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Descriptions du produit

Présentation de l'éditeur

R.A. Salvatore’s New York Times best-selling saga continues as dark elf Drizzt Do’Urden returns to Gauntlgrym with old friends by his side once again, as they seek to rescue Bruenor’s loyal shield dwarf-turned-vampire. But not only do Drizzt and his allies face a perilous journey through the Underdark and the dangers of the undead that lie within, but they must cross through a colony of drow, who would like nothing better than to see Drizzt Do’Urden dead.  

Biographie de l'auteur

R.A. Salvatore is the New York Times best-selling author of more than forty novels, including the popular Forgotten Realms series The Legend of Drizzt. He's an avid gamer, father of three, and loyal citizen of Red Sox Nation.

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R.A. Salvatore est l'un des auteurs de fantasy qui connaît le plus grand succès. Ses fans sont toujours plus nombreux et fidèles. Ses romans apparaissent régulièrement dans la liste des best-sellers du New York Times et ont été vendus à dix millions d'exemplaires. Il est célèbre dans pour avoir créé le personnage de l'Elfe Noir dans les romans des Royaumes Oubliés.

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45 internautes sur 48 ont trouvé ce commentaire utile 
A Great New Beginning 11 mars 2014
Par David I. Williams - Publié sur
Format: Format Kindle
In The Companions R. A. Salvatore brought Drizzt’s old friends The Companions of the Hall back to life. He did this in an amazing original way. Our heroes were not simply resurrected, instead they were given the chance to come back as newborn children. When they were born they had all of their memories of their past life and were fully conscious of this from the moment of birth. The book followed the first twenty-one years of the new lives of Cattie-Brie, Bruennor, and Regis as they grow and develop in their new personas. Each of them faces challenges and each of them grows in understanding as they prepare to meet again in Icewind Dale to stand beside their friend Drizzt.

Night of the Hunter picks up where both The Companions and The Last Threshold end. Readers of Salvatore’s Drizzt books know that he likes keeping a lot of different plot strands going at once. In Night of the Hunter this tendency is taken to the limit. There are at least four main plot lines going throughout the book. There are several other minor ones as well and they all touch, move on, bump in to another, and ricochet off that I felt at times like I needed to keep a score card to keep up with every character and plot happening around me. We follow more intrigues of Menzoberranzan as the Baenre family seeks to increase it’s powerful hold on the city. These intrigues include the new Drow city of Q’Xorlarrin that is being constructed in the ancient dwarven city of Gauntlgrym. Add to that the continuing story of Drizzt and his new friends, and the more recent companions of Drizzt and you have quite the story.

The primary story line follows Drizzt and the Companions as they work their way back to Gauntlygrim. Their mission their is to find their old friend Thibbledorf Pwent who has been turned into a vampire. They want to find a way to put him to rest. It is great to watch the old companions adventure together once again. At the end of The Companions we see that Wulfgar chose to join them as well. For the first time we get a happy Wulfgar. The barbarian lived a life torn by conflicting duties in his first life. Now he is back for the adventure. He plans to live life to the fullest. Regis has also changed and is anxious this time around to be a full member of the companionship, not just a tag along. Cattie-Brie is now the wisest of the team. Her communion with the godess Mielikki has imparted a lot of knowledge and understanding. Bruennor is driven as never before to bring his people together. Drizzt seems a bit overwhelmed, first at the return of his companions from beyond the grave, then with the new dynamics that this team represents. Along the way he will have to face some uncomfortable truths.

If I have one complaint about this book it is that it is too short. I see that Salvatore has a lot that he wants to do with this new story. In many ways Night of the Hunter feels incomplete. It feels like there is a lot of setup for the next book or two. In that sense the book feels incomplete. That doesn’t diminish this volume at all. It is a great new chapter in the Drizzt saga.

Over the years Salvatore has stood out in the fantasy genre with his abilities to grow and mature his characters. I’ve often been amazed at the emotional depth found in these stories that are on the surface simple sword and sorcery adventure novels. As he embarks on a strange and wonderful new adventure this skill is still there. Night of the Hunter is first and foremost a fun book. Salvatore manages the multiple plot lines with his usual skill. The fight scenes, one of Salvatore’s hallmarks are brilliant as always. His ability to include plot lines that contain everything from great political intrigues that may well change the world, to the emotional trauma of a single character caught up in that change keeps the story fresh and intriguing. Salvatore’s books are rarely ever slow and this volume keeps the pace moving. You find yourself flying through the book and at the end you are amazed that he is able to pack so much story into less than four hundred pages.

