Book Description
You have just found the only book on the market dedicated to 3D Terrain Programming. This title from the Premier Press Focus On series will be a very fun and exciting educational adventure through the world of 3D terrain packed full of demos, figures, and information. It will take you from the most basic terrain engines to those that play a very important part in flight simulations. Primarily targeted at the Win32/OpenGL platform, Focus On 3D Terrain Programming will teach you nearly everything that you need to know about terrain engines, period.
JA Majors Book Info
Introduces readers to programming 3D terrain engines. Begins with the simplest terrain engine possible and works its way up to one of the most complex and useful terrain engines around. Softcover.
About the author
Trent Polack has been programming for several years now. Trent is the OpenGL forum moderator GameDev.net.Trent is a contributing author for the book "Game Programming Tricks of the Trade" and the author of the book "Focus On 3D Terrain Programming" both by Premier Press.