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Lean UX: Applying Lean Principles to Improve User Experience [Format Kindle]

Jeff Gothelf , Josh Seiden
4.0 étoiles sur 5  Voir tous les commentaires (1 commentaire client)

Prix conseillé : EUR 22,16 De quoi s'agit-il ?
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Présentation de l'éditeur

The Lean UX approach to interaction design is tailor-made for today’s web-driven reality. In this insightful book, leading advocate Jeff Gothelf teaches you valuable Lean UX principles, tactics, and techniques from the ground up—how to rapidly experiment with design ideas, validate them with real users, and continually adjust your design based on what you learn.

Inspired by Lean and Agile development theories, Lean UX lets you focus on the actual experience being designed, rather than deliverables. This book shows you how to collaborate closely with other members of the product team, and gather feedback early and often. You’ll learn how to drive the design in short, iterative cycles to assess what works best for the business and the user. Lean UX shows you how to make this change—for the better.

  • Frame a vision of the problem you’re solving and focus your team on the right outcomes
  • Bring the designers’ toolkit to the rest of your product team
  • Share your insights with your team much earlier in the process
  • Create Minimum Viable Products to determine which ideas are valid
  • Incorporate the voice of the customer throughout the project cycle
  • Make your team more productive: combine Lean UX with Agile’s Scrum framework
  • Understand the organizational shifts necessary to integrate Lean UX

Lean UX received the 2013 Jolt Award from Dr. Dobb's Journal as the best book of the year. The publication's panel of judges chose five notable books, published during a 12-month period ending June 30, that every serious programmer should read.


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Commentaires client les plus utiles
4.0 étoiles sur 5 Bonne synthèse et bien vulgarisé 28 mai 2015
Par sretiere
Format:Relié|Achat vérifié
Je trouve le livre très bien fait pour comprendre l'écosystème Lean Start Up, Ux et Agile avec une très bonne vulgarisation. Je le conseille à ceux qui veulent avoir une vue d'ensemble des trois mouvements. 120 pages, ça se lit vite. Ca ne rentre pas dans le détail et pour cela il faudra prendre d'autres lectures plus pointues. Le point négatif à mon gout, c'est le prix qui est élevé pour le contenu. Je ne parle pas du nombre de pages car Jeff Gothelf ne delaye pas (ce que j'apprécie), mais bien du rapport fond/prix.
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Amazon.com: 4.4 étoiles sur 5  104 commentaires
71 internautes sur 76 ont trouvé ce commentaire utile 
3.0 étoiles sur 5 Mostly redundant 6 mai 2013
Par Joe Kleinwaechter - Publié sur Amazon.com
Format:Relié|Achat vérifié
If you are a:
UX person AND have read Lean Startup - skip this book. It will be largely redundant.

UX person and haven't read Lean Startup - Read Lean Startup instead. How to apply UX should be a fairly obvious extension of Eric's ideas.

Not a UX person but are interested in learning about Lean UX - by all means, this is a good start to appreciate what is needed.

Unfortunately, I found most of the ideas very much surface thinking. I am sure these guys made a conscious choice to stay at the surface to appeal to a wider audience, but I wanted deeper understanding of the tradeoffs and obstacles companies will face.

Also, I thought their Design Studio concept a pretty average representation of one way to design/innovate. 10 minutes to sketch out six ideas on the spot? There are a lot of ways to generate diverge/converge cycles of ideation and just throwing one out there made it feel as if this was the Lean way.

A least they captured their ideas in a book that could be read in one sitting.
12 internautes sur 12 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Perhaps a quick read, but there's plenty here to implement 15 août 2013
Par S. Nay - Publié sur Amazon.com
Format:Relié|Commentaire client Vine pour produit gratuit (De quoi s'agit-il?)
I'm a technical writer who has often been involved with UX, and both writing and UX are often left out of the scrum team when product development departments move to Agile, so I was glad to see how these authors addressed the UX component. They present ideas, answer questions, and address concerns that UX designers and other team members will probably have when trying to fit UX into sprints that already seem too short.

Several other reviewers have commented that this is a relatively thin book, and therefore it's a quick read, but A does not necessarily follow B here. Make it a quick read if you like, but I think you'll only get out of it what you put into it. Even if it is a "quick read," it's not a "quick implement." Several of the ideas put forth are major changes from waterfall development and the way that designers have traditionally worked, and it will take some time and a few false starts before a team finds their comfort zone with this. You should find yourself referring back to the book frequently as you switch over.

