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Generative Art (Anglais) Broché – 7 juillet 2011


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Generative Art + Processing : Le code informatique comme outil de création + Design génératif - Concevoir, programmer, visualiser.
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Descriptions du produit

Présentation de l'éditeur

DESCRIPTION
Artists have always explored new media, and computer-based artists
are no exception. Generative art, an emerging technique where print or
onscreen images are created by use of computer algorithms, finds the
artistic intersection between programming, computer graphics, and
individual expression.
Generative Art presents both the technique and the beauty of
algorithmic art. In it, you'll find dozens of high-quality examples of
generative art, along with the specific programmatic steps author and
artist Matt Pearson followed to create each unique piece. The book
includes concise tutorials for each of the technical components
required to create the book's examples, and it offers countless
suggestions for how you can combine and reuse the various techniques
to create your own works.


KEY POINTS
• Introduction to the principles of algorithmic art
• Brief Processing language tutorial
• Establishing artistic "ground rules" for a new work
• Using random, semi-random, emergent and fractal processes
• Finding fresh approaches to the discipline of programming
• Sixteen-page full-color section of beautiful artwork

Biographie de l'auteur

Matt Pearson is a writer and coder based in Brighton UK. His popular blog http://zenbullets.com/ recently won "best blog" at the DiMAS awards. Matt is also the creative force behind the 100 Abandoned Artworks Generative Art project http://abandonedart.org/, where you can see many examples of his work.


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Dans ce livre (En savoir plus)
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Couverture | Copyright | Table des matières | Extrait | Index | Quatrième de couverture
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Amazon.com: 18 commentaires
12 internautes sur 12 ont trouvé ce commentaire utile 
Quite impressive 28 septembre 2011
Par Joshua J. Noble - Publié sur Amazon.com
Format: Broché
Yes, this book is a good overview of the major themes in generative art and an excellent intro for techniques to generative art-making and Processing in general. More importantly though, it's also filled with insights into the why's and how's of Mr. Pearsons own work and that of the work that he's writing about, which is just as important; understanding not just what a pretty graphic is, but what it models, how it relates to the world. I find this lacking in a lot of texts about generative art or computer art and it's one of the fundamental elements of understanding and creating your own generative artwork, the correlations between what we see on the screen and what we see in around and beyond it. Mr. Pearson not only codes well and makes pretty things but also thinks and writes quite clearly, and he puts all those skills to use here to tell a story of curiosity and its dividends.
7 internautes sur 8 ont trouvé ce commentaire utile 
Great introduction to Processing, Genart 28 juillet 2011
Par N. Peyton - Publié sur Amazon.com
Format: Broché Achat vérifié
I've read most of the books available on Processing, and Pearson's is unique in that it thoroughly covers the philosophical side of Genart, namely the struggle between chaos and order. Fantastic.
7 internautes sur 8 ont trouvé ce commentaire utile 
A great resource and reference for any experience level 14 juillet 2011
Par Robert O'Rourke - Publié sur Amazon.com
Format: Broché
Buy this book if you are looking for something in between a coding manual, reference book, discussion of and a history of Generative Art. Matt has hit upon a good balance for those who find a pure programming book makes their eyes glaze over and want to understand the why aswell as the how. The book is structured so that the introduction is gradual without getting too heavy on the coding side of things for too long. After that the book deepens your understanding and teaches you some of the more complex and beautiful algorithms used in GenArt. Not only is it an informative an interesting read in its own right it is also a useful reference to come back to again and again.
2 internautes sur 2 ont trouvé ce commentaire utile 
A great book to learn Processing 30 décembre 2012
Par Jan Vantomme - Publié sur Amazon.com
Format: Broché
This book may be a little different than your average book on programming. It doesn't start with the obvious computer science theory like functions and variables you would expect. The first chapter immediately dives into the world of generative art, teaches you some theory, and shows you art by by some key figures in today's generative art scene.

Chapter two was kind of boring for me, as it just teaches the basics of programming in the Processing language. But if you haven't programmed before, you'll definitely need this bit. It's written in clear, understandable language, and takes you through all programming concepts you need at a good pace before you can dive into the more complex stuff.

Starting with chapter three, the author turns it up a notch. Whereas other books briefly mention perlin noise, this book digs deeper into the subject, showing you how it can be used to deform lines and circles. I've learned a few new tricks reading these chapters. The book ends with traditional computer algorithms like fractals and cellular automata, and shows you how they can be used and adapted in a creative way.

This is a great book to learn a programming language by exploring how small changes can create a different visual output. You'll learn that the process in creating art is equally important as the output you create. I really enjoyed reading this book, and I hope you do too.
1 internautes sur 1 ont trouvé ce commentaire utile 
Not for the complete beginner 12 mai 2013
Par Hugh Ekeberg - Publié sur Amazon.com
Format: Broché Achat vérifié
Without doubt an excellent book, but not for the complete beginner. The beginner will be confused with the lack of explanations as to why things are so and the code jumps to advanced syntax very quickly. As a beginner myself I'll put this on the shelf for a while and come back to it in a few months time.
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