Book Description
new free development platform for Xbox 360 and Windows
Creating and sharing games is now within everyone's reach! Ideal for anyone
who wants to take advantage of all the powerful game-development tools
available in Microsoft XNA, this hands-on guide explains the fundamentals
of great game design and offers examples that are easy, exciting, and
effective.
Written by game design experts, Microsoft XNA Game Studio Express Creator's
Guide covers all the features of the XNA game-development platform. You
will learn how to create 3-D models and control them with code as well as
how to custom-program a game engine, add animations, launch projectiles,
and add lighting and special effects. By the end of the book, you will be
able to create playable games for Xbox or the PC.
Back Cover copy
Create complete 3D games using Microsoft XNA Game Studio Express and this
hands-on guide. Written by experienced game developers, Microsoft XNA Game
Studio Creator's Guide details the fundamentals of great game programming
and offers detailed examples.
Inside, you'll learn to program a game engine, write shader code, create
and animate 3D models, and add fluid motion and special effects. You'll
also find out how to launch ballistics, add realistic scenery and terrain,
and integrate lighting and textures. Step-by-step tutorials on underlying
C# code and explanations of vector and matrix techniques are included.
Build and dynamically update XNA game windows and custom 3D objects
Learn scintillating animation techniques
Create lifelike skyboxes, textures, lighting, and shading effects
Program shaders using high-level shader language
Develop single- and multi-player games
Generate and code terrain with height detection
Construct impressive graphics using sprites, multi-texturing, and blending
Integrate audio, game dashboards, and score tracking
Develop realistic collision detection, ballistics, and particle effects
HaHHhhndle keyboard, mouse, and game controller input
Create static *.fbx and animated Quake 2 models and control them in code
