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Redshirts [Anglais] [Broché]

John Scalzi
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Détails sur le produit

  • Broché: 320 pages
  • Editeur : Gollancz (9 mai 2013)
  • Langue : Inconnu
  • ISBN-10: 0575134305
  • ISBN-13: 978-0575134300
  • Dimensions du produit: 19,6 x 12,8 x 2,6 cm
  • Moyenne des commentaires client : 4.0 étoiles sur 5  Voir tous les commentaires (2 commentaires client)
  • Classement des meilleures ventes d'Amazon: 16.826 en Livres anglais et étrangers (Voir les 100 premiers en Livres anglais et étrangers)
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3 internautes sur 3 ont trouvé ce commentaire utile 
Par Kallisthène TOP 500 COMMENTATEURS
Format:Relié
John Scalzi n'est pas un écrivain de SF « sérieux », du genre Frank Herbert, Isaac Asimov ou Dan Simmons, pleins d'idées sur le futur de l'humanité, côté technique ou social.

Non, John Scalzi est un bateleur moderne, un moqueur, un grand taquin qui prend plaisir à écrire avec dérision sur des sujets, des personnages ou des situations qui lui tiennent à cœur.

Ce que n'était pas sa série militariste du Le vieil homme et la guerre, il l'avoue lui-même volontiers ; ayant alors écrit Imprésario du 3e type pour lequel il ne trouvait pas d'éditeur il décida d'écrire dans un domaine toujours très populaire dans l'Amérique : la SF militariste.

Un auteur talentueux à contre-emploi ou sur figures imposées peut donner des résultats d'une qualité et d'une profondeur inattendue, c'est le cas de la série de John Perry.

Depuis, succès aidant, John Scalzi a les moyens de faire ce qu'il aime et d'ailleurs pourquoi s'en priverait-il ? Mais je regrette cet auteur lorsqu'il n'est pas à contre-emploi et n'apprécie pas outre-mesure ses productions en dehors de l'univers de Perry.

De plus son métier d'écrivain freelance, d'animateur de blog (whatever.scalzi.
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1 internautes sur 1 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Pas exactement déçu 14 mars 2013
Format:Format Kindle|Achat vérifié
Le synopsis est intriguant, les premiers chapitres sont prenants. Mais à mon sens, la solution du mystère n'est pas suffisamment "exotique". C' est une satire de la télévision d' aujourd'hui déguisé en science fiction, plus qu'un vrai roman d' anticipation. Ceci dit c'est un livre plaisant a lire, les 3 codas ajoutent au plaisir, ce n' est juste pas un livre qui vous fait dire "J'aurais voulu trouver ça moi-même!".
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Amazon.com: 3.8 étoiles sur 5  812 commentaires
224 internautes sur 248 ont trouvé ce commentaire utile 
3.0 étoiles sur 5 A cute idea that struggles to sustain a novel 22 juillet 2012
Par K. Sullivan - Publié sur Amazon.com
Format:Relié
"Redshirts" is founded on a fairly clever conceit. Anyone even vaguely familiar with the original "Star Trek" television series is surely aware of the disposable crew members who were slaughtered in sordid ways when the Enterprise visited strange, new worlds. They were frequently ranked "ensign" and clad in red shirts. In each episode, the viewer could reliably predict the fate of the "away team" members, often by shirt color alone. Scalzi affectionately lampoons this and various other conventions of the sci-fi television series.

In his novel, new crew members aboard the Universal Union flagship Intrepid recognize some alarming patterns, not the least of which is that those of their ilk don't tend to live long... or prosper (sorry!). They slowly discern that there's a "Narrative" dictating the outcomes of their missions. While the more senior crew members have adapted by avoiding recognition and staying off the proverbial radar, the new crew members decide to challenge the "Narrative".

While Star Trek provides fertile ground for this type of satirical treatment, there really isn't enough substance for a novel. The primary narrative of "Redshirts" is only 231 pages, but that's at least a third longer than necessary given the story. The plotting is uncomplicated and straightforward despite the metafictional elements which Scalzi, to his credit, took a bit farther than expected. Characterization, another good potential use of space, was nonexistent. This wasn't a clever metaphor on Scalzi's part (i.e., symbolic that "redshirts" aren't fully-fleshed out characters in the series) but because, rightly or wrongly, he chose to focus on the ideas underpinning the story instead of character-building. Additionally, the dialog was largely stilted and awkward, blatantly contrived to demonstrate Scalzi's sardonic, snarky wit. Practically every conversation was a succession of setups and one-liners. Admittedly, they could be funny, but the overall affect was ruined by the unnatural delivery. It was also distracting that each quotation ended with "he/she/[name] said". I tried to discern some clever motive for this but couldn't escape the conclusion it simply resulted from laziness.

After the overly long principle story is finished, three codas follow. They're short stories told in first, second, and third-person respectively concerning minor characters from "Redshirts" proper. In these short stories, Scalzi chooses to deal with some heavier themes. In fact, there are several powerfully written and affecting passages.

