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Getting Started with Processing
 
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Getting Started with Processing [Format Kindle]

Casey Reas , Ben Fry
4.0 étoiles sur 5  Voir tous les commentaires (1 commentaire client)

Prix conseillé : EUR 10,20 De quoi s'agit-il ?
Prix éditeur - format imprimé : EUR 16,10
Prix Kindle : EUR 7,14 TTC & envoi gratuit via réseau sans fil par Amazon Whispernet
Économisez : EUR 8,96 (56%)

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Descriptions du produit

Présentation de l'éditeur

Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills.

Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform.

  • Quickly learn programming basics, from variables to objects
  • Understand the fundamentals of computer graphics
  • Get acquainted with the Processing software development environment
  • Create interactive graphics with easy-to-follow projects
  • Use the Arduino open source prototyping platform to control your Processing graphics

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0 internautes sur 1 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Une bonne introduction. 12 août 2010
Format:Broché
Ce livre séduit avant tout par son positionnement: il propose un parcour intuitif de découverte de processing et des concepts majeurs de la programmation pour un prix trés abordable et dans un langage clair et accessible. A conseiller vivment à tous ceux qui veulent se faire guider pour bien débuter sous processing sans avoir à débourser 60 euros ou a se taper 500 pages d'algorithmique avant de pouvoir dessiner un carré(!) Je viens de le terminer et... j'en redemande.
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Amazon.com: 4.5 étoiles sur 5  21 commentaires
19 internautes sur 19 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 This is THE first book to get for learning Processing 29 juin 2010
Par R. Severson - Publié sur Amazon.com
Format:Broché|Achat authentifié par Amazon
If you have an interest in Processing, you will want to start with this gentle introduction. This book provides straightforward example and clear, concise code. For 200 pages the book is heavy with graphics and example code.

The book provides an introduction to the Processing environment and to the fundamentals of the language. With the knowledge in this book you will quickly be doing graphical things on the PC - a lot faster than with any Microsoft development environment!

If your goal is to use a PC language to develop graphics and apps on a PC, but don't feel that you are a 'programmer', then this is the language and book for you. The book is approachable and the language is very clean. The result is after going through this book you will have the confidence to 'do things' on a PC that you didn't think you could do. Programming is within reach of 'non programmers' again.
11 internautes sur 11 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Excellent introduction 16 août 2010
Par L. Smith - Publié sur Amazon.com
Format:Broché
This small book is an excellent introduction to the Processing language. It is based on simple examples that show the language features, getting to reasonably advanced topics such as using a timer and handling images. While this book is aimed at beginners, it's a good place to start for experienced programmers who want a quick overview of the language without wading through wordy explanations of elementary topics.
8 internautes sur 9 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 A Gentle Introduction To The Processing Language For Artists & Others 12 août 2010
Par Ira Laefsky - Publié sur Amazon.com
Format:Broché
Casey Reas and Ben Fry, the principal developers of the Processing Programming language have developed a well illustrated and well described introduction to graphical programming in Processing taking a similar approach to Massimo Banzi's "Getting Started with Arduino". Written for the Artist and others who might be intimidated by a traditional programming text Reas and Fry first give a brief illustrated introduction to graphical programming and Processing (6 pages), and then proceed gently to illustrations and program listings of how one draws circles lines and triangles in just a few lines of code. By the end of this compact, well illustrated and non-intimidating 195 page introduction the reader regardless of his/her former background will be producing sophisticated art work in Processing and mixing Processing graphical applications with simple electronic interfaces based upon the Arduino Physical Computing platform. The book is carefully divided into 2-4 page graphically illustrated examples that enable the development of new skills in drawing, animating and interfacing with the computer. This exceptionally clear and non-threatening introduction has several unique features: 1. It is directed at the Artist or non-technical individual, 2. It allows Drawing, Animating, and Building User Interfaces with the computer, 3. Based on the Processing Language a simple easy-to-learn graphical subset of Java it introduces the non-technical individual to a common C-like Java-based language rather than a specialized "kiddie" interface like "Scratch", 4. It combines an introduction to graphical programming with the easy Physical Computing tools of Arduino to allow the artist to create Interactive Exhibitions.

This is the perfect introduction for an Artist, Talented Child, or Graphically-Oriented Non-Technical Individual to Create their own
Artwork or Compositions with Simple Yet-Powerful Programming Tools and learn the best Integration between an Artistic Culture and Modern Technology.

--Ira Laefsky
MSE/MBA Human Computer Interaction Researcher and Consultant
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 (Qu'est-ce que c'est ?)
&quote;
The pmouseX and pmouseY variables store the position of the mouse at the previous frame. &quote;
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&quote;
When you make your own variables, you determine the name, the data type, and the value &quote;
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&quote;
Functions are the basic building blocks of a Processing program. The behavior of a function is defined by its parameters. &quote;
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