Ce sont les mots les plus souvent utilisés dans ce livre.
2d
3d
4d
a2
according
affine
ai
algebra
approach
axis
basis
between
bivector
bracket
camera
case
chapter
complex
computation
compute
consider
constraint
coordinates
defined
distance
dual
equation
estimation
euclidean
expressed
expression
fig
figure
filter
first
following
follows
frame
function
general
geometric
geometry
given
group
image
incidence
invariants
let
lie
line
linear
matrix
meet
model
motion
motor
multivector
networks
note
now
numbers
object
operation
parameters
parts
plane
points
position
problem
product
projective
pseudoscalar
quaternionic
r4
real
relations
representation
represents
results
robot
rotation
rotor
scalar
section
see
shows
signal
since
space
system
terms
three
thus
transformation
two
unit
use
used
values
vectors