The first coda is similar in tone to the standard narrative. It takes a shotgun approach to humor and tries way too hard. It's occasionally funny, but the effort's too transparent. And, although it can be easily overlooked, the story doesn't logically flow from the earlier narrative. That said, it does provocatively assert the need for artistic integrity.

The final two codas are much more successful, the last near flawless. Given the light and jocular nature of the rest of the work, the emotional punch these stories deliver is all the more jarring. Eschewing humor entirely, the tone is much more serious as Scalzi considers life and its choices and obligations. In the final 26 pages of the book, he suddenly and unexpectedly humanizes the story, concluding the book on an exceptionally high note. While Scalzi deserves considerable credit for the final two codas, one can't ignore that the bulk of the work, though clever and moderately amusing, was mostly mediocre.
95 internautes sur 115 ont trouvé ce commentaire utile 
2.0 étoiles sur 5 Not as clever as it thinks it is 15 août 2012
Par Jeff the Zombie - Publié sur Amazon.com
Format:Format Kindle|Achat vérifié
Set on a bad 21st century rip-off of Star Trek, the young ensigns aboard the starship Intrepid discover that their ship has an astonishing turnover of junior officers. They soon set out to investigate why so many of their shipmates are destined to die, while the senior officers (and one dashing young lieutenant) survive unscathed. The answer leads to a breaching of the fourth wall and a quest that draws its cues from a certain Star Trek cliche that I won't reveal here.

There were two ways John Scalzi's Redshirts could have gone: 1) it could have been a brilliant and clever deconstruction of the plot contrivances of Star Trek; 2) it could have been a one-note satire, too smug and self-satisfied for its own good. Unfortunately, Redshirts takes path #2.

I really wanted to like the novel (and three codas) -- in the hands of a stronger writer, this idea could have become a multilayered satire, but Scalzi is unfortunately not up to the task. Instead, the Star Trek jokes are obvious, and the pseudo-Trek universe of the Intrepid is significantly less inspired than the film Galaxy Quest, to which the novel has more than a passing similarity. Unlike Galaxy Quest, which was a loving send-up of Star Trek (and indeed is more entertaining than the Next Generation films), Redshirts seems at times to have a smug contempt for the source material. It focuses on the bad science and plot problems of Trek, rather than the sociopolitical commentary and iconic characters that made Trek great.

In many ways, Redshirts feels like something Scalzi wrote for fun and never intended to publish. It lacks the creative heft of much of his other work and is probably not worth purchasing at full price. It's not terrible, but it's not worth the brief amount of time it takes to read it.
105 internautes sur 132 ont trouvé ce commentaire utile 
2.0 étoiles sur 5 An intriguing premise that failed to deliver 14 juin 2012
Par Mathachew - Publié sur Amazon.com
Format:Format Kindle
John Scalzi has some great stories, but Redshirts is not one of them. When I heard about Redshirts last year, I was very psyched. A typical Scalzi novel is filled with wit and humor and given the premise, Redshirts sounded like it was going to be full of that and so much more, while potentially delivering a fascinating story. Instead, we are treated to a curse laden short story that got stretched into a novel, and because it was still short and lacked depth, had three afterthoughts attached. What does it say when the codas contain more character depth than the novel itself? Sad, but true.

A Scalzi protagonist is typically consistent between his novels: pun master, sarcastic, stubborn, and usually acts on behalf of the greater good. With Redshirts, all major characters felt like they were the same person because they all acted the same. Despite the novel's short length and that I read it in two days, I found myself getting confused with some of the main characters, not only because they all acted the same, but also because several names started with the same letter. Some disparity would have been appreciated.

I really had high hopes, and while Redshirts is a very quick and easy read, ultimately it is only mildly amusing. It does not feel like Scalzi put as much focus as he has with his other novels. Redshirts is a respectful nod to Star Trek, but it constantly separated itself from any Star Trek kind of atmosphere with the often unnecessary and excessive swearing. Despite that, I welcomed the absurdity of the story's twist, which handily added to the attempted humor of the story, but it is still that same story that ultimately fails to deliver. Compared to Scalzi's other works, it is pretty easy to recognize why Redshirts falls short with the story, characters and humor.
37 internautes sur 45 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 I loved it, but your mileage may vary 21 octobre 2012
Par Ryan - Publié sur Amazon.com
Format:Relié
Redshirts by John Scalzi tells the story of the support crew onboard the Universal Union Capital Ship, Intrepid, and all the perils they face on a daily basis. I've been sitting on this review for a while, partly because I've not had much time to write but mostly because it has taken me a long time to come up with the right words for it. I'm a relative newcomer to Scalzi, having heard lots about him and his various sci-fi works but having never sat down and read anything of his until Redshirts. My first impression - if his other work is anywhere near as good as Redshirts then I can see myself devouring the rest of his bibliography in no time at all.

