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Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design. In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived today. Now, in Making Comics, McCloud focuses his analysis on the art form itself, exploring the creation of comics, from the broadest principles to the sharpest details (like how to accentuate a character's facial muscles in order to form the emotion of disgust rather than the emotion of surprise.) And he does all of it in his inimitable voice and through his cartoon standin narrator, mixing dry humor and legitimate instruction. McCloud shows his reader how to master the human condition through word and image in a brilliantly minimalistic way. Comic book devotees as well as the most uninitiated will marvel at this journey into a onceunderappreciated art form.
Scott McCloud has been writing, drawing, and examining comics since 1984. Winner of the Eisner and Harvey awards, his works have been translated into more than sixteen languages. Frank Miller (Sin City, 300) called him "just about the smartest guy in comics." He lives with his family in southern California. His online comics and inventions can be found at scottmccloud.com.
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Commentaires client les plus utiles
5.0 étoiles sur 5
Read it if you're an artist, comics or not,
Par mtarzaim (France) - Voir tous mes commentaires
Achat authentifié par Amazon(De quoi s'agit-il ?)
Ce commentaire fait référence à cette édition : Making Comics (Format Kindle)
Scott McCloud might not let his mark AS a comic artist, but he will certainly achieve eternal world recognition for his work ABOUT comics.Pursuing its reflexion from Understanding Comics and Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form, the author continues to amaze in his cunning and easy to grasp depictions of the sequential art. Takling every genre, he doesn't stop at the surface, and break technical subjects into funny pictures and self-explanatory doodles. You learn and you have fun in the process! The best thing about it is that most of his reflexions apply to any kind of graphical art, be it painting, movies or video games. This book is already a classic in its genre, appealing to anyone, expert or not, dissecting a whole part of our human brain, how it works, and why comics are more than a child matter. There's little doubt McCloud will be the same for Comics as Huizingua or Callois were for Video Game: a pionneer and a visionnary, on a yet-to-explode new way to understand ourselves. The eBook in itself has some imperfection. A few pages are blurry, yet readable. The pages aren't displayed in full screen. And, at the time I write those lines, the Kindle 4 isn't able to keep the zoom level on all pages. Meaning you have to zoom again every time you go to the next. Quite an chore for something that should have been easily implemented, and obviously needed for image-oriented eBook like this one... Aidez d'autres clients à trouver les commentaires les plus utiles
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