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How To Make The Next Game (Lazy Designer Game Design Book 2) (English Edition)
 
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How To Make The Next Game (Lazy Designer Game Design Book 2) (English Edition) [Format Kindle]

Brent Knowles

Prix Kindle : EUR 4,47 TTC & envoi gratuit via réseau sans fil par Amazon Whispernet

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Descriptions du produit

Présentation de l'éditeur

Practical advice for designers already working in the games industry and wishing to hone their skills as well as for those aspiring to such a career.
The author, an industry veteran with over ten years experience (lead designer Dragon Age - Origins) explains how companies decide which videogames to make, how to build designer-friendly game engines and pipelines and how to prototype and test.
Along the way the author explores his own experiences with game development and the difficulties he encountered adjusting to life at his dream job. With practical and blunt advice, the Lazy Designer will give you the skills necessary for becoming a valued, and maybe even essential, member of any development team.

Détails sur le produit

  • Format : Format Kindle
  • Taille du fichier : 709 KB
  • Nombre de pages de l'édition imprimée : 151 pages
  • Editeur : YourOtherMind Media; Édition : 1.1 (1 février 2012)
  • Vendu par : Amazon Media EU S.à r.l.
  • Langue : Anglais
  • ASIN: B00755SZK0
  • Synthèse vocale : Activée
  • X-Ray :
  • Word Wise: Non activé
  • Classement des meilleures ventes d'Amazon: n°351.163 dans la Boutique Kindle (Voir le Top 100 dans la Boutique Kindle)
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En savoir plus sur l'auteur

Brent Knowles is a writer, programmer, and game designer.

He has been living in Edmonton, Alberta for the last ten years, and is a graduate of the University of Alberta's computer science program. He worked at the role-playing game studio BioWare for ten years (Baldur's Gate 2, Neverwinter Nights, Dragon Age), during most of which he was a Lead Designer/Creative Director.

Now he writes full time.

He has been published in a variety of magazines including Neo-Opsis, On Spec, and Tales of the Talisman.

In 2009 Brent placed first in the third quarter of the Writer's of the Future Contest with his story 'Digital Rights'.

Commentaires en ligne

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Commentaires client les plus utiles sur Amazon.com (beta)
Amazon.com: 5.0 étoiles sur 5  6 commentaires
7 internautes sur 7 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 You can do it! 27 avril 2012
Par Bewitched in Salem - Publié sur Amazon.com
Format:Format Kindle
Brent Knowles combines a decade of experience with game design at BioWare, and his passion for writing to bring us the second installment in his Lazy Designer Game Design series. How To Make The Next Game.

While I wouldn't call this the Bible of Game Design, Brent's knowledge in the field will appeal to both novice and seasoned designers alike. We are presented with information on the various stages one will encounter in the process.

What I personally like about this author is that he doesn't present with an air of superiority. In fact it is quite the opposite. He invites us to engage and share with him. I'm sure we will see many gems from Brent in the years to come.
2 internautes sur 2 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Even I Could Do It! 28 avril 2012
Par DancingDog - Publié sur Amazon.com
Format:Format Kindle
I'm not planning on creating games, but I did take a look at what Brent Knowles had to offer in his Lazy Designer Design Prototype and Test two-part book on how to make the next game. It was written so a novice could understand what steps were necessary in what order to accomplish the goal. What amazes me is the thorough, well-written information you get for $3.99. It's not a big decision and you certainly won't regret it.
1 internautes sur 1 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Another fantastic work 16 janvier 2014
Par Chris Giddings - Publié sur Amazon.com
Format:Format Kindle|Achat vérifié
Brent has another great book here with Design Prototype and Test. I recently started trying to figure out what it takes to even just build a game. I have found Brent's books to be easy to read, concise but fairly explicit and with plenty of inside knowledge form the industry to help avoid pitfalls.

If you're looking to build, design or help plan a game, Brent's books are awesome!
1 internautes sur 1 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Another great chapter 8 avril 2013
Par Cal - Publié sur Amazon.com
Format:Format Kindle|Achat vérifié
No fluff. To the point. This is a great introductory series on how to be a game designer. I only wish Knowles would hurry up and finish the next one.
1 internautes sur 1 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 How To Make The Next Game (Lazy Designer Game Design) 28 avril 2012
Par Wayne Mansfield - Publié sur Amazon.com
Format:Format Kindle
Great insight to the intellectual battle between developers and publishers. Both seeing each other as necessary evel but not always are they on the same page.

Also a great insight into the time it takes to defeat piracy...

Great read... thanks How To Make The Next Game (Lazy Designer Game Design)
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