The story follows Ensign Andrew Dahl, newly assigned as a junior scientist onboard the Intrepid, complete with red shirt. Almost immediately he notices something strange - the support crew are very good at hiding, the away missions have an obscene amount of fatalities, and the officers always seemed to survive the most horrific of injuries and are back up within days ready to face the next away mission. Dahl is determined to find out what is going wrong on this ship, before the next away mission becomes his last. This is a book that exploits the concept of the Redshirt, that guy on the away team in Star Trek that you knew was going to die because he was wearing a red shirt. It pokes fun at all those 70′s - 90′s sci-fi TV shows in a number of overt and subtle ways. Decks six through ten always suffer from explosive decompression during a fire fight, consoles on the bridge blow up in a shower of sparks every time the ship is hit by an energy weapon, you know, the little things that make sci-fi TV unique. Redshirts is a book that feels more like a tribute than a parody - I found the whole story heartwarming, and never condescending. There are a couple of problems with the story, the first being that the whole story feels like a running gag and by the end you are just looking for the next punchline. The other is that the entire story feels like an in-joke, and I feel like anyone who hasn't ever watched those 70′s - 90′s sci-fi TV shows will be excluded from enjoying the majority of the story.

Looking at the characters, it is very easy to dismiss them at first as being cardboard cut-outs. The nature of this story is to look at the Redshirt concept, so every main character plays a stereotypical Redshirt who is trying to avoid their likely fate of either dying on an away mission or on deck six. There isn't a great deal of depth or complexity to these characters, but this has been done deliberately, fits within the context of the story, and has been executed perfectly. For those who love their characters, it will mean the book is less than accessible for about the first 30%, but once you get to the first major plot twist it all makes sense with the characters taking on extra layers of complexity because of the bounds by which they personalities have been artificially confined. That said, despite these characters being perfect for the story Scalzi wanted to tell, they are just lacking, and to be honest I can't remember any of the Redshirt's names except for Ensign Dahl and Jenkins!

The writing style for this whole story feels like a script, which again fits in with the context of the story. This can be jarring to read during the early chapters, especially during some of the rapid-fire dialogue that goes on between the characters. Almost every line of dialogue is followed by `said Dahl' or `said Jenkins' or `said...' for whichever character just spoke. As I said, just like a script / screenplay. I'm not sure if this is typical of Scalzi's writing, or if he just wrote it that way because it made sense to the story, but once you start to realize what is going on the narrative style almost becomes a character itself and I found myself laughing a few times at the way the scene was written, not just how funny the content of the scene was. After the completion of the main story, there are three `Coda's' that act almost like short stories set within the same world. Each one is written with a different point of view style - the first is written in first person, the second is written in second person, and the third (my favourite) is written in third person. All three Coda's have a completely different voice and style but they all work perfectly and help to bring this story to a fitting conclusion.

Redshirts is a book where your mileage will vary based on how familiar you are with sci-fi. I also picked up a copy of the audio book (read by Wil Wheaton, and in my opinion the best way to consume this story) so my wife and I could listen together during a long trip, and we were both in stitches the whole way. But when I played it for a friend they were less than impressed, especially since they just didn't understand a lot of the set-up material or the punchlines. Redshirts gets a 9.0 from me, but I completely understand if you cant get into it and don't like it.
13 internautes sur 14 ont trouvé ce commentaire utile 
2.0 étoiles sur 5 I hoped for much more 13 octobre 2012
Par Amazon Customer - Publié sur Amazon.com
Format:Relié
Interesting but not engaging

Facile but not funny.

I heard John Scalzi read an excerpt from this book, at Worldcon, before it was published. I have read 7 previous novels by John Scalzi and I loved 6 of them and liked the 7th. His reading at Worldcon sounded like it had potential, so frankly, I was hoping for more. But now that I have read the novel, it seems to me, that he got off on the wrong foot starting with the 'Prologue,' which really had no good reason for existing, and then he remained entirely too cerebral and 'conscious' through the rest of the book. Darn it. He is known for his characters, but it turned out that his characters were mostly flat, and the most engrossing part for me was actually found in 2 of the 3 Codas added to the end of the book. Yet even these would actually have been better done if they had been woven into the rest of the novel.

This book is one of those 'fun' ideas that people come up with, that would have been better off left alone. It has been done before, and done better, in both written and video form. It is the stuff of comedians, "You, unnamed crewman, look behind that rock." There was some mildly entertaining existential content and a perhaps more interesting hint at an extension of the concept of the Anthropomorphic Universe, but that part wasn't really pursued.

All in all, I felt that this book was mostly a waste of my time, and I NEVER thought I would say that about a John Scalzi book. Now that it is over, I wish he had skipped it and gone on to its sequel. Now THAT would probably have been an enthralling book. I look forward to it, alas, probably in vain.

ADDENDUM: Reading some of the other reviews, I note that some people like the 'Codas' but others don't. Personally, I think that the first Coda of the 3 was really very poor, and totally uninteresting. The other two were much more interesting and meaningful to me, and I do recommend them, but, as I suggested above, if the Codas are really of value, then they should have been written into the novel itself. And if they are not of sufficient value, then they should have been left out. It makes me wonder whether John Scalzi is just getting lazy, or if he was trying out (and failing at) some experimental technique in this book.
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