Présentation de l'éditeur
This book will provide a perfect alternative to those who dislike DirectX or want to learn to program games using a different API. It's a perfect resource for programming games with SDL.
Biographie de l'auteur
Ernest Pazera is one of the developers who helped create one of the most popular and respected game developments sites on the Web - www.gamedev.net. He is the author of "Isometrics Game Programming with DirectX 7.0" and "Focus On 2D in Direct3D" by Premier Press.