantillon
Couverture | Copyright | Table des matières | Extrait | Index | Quatrième de couverture
Rechercher dans ce livre:

Commentaires en ligne 

Il n'y a pas encore de commentaires clients sur Amazon.fr
5 étoiles
4 étoiles
3 étoiles
2 étoiles
1 étoiles
Commentaires client les plus utiles sur Amazon.com (beta)
Amazon.com: 4.3 étoiles sur 5  29 commentaires
27 internautes sur 28 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 One of the best and most usable titles on User Experience Design 26 février 2007
Par Manny Hernandez - Publié sur Amazon.com
Format:Broché
From 9 to 5 (well, a "little" after 5 most days), I am an Application Development Manager in my company. In my years doing this, I have read a lot of books on the topic of Web and User Experience Design. So far, only a handful stand out above "Designing the Obvious" by Robert Hoekman Jr. and even some of those, he takes his hat off to (such as the case of "Don't Make Me Think", for instance).

Hoekman proposes the "unthinkable" for those entrenched into rusty web design practices, but when you step back and reconsider the experiences you've had, his framework makes perfect sense. Here are a couple of thoughts he brings to the table, to give you an idea:

-Design an application that does one thing, and does it very well. For every additional feature, there is more to learn, more to tweak and configure, more to customize, more to read about in the help document, and more that can go wrong.

-People (users) don't always make the right choices. They make comfortable choices... they make choices they know how to make. To deal with this, he supports Goal-Directed (also called Activity-Centered) Design, as opposed to Human-Centered Design.

Web Design anathema? Violation of User Interface "basics"? Maybe it sounds so at first, but if you read through his arguments, you will find them very compelling and may end up (like myself) reconsidering some of your initial assumptions.

One of the reasons why his proposal resonated so much with me is because throughout the book, Hoekman introduces concepts that are not familiar in the Web space, borrowing them from long-established best practices in manufacturing (where I worked the first four years of my professional life), such as:

-Kaizen: improving things constantly, in little tiny ways that add up to gigantic results.

-Poka-Yoke: software "devices" meant to prevent user errors from occurring.

-Pareto (80/20 rule): Good, clean Web application design means that 80 percent of an application's usefulness comes from 20 percent of its features.

For longtime professionals and newcomers into the field of User Experience Design, Hoekman's book has turned into an absolute must read.
27 internautes sur 29 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Advice so obvious you never would have thought of it 30 mai 2007
Par Eric D. Austrew - Publié sur Amazon.com
Format:Broché
The danger in reading a book that tells you to do obvious things is that you may find yourself thinking that since you could have thought of each piece of advice on your own, you would have. Alas, unless you have the depth of experience that someone like Robert Hoekman has acquired by working on dozens of projects, chances are there is at least one obvious thing in this book that you have missed in your last project.

If you're like me there is probably considerably more than one thing.

Hoekman lays out the basic principles of web application design clearly and succinctly. He starts by describing some of the practices that designers should adopt in order to understand how their users actually behave and what they really need. These practices are meant to cure readers of the habit of asking users what they want, which frequently results in honest but inaccurate answers. Hoekman's tools of choice for generating understanding are various forms of shadowing users while they do the tasks your application will perform, and his preferred method of documentation is the use case. No one who has worked in software development for any period of time will be surprised at the use case rules he lays out, but the example he gives is a rare glimpse into how the mind of an expert polishes a basic use case into something truly professional.

He next tackles the question of what features to put into your design and which to leave out. Here Hoekman is firmly in the minimalist camp exemplified by 37 Signals. He advocates ruthlessly stripping out "nice to have" features, and simplifying the rest. Although I had previously read much the same argument in "Getting Real", ([...]) once again I found that the example at the end of the chapter gave greater practical insight into how to actually select features to remove.

I found the chapter titled "Support the User's Mental Model" to be the most valuable in the book. As someone who is more often on the project management than the implementation side of web applications, I have often had an engineer propose a feature or refinement that makes perfect logical sense, but for some reason doesn't feel right. After reading this chapter, all of those vague feelings snapped into focus for me. Engineers are so deeply immersed in how the application works, and the possibilities that are available, that they sometimes want to structure interactions in ways that reflect the logic of the code rather than the logic of the activity. Previously I had been attributing most of these errors to the desire to provide more options to the user. Being able to distinguish between the two should help me in approaching these proposals better in the future.

