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Programming iOS 7, 4ed [Anglais] [Broché]

Matt Neuberg

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16 internautes sur 18 ont trouvé ce commentaire utile 
3.0 étoiles sur 5 Losing its edge 15 février 2014
Par HugeStakkaBoFan - Publié sur
While this edition is deserving of kudos for breaking all the basic C nonsense out into its own book, I feel as though the author is falling behind in many regards. I still think this is probably the best whirlwind tour of the OS on the market, but so many of the most important features that Apple adds get glossed over that I have to wonder whether or not Mr. Neuburg has actually used any of them. Storyboards? They get a few mentions, but not much in-depth coverage. UICollectionView? Just a few pages of discussion followed by a brick of sample code that does nothing of any value whatsoever. CoreAnimation? He does at least acknowledge its existence, but you're not going to be able to do too much with it if you don't go elsewhere for help.

If you look at any of his actual work, it's fairly clear that Matt Neuburg is not one you'd ever turn to if you want an attractive, well-designed UI, and while that's all well and good, people who've stopped learning rarely make good teachers. Each successive edition feels more and more like he's just going through the motions.
9 internautes sur 11 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Likely the best resource for an intermediate to advanced iOS developers 6 janvier 2014
Par Alexis Gallagher - Publié sur
To put it simply, Neuberg's books are the gold standard in technical writing on iOS. This one is no exception.

They are comprehensive, detailed, well-written, and accurate. The older edition of this book also included introductory material on C and Objective-C. Now that's been split into a separate book. Nonetheless, this is still a great value if you value your time.

iOS is huge, so there are various topics it does not cover. Also, it won't give you even a hint about standard third-party tools and libraries that you should know (Cocoapods, AFNetworking, etc.).

But if you want to get up to speed or go deep down into the weeds on any topic that it does cover, it's probably the best treatment of it you will find. This is especially valuable for topics like Core Animation, where Apple's own documentation is scattered across various API documentation and out of date programming guides.
5.0 étoiles sur 5 Love the book 20 mai 2014
Par F. Salas - Publié sur
Format:Format Kindle|Achat vérifié
I like this book because it explain things in a very detail way. I use this book as a reference source.
3 internautes sur 5 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 An iOS Developer Must Have!! 15 février 2014
Par T. Anderson - Publié sur
When I read the Programming iOS 5 version of this book about 2 years ago I started my review off with the paragraph below.

A little background so you know what type of experience I have. I have been a Microsoft .NET architect and developer since the first beta release. Before that C, C++, ColdFusion, ASP, JavaScript and of course HTML. Being a .NET developer has many advantages, but the one major disadvantage we suffer has driven me to Java and Objective-C over the past year. That one disadvantage? Microsoft themselves. They come off as completely lost and have wreaked havoc on .NET developer community the past few years.

That was Thursday, April 12, 2012. In my opinion nothing has changed except for Microsoft being a little more lost, and I have floated towards iOS much more than Java (Android).

This book is different than the Programming iOS 5 version. The Programming iOS 5 version has been broken into two books. This is the second book. The first is iOS 7 Programming Fundamentals: Objective-C, Xcode, and Cocoa Basics. If you are just getting started with iOS, I recommend reading iOS 7 Programming Fundamentals: Objective-C, Xcode, and Cocoa Basics first.

This book is broken down into four parts. I have listed the topics covered in each part below.

Part I Views contains chapters on Views, Drawing, Layers, Animation, and Touches. This part is all about paths, clipping, gradients, colors, patterns, transforms, shadows, points, pixels, layers, sublayers, hierarchy, resizing, positioning, depth, borders, everything about animation, touch events, gestures, and hit-testing. In other words a ton of information about views is covered in this part.

Part II Interface includes chapters on View Controllers, Scroll Views, Table Views, Popovers and Split Views, Text, Web Views, Controls and Other Views, and Modal Dialogs. The understanding you gain of view controllers in this part of the book is amazing. The author did an awesome job explaining them and how they relate to rotation.

Part III introduces some of the other Cocoa frameworks available including Audio, Video, Music Library, Photo Library and Image Capture, Address Book, Calendar, Mail, Maps, and Sensors.

Part IV is called Final Topics. In this part of the book the author introduces Persistent Storage, Basic Networking, Threads, Undo, and includes an Epilogue.

The downloadable code is very well organized and usable. It is broken down into folders by chapter and page number which makes it very convenient to find the sample you want. There are 269 projects in the download.

What I like about the samples that accompany this book is that they are in the context you would use them in. Some books don't do this and just run everything in main. That is fine for some code, but I find it very annoying when the discussion is about the UI. These examples don't do that and they provide more value.

The author's approach and writing style made it a pleasure to read. He does a great job of explaining complex topics and always covers everything in depth.

If you are an iOS 7 developer, you owe it to yourself to buy this book and keep it at arm's length!!!
2 internautes sur 4 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Gushing with and concise granular detail...Everything!!! 31 janvier 2014
Par zoneman - Publié sur
I've just started reading this book, but from what I have seen so far, it is gushing with and concise detail. If you are serious about iOS 7 (and beyond), you will definitely appreciate this book (and the "fundamentals" companion book).

Having a solid grasp of the fundamentals of programming in "C" (ANSI-C), is preferable and will go a long way to ease the learning. I recommend putting in some time with C, so you feel comfortable. Therefore, if you are a beginner programmer, you should investing "iOS Programming Fundamentals" (Volume I, by this author)
I have learned the basics from other sources, but never could grasp "struct" until I read through Volume I. That's when I saw how Mr. Neuburg explains clearly, I knew the material was exceptional, and written well.

So read other stuff, watch videos, take classes, especially if you are focusing in a specific area of programming, like games, or social media, etc. But you will want to have this book.

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