I received a free e-book copy of this volume for reviewing purposes. One way that I know I love a book is that immediately upon finishing the free e-book I pre-order the hardcover edition. I have limited space for books on my shelves so I only buy physical versions of books that I want to keep and read over and over again. This book lans in that category. Let me encourage every reader of the Drizzt saga to buy this book. If you have never read Salvatore’s Drizzt books then let me encourage you to start. This is some of the best fantasy writing out there.
10 internautes sur 10 ont trouvé ce commentaire utile 
And the Companions of the Hall journey forth once again... 11 mars 2014
Par C. Jefferson - Publié sur
Format: Format Kindle
The story of the Companions of Hall, returned and reunited, continues in Night of the Hunter. But why exactly did Mielikki send them back into new lives? Now that they've returned to Drizzt's side, is their mission complete? Is there something greater that they need to accomplish?

Moving out of The Sundering, Salvatore masterfully builds the new world of Drizzt Do'Urden. While setting out to tie up loose ends from The Companions - finding rest for Pwent, helping the dwarves figure out what to do about the orcs - a whole new range of people (and problems) begins to emerge, setting the stage for an epic battle that will bring Drizzt up against his past and his people, perhaps for the final time?

I really enjoy Salvatore's writing style. The world-building is easy to follow (except sometimes there are so many names when the drow are involved that it can be more difficult to follow in general) and you don't need to have an extensive knowledge of Forgotten Realms to understand where things are coming from and where they might be going. Certainly recommend this for anyone interested in fantasy.

(eGalley provided by the publisher via NetGalley in exchange for an honest review.)
8 internautes sur 9 ont trouvé ce commentaire utile 
The Legend of Drizzt Reinvented!!!! 18 avril 2014
Par Wendell - Publié sur
Format: Relié
R.A. Salvatore has exceeded reasonable expectations with this episode in the continuing saga of Drizzt Do’Urden – gifting fantasy fans with a page-turning sword and sorcery adventure that is full of swashbuckling action, shadowy intrigue, and amazing character development. Honestly, this new and improved version of the Companions of the Hall is a compelling read and might be the beginning of a renaissance for The Legend of Drizzt Do’Urden, breathing fresh life into old characters who have been desperately missed by the dark elf as well as by his many fans.

As frequent readers will already know, in The Companions, Mr. Salvatore resurrected Drizzt’s old friends, The Companions of the Hall, but did not raise them from the grave. Instead, Bruenor, Catt-brie, Regis, and Wulfgar were reborn into the world as newborn babies. Unlike normal children, however, these four retained all of their memories from their past life and were fully aware of who they were the moment they opened their eyes. From this point, Mr. Salvatore did an outstanding job of weaving an intriguing tale of the first twenty-one years of Bruenor, Catt-brie, and Regis’ lives as they grew to adulthood, developed new talents and slowly evolved into similar yet different people. But no matter their new personas, each of the Companions inevitably wove their way through life and its innumerable obstacles to met again in Icewind Dale on a certain day at a certain spot when their old companion Drizzt was in desperate need of their assistance.

Night of the Hunter picks up immediately after the events in The Companions. Now reunited, the Companions of the Hall must see if their former friendship has survived Bruenor, Catt-brie, Regis, and Wulfgar’s resurrection. Naturally, there are issues. A second chance at life has changed Drizzt’s old friends in many ways. Things that they once agreed upon so easily are now objects of contention. Internal struggles ensue, as Bruenor and Catt-brie decide that their goddess-given rebirth is an opportunity for them to rectify previous mistakes. Mistakes that Drizzt himself still views as the proper course, and so the dark elf finds himself being forced to look long and hard at whether many of his dearly held truths about life might be wrong, and quickly, it begins to look like these old friends could split apart over what their new mission in the world should be. Before things get too heated, however, one task is mentioned that all can agree upon: the rescue of their old friend Thibbledorf Pwent from his haunted existence as a vampire in the halls of ancient Gauntlygrim, and so our heroes head out into the world for a new adventure. Their differences set aside for the moment – but not forgotten.

