- Broché: 330 pages
- Editeur : Paraglyph Inc. (1 juin 2003)
- Langue : Anglais
- ISBN-10: 1932111794
- ISBN-13: 978-1932111798
- Dimensions du produit: 18,2 x 1,9 x 23,3 cm
Détails sur le produit
Chapters span all the important topics of computer gaming. From personalising your hardware through overclocking the CPU to tips on searching eBay for items. Plus, of course, on the latter, you can sell various gaming memorabilia.
He also provides ancillary data on books and movies spawned from games. Though he thinks most of the movies are purely dross. There is a fascinating table of the books in Chapter 7. You may be surprised by how extensive it is, with several books being written by well known authors like Mercedes Lackey and Alan Dean Foster. (The money is good for such purely work-for-hire, I guess.)
Most importantly to some of you, he tells how to hook up to the competitive gaming scene, with lists of various regional conventions for the hard core. Interested?
Everything that's got anything to do with gaming, from regular gaming over competitive gaming to even modding and real development, is covered here along with useful links and addresses for people who want to know even more.
So if you're going on holiday or want a book about gaming to read I suggest this book It's +300 pages will keep you occupied in the gaming atmosphere.
You won't regret it !
Stephen @ Fragland.net
I was drawn to the book because it had a chapter on modding and enhancing game hardware (which turned out to be really good). But the more I read in the book, the more I liked. I didn't realize that there were so many interesting resources for gamers such as places to get old vintage games.
This is the sort of book that every gamer should get a copy of and read cover to cover. It's quite funny in places and just a blast to read in general. The author even included a chapter at the end of the book about what it is like to be a game developer, which was a treat for me because I'd like to develop games some day.