The chapters on helping first time visitors become intermediate users quickly and on handling errors were also valuable, mostly because they focused on the introductory experience. There are dozens of books on design and interactions, but I have yet to see one that focuses exclusively on the crucial first visit of a user to a new site. Since this is where most of our products either succeed or fail, it's great to get some practical advice on how to gently guide a neophyte while still preserving the power a more experienced user will demand. Once again the blow by blow examples that tackle specific interaction problems and solve them are worth their weight in gold.

The rest of the book emphasizes the value of uniformity and novelty, and seemed less useful to me. It's possible that at my intermediate level of knowledge, those were the obvious things I HAVE thought of!

I only had one quibble with the book. Hoekman includes lots and lots of references to web sites and online articles that could be helpful, but each one is buried in the text. A page at the back that simply listed each of these sites would have been very helpful. Or better yet, list them on the author's web site and keep them up to date! What better way to promote yourself as an author long after the original book is dogeared and falling apart?

But this book is an invaluable resource, and one I expect will still be on my shelf long after all the sites it references have gone offline.
14 internautes sur 14 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Great philosophy, questionable implementation 23 janvier 2007
Par Alex Cox - Publié sur Amazon.com
Format:Broché
I thought this book was very useful on many points. Through the use of illustrative examples, the author really points out what people are doing wrong (and right) in a lot of common web designs. His philosophy, essentially functional minimalism, means that you spend a lot more time stripping features off of applications than putting them on, and this is probably a great idea.

The only issue I have with this idea is that some of the exercises he proposes to help you pare things down are (in my opinion) very hard, or impossible. After all, if we were all decisive enough to excise things from the spec when they weren't strictly useful, they probably wouldn't be there in the first place.

Basically, it boils down to this: Figure out exactly what your application does. This is ONE thing. Then, remove everything that doesn't do that. If you can still do that thing, you won, and have a good design. The book goes into greater detail about a lot of things you can do to make your application as smooth for the user as possible, and helps to avoid common pitfalls. All designers should read this book - and all engineers should read it twice.
6 internautes sur 6 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Simply Amazing 7 décembre 2006
Par Dan B - Publié sur Amazon.com
Format:Broché
I have been designing web sites and web applications for many years. I purchased over 100 books on web development and I have to say that "Designing the Obvious" is a breakthough book for web design and application development.

Clearly and precisely, Robert Hoekman Jr., explains the how's and why's of proper web design. The book not only explains the concepts of common sense designs, but why they should be implemented. The reader is given examples of web sites both wrong and right, for comparison.

The book is laid out in several chapters and covers every aspect of design, from simple registration screens, to complex content editing. The techniques represented show a clear method to allow you, the designer, to create the next application that can rival even the best web sites out there.

Robert also introduces you to a set of tools that can assist you in creating the perfect web application. After reading about them, I registered for several of the free features and even upgraded one to the full pay version. (Thanks Robert!)

Don't think this book is just for programmers. This book is also for web designers, whether graphic designers, Flash designers or otherwise. The book is well rounded and teaches many design from many perspectives.

This book is a must for anyone who designs, writes, edits, critiques or reviews web sites.

5 stars is not enough.
6 internautes sur 6 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Solid 14 juillet 2007
Par R. Dumas - Publié sur Amazon.com
Format:Broché|Achat vérifié
As a UI designer I enjoyed the book. It was clearly written with many useful nuggets of wisdom for those of us building web apps. Typically books like this deal with informational websites or ecommerce, this one covers the missing gap. While most of the examples were fairly light-weight web apps, the foundations covered in this book apply across the board. Usually I skip around in these books since the writing is so dry. Robert has written this one in a conversational tone and I read it cover to cover. Recommended.
Ces commentaires ont-ils été utiles ?   Dites-le-nous

Discussions entre clients

Le forum concernant ce produit
Discussion Réponses Message le plus récent
Pas de discussions pour l'instant

Posez des questions, partagez votre opinion, gagnez en compréhension
Démarrer une nouvelle discussion
Thème:
Première publication:
Aller s'identifier
 

Rechercher parmi les discussions des clients
Rechercher dans toutes les discussions Amazon
   


Rechercher des articles similaires par rubrique


Commentaires

Souhaitez-vous compléter ou améliorer les informations sur ce produit ? Ou faire modifier les images?