From this point, the story divides off into several different plots and main characters. Naturally, the primary story line follows Drizzt and the Companions as they travel the lands, heading for Gauntlygrim and then arriving, but substantial portions of the book are also given over to Drizzt’s former band of adventurers (headed now by Artemis Entreri and Dahlia) as well as the drow, specifically the activities of Matron Mother Baenre. And for the remainder of the novel, Mr. Salvatore shifts perspective from one group to another, spinning an ambitious tale of reunion (The Companions), lose (Entreri/Dahlia’s group), and machination (The drow). With all three stories going on at once, a reader is hard pressed to keep everything straight in his mind, but Mr. Salvatore has always had a knack for juggling numerous plot threads, and he does an admirable job here of having each cast of characters act independently but keep their stories intertwined just enough that they all are obviously moving toward a dramatic collision.

Overall, this book was an action-packed, sword and sorcery adventure tale that mixed in enough character interaction and diabolical, drow intrigue to keep my attention. My only criticism – minor though it will sound – is that there is so much going on in Night of the Hunter that much of the plot seemed a bit rushed, as if Mr. Salvatore could have easily added in another volume to this latest chapter in Drizzt’s story. Other than this one issue though, I highly recommend this novel to all Drizzt fans or lovers of entertaining sword and sorcery tales, and while the promised climax of the story does not occur in Night of the Hunter, it is set up very nicely, leaving a Drizzt fan salivating for the war between drow, orcs, dwarves, and elves that is sure to follow in succeeding novels.

I received this book from Netgalley and the publisher in exchange for a fair and honest review. I’d like to thank Netgalley and Wizards of the Coast for allowing me to receive this review copy and inform everyone that the review you have read is my opinion alone.
5 internautes sur 5 ont trouvé ce commentaire utile 
Another solid Drizzt story with some very interesting implications 12 mars 2014
Par Randy G - Publié sur
Format: Format Kindle Achat vérifié
If you enjoyed the first several 'Legend of Drizzt' books Bob wrote way back in the day, you'll probably really enjoy this one also.

This one gripped me from the very beginning and had several very interesting twists through out it including the very end. It also has a healthy dose of one of my favorite races, the Drow.

Although it mainly references the more recent Drizzt tales in the 'Neverwinter series', this one felt more like the Drizzt of old, and I think that's just what this series needed.
2 internautes sur 2 ont trouvé ce commentaire utile 
A Web of Intrigue 1 avril 2014
Par Christian Yabut - Publié sur
Format: Relié Achat vérifié
I too would like to preface this review by saying I have read all of the Drizzt novels as well as the War of the Spider Queen and Jarlaxle and Entreri novels.

I say this because I agree with what some other reviewers have said, in that completing all those other stories before reading this one really enriches the experience.

As a standalone story, it still holds up pretty well, but there are a lot of gears working and webs upon webs that have been built upon since those earlier books. References and minor callbacks abound aplenty and if you have been keeping up it all culminates into one amazing experience. I enjoy this new iteration of companions, and they edge out Drizzt's most recent companions just a bit in terms of team cohesion and the sense that they belong together. Though I must say, Entreri is one of my favorite characters and his growing bond with Drizzt in the recent novels has me excited.

Let's cut to the chase though: this is just another novel of R. A. Salvatore's brand of story telling. If you have tried his other works and not enjoyed his style of storytelling, than you probably won't like this one either. But the characterization is strong, the dialogue, and interaction is believable and enjoyable as well. The fighting scenes are as they have always been, as some have said here they're not ever too exciting as they maintain the form that he has always used (i.e Drizzt unsheaths his scimitars faster than you could blink, oh my he's twirling them in circles, his deadly dance using both hands as if they were controlled separately, rolling under his foe's spear on one side, parrying on the other.) That's not to say there isn't some interesting battles. Though he uses some of his lines a lot, like his use of the word almost. This leads to another, albeit not that big of a deal, criticism. He really does use a lot of the same descriptions over and over especially when describing how cruel the drow are, how strong someone is, how amazing Drizzt is; while it does get tired if you notice it, it doesn't really impede the story too much as a whole. Though mentioning Regis' desire to __________ a gajillion (hyperbole) times wasn't that great.

The best part, in my opinion, is how he manages to weave a story of intrigue and deception, and how he manages to tie together many plot lines and have them come to fruition all at once. Some may not enjoy the constant switching of perspectives, but I at least never felt lost and I feel it allows Salvatore to keep his multifaceted plot trucking.

In conclusion: this novel feels as if it's still a part of the build up toward a bigger event, but it still entertains as the pieces on the board fall into place. 5 stars if you've kept up with the story; probably 3.5 stars if you're reading this as a standalone.

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