Présentation de l'éditeur
If you're interested in creating cutting-edge code-based art and animations, you've come to the right place! Processing (available at www.processing.org) is a revolutionary open source programming language and environment designed to bridge the gap between programming and art, allowing non-programmers to learn programming fundamentals as easily as possible, and empowering anyone to produce beautiful creations using math patterns. With the software freely available, Processing provides an accessible alternative to using Flash for creative coding and computational art--both on and off the Web.
This book is written especially for artists, designers, and other creative professionals and students exploring code art, graphics programming, and computational aesthetics. The book provides a solid and comprehensive foundation in programming, including object-oriented principles, and introduces you to the easy-to-grasp Processing language, so no previous coding experience is necessary. The book then goes through using Processing to code lines, curves, shapes, and motion, continuing to the point where you'll have mastered Processing and can really start to unleash your creativity with realistic physics, interactivity, and 3D! In the final chapter, you'll even learn how to extend your Processing skills by working directly with the powerful Java programming languagethe language Processing itself is built with.
Book Description
the right place!
Processing, available at processing.org, is a revolutionary open source
programming language and environment designed to bridge the gap between
programming and art, allowing artists to learn programming fundamentals as
easily as possible, and programmers to produce beautiful creations using
math patterns. With the software being freely available, it provides an
accessable alternative to using Flash for creative coding and computational
art.
This book is written especially for artists, designers, and other creative
professionals and students exploring code art, graphics programming, and
computational aesthetics. The book provides a solid foundation in basic
programming and the easy-to-grasp Processing language, so no previous
coding experience is necessary. The book then goes on from here, through
the basics of lines, shapes, and motion, coontinuing to to the point where
you'll have mastered Processing and can really start to unleash your
creativity, with realistic physics, interactivity, and 3D!