The authors say that Lean UX is a mindset, and they support that position with a chapter that describes Lean UX principles. Unfortunately, they list 3 foundations and 15 "key principles" that are "critical to the success of Lean UX." They seem to have forgotten one basic design principle, which is that people can't remember more than a few things from a list, perhaps 7 at the most. It's just not possible to focus on 15 principles at the same time and try to make sure that your processes reflect all of them. Some of these principles are high level (such as "Progress = Outcomes, not Output") and others are the result of, or an aspect of applying those, such as "Removing Waste." While all the principles are valuable, that chapter could have been reworked somewhat.

Is it redundant of the "Lean Startup?" I see it as a focused drill-down on how Lean Startup looks in one discipline, so I think it's a valuable addition. Definitely, though, don't try to bring in Lean Startup principles by starting with Lean UX if your company isn't already doing Lean Startup, or moving towards it.
15 internautes sur 17 ont trouvé ce commentaire utile 
3.0 étoiles sur 5 If you've already read Lean Startup by Eric Ries, skip this book 20 mars 2013
Par Nicolas Dao - Publié sur Amazon.com
Format:Format Kindle|Achat vérifié
After having read Lean Startup by Eric Ries, Lean UX falls short of expectations. There are some good use cases and more concrete ways on how to implement some practices that are just theoretically explained in Lean Startup. All in all that book was just ok.
6 internautes sur 6 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Great Guide. Too Many Principles 25 mai 2013
Par Steve Berczuk - Publié sur Amazon.com
Format:Relié|Commentaire client Vine pour produit gratuit (De quoi s'agit-il?)
Lean UX is a great overview of how to do User Experience work in an agile team. A great complement to The Lean Startup: How Today's Entrepreneurs Use Continuous Innovation to Create Radically Successful Businesses, this book has stories, templates, guidelines to help you both use User Experience Design in an agile team as well as use User Experience to help your agile team do a better job of building the right thing. Much of what you'll read will strike you as "common sense," which, sadly, does not translate to common practice in many organizations.

The book is short, so it's quick to read and get an overview, but it is also structured in a way that makes it amenable to reference as you execute. This is a rare book that is information dense, yet which does not allow that information density to compromise readability. The viability of the book as a reference compensates for the one flaw I see in it's presentation of the principles of Lean UX: there are too many principles.

The book starts with a list of 15 (related) principles of Lean UX, which is far more than most people can keep in their head, making it harder to both sell and internalize the ideas. I understand that there is a lot to do to implement Lean UX, but I can't help think there must be a way to distill the 15 principles into 5-7 key ones which incorporate the spirit of the whole set. This may sound like a petty detail, but I suspect that it would be hard for someone not as versed in the concepts as the authors to sell the concept based on those 15. If you can't sell an idea, it is that much harder to break down opposition to it. The concrete, concise way the authors describe how to implement Lean UX in various environments compensates for this, but since the book started out with an overview of principles, I was initially concerned about how the rest of the book would go. It is worth pushing past the principles section to learn the value of Lean UX, and techniques to use it effectively.

The book will be useful to managers, UX designers and developers and anyone wondering how UX can work in an agile environment. Since user experience is such a central part of the product definition it will also be useful to anyone who simply wants a better understanding of agile product development.
5 internautes sur 5 ont trouvé ce commentaire utile 
3.0 étoiles sur 5 average book on design process 18 juin 2013
Par Jon Norris - Publié sur Amazon.com
Format:Relié|Commentaire client Vine pour produit gratuit (De quoi s'agit-il?)
I found this to be an okay book on the design process. It is primarily about software design, but some of the practices could be useful with other products as well.

While the ideas presented are nothing new to anyone directly involved with customers or product design, it is still a good book to think about the process of design in an organization.

It is not a book about how to do good design on any specific product, but rather on how to implement a specific "brand" of design process. For those who need to have a formal process in place, this one should work reasonably well.

My biggest problem with it was the "brandedness" of the whole thing. There is a bit of "infomercial" style marketing flavor to the whole thing, and it seemed just a bit too much like a marketing piece itself (you know, for the "get my latest book" part of a business seminar).

There are lost of good ideas in here, but you will have to wade through a certain amount of what I call "capitalization disease" - using a lot of capitalized acronyms, brands, etc. - like the New Age people who capitalize words like "Cosmic" and "Energy" all the time to make a (supposedly) greater impact.

Not the worst book on design, but more focused on setting up a design process than truly explaining how to understand the User Experience.
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