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Of Gods and Mortals: Mythological Wargame Rules
 
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Of Gods and Mortals: Mythological Wargame Rules [Format Kindle]

Andrea Sfiligoi , Mark Stacey
5.0 étoiles sur 5  Voir tous les commentaires (1 commentaire client)

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Descriptions du produit

Présentation de l'éditeur

Two armies prepare for war. Thor, surrounded by crackling lightning, leads the assault of a horde of Viking berserkers. Preparing to receive this charge stands a wall of grim-faced, determined Spartan hoplites, commanded by Ares himself Of Gods and Mortals is a skirmish wargame that gives players the opportunity to command the greatest heroes, warriors and monsters of legend - and the gods and goddesses that ruled over them.


Whether you want to lead the forces of Greek, Egyptian, Celtic or Norse mythology to battle, or build your own pantheon, Of Gods and Mortals presents everything you need.


Each player takes control of a god, a handful of legendary characters and a number of mortal troops, forming a warband that must work in harmony to succeed. Although the gods are incredibly powerful, they are only as strong as the faith of the mortals who follow them - if their worshippers are cut down, gods become weaker, and if a deity is vanquished in combat, its followers may flee the field of battle. Success lies in employing a strategy that uses all your troops, from the mightiest to the most humble, as effectively as possible.

Biographie de l'auteur

Andrea Sfiligoi is one of those few lucky fellows who can claim they are "working" while playing with toy soldeirs. The success of his Song of Blades and Heroes line of wargame and roleplaying books, published by Ganesha Games, convinced him to stop doing what he was doing before and write games for a living.


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Commentaires client les plus utiles
5.0 étoiles sur 5 à tester 20 janvier 2014
Format:Broché|Achat vérifié
beau livret en anglais. la qualité Osprey, avec un livret aéré et agrémenté de photos. thème bien sympathique à tester
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Amazon.com: 4.5 étoiles sur 5  4 commentaires
8 internautes sur 8 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Dueling Gods! 25 février 2014
Par John S Hovey - Publié sur Amazon.com
Format:Format Kindle|Achat vérifié
Overview
Of Gods and Mortals (OGAM) is a set of skirmish rules for Mythology-themed miniature battles. Models represent individual mortals, legends, or gods. Gods and legends move and fight independently, while mortals fight in close or open order groups of 4-8 figures. A typical force will consist of one god, 2-4 legends, and 8-16 mortals. OGAM combines a simple combat system with a great activation/initiative system.

The starter sets from NorthStar are just under 1000 points and consist of 15-20 figures. Mortals are 28-30mm, legends tend to be a little larger, and the gods tower over them at 45-75mm! The recommended table size for a standard game is 3′ x 3′ and should not take more than an 30-45 minutes.

Format
The rules are available in both pdf and softback. Production values are great for the price – the softback is $13 on Amazon. The cover shows an epic battle between Greek and Norse forces, and the interior art is exceptional. The layout bothers me as it did with Ronin. New rules sections, even chapters, do not necessarily start at the top of a page. Even holding to 64 pages, it seems like they could rearrange some of the artwork to align things better.

Force Lists
Army lists are only provided for four mythologies: Norse, Egyptian, Celtic, and Greek. Each of these can be used to create a huge variety of different forces. A Greek army of Zeus might have nothing in common with an army of Hades or Apollo. There are 7-12 different gods, legends, and mortal unit types for each faction other than the Greeks who are given a dozen gods and over 20 legends and mortal units.

Normally I'd consider only 4 factions a limitation, but rules are given for creating your own units, legends, and gods. They are pretty simple, but with the large selection of examples it would be very easy to recreate armies from other mythologies or add to the existing ones.

There are 70 traits that represent the special abilities of the characters. For example, Medusa can turn enemies to stone, while Thor can call down lightning, control the weather, and hurl Mjolnir. You can even "Let Loose the Kraken!"

Gameplay
The most unique aspect of OGAM is the unit activation system. On a player's turn he attempts to activate his units one at a time by rolling 1, 2, or 3d6. For each die that scores equal to or higher than the unit's quality rating the unit is allowed to take one action. The reason to not always roll 3 dice is that there are consequences for failed attempts. Each die lower than the unit's quality gives your opponent a reaction attempt, and if two or more dice fail on the same roll your turn ends.

When each unit is activated it can move, shoot, melee, or perform other special abilities. Reaction rolls allow your enemy act on your turn. Each unit can only attempt to activate or react once during each players turn.

All combat is competitive die rolls. There's a short list of modifiers that are pretty intuitive. When a legend is defeated by mortals, or a god by any non-god, the defeated figure is allowed a 'save' based on its quality.

Other Stuff
In addition to the rules and army lists, the book contains five scenarios, basic campaign mechanics, and recommendations for multiplayer games.
2 internautes sur 2 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Only Four Factions Listed 1 février 2014
Par fatcat - Publié sur Amazon.com
Format:Broché|Achat vérifié
Good set of rules. An advanced version of HOT/DBA type of resolution with morale and God combat added. Easy to read and understand, simple to play. Quality of book is as expected from Osprey with good photos and slick finish. However, there are only Greek, Egyptian, Celt/Irish and Norse mythological listings for armies and Legends...no Chinese, Aztec or Japanese. Probably to be released in a series book. Better than the Ronin skirmish rules for Japan; less to keep track of..
2 internautes sur 2 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Fun and easy 16 novembre 2013
Par Outposthawaii808 - Publié sur Amazon.com
Format:Broché|Achat vérifié
This is the 2nd is the group of rules I have bought and I like the over all core rules, I wish they had made more God's and followers. The Idea is a fun one and can be played in a short time table for gamers today do not have that much time. easy and fast paced. I look forward to the Kung Fu rules due out in 2014.
Finding the minituers will be a little difficult but really you can play with anything, no point on getting hung up on small details.
1 internautes sur 1 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 A nice set of rules 3 décembre 2013
Par Pantelis Karikas - Publié sur Amazon.com
Format:Broché|Achat vérifié
Clever rules, easy to learn. I like the game mechanism. Black spot : to many traits to memorize. Execellent artwork, typical Osprey.
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