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Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design
 
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Rendering in SketchUp: From Modeling to Presentation for Architecture, Landscape Architecture and Interior Design [Format Kindle]

Daniel Tal

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Descriptions du produit

Présentation de l'éditeur

The sure way for design professionals to learn SketchUp modeling and rendering techniques

Rendering In SketchUp provides instructions for creating 3D photoreal graphics for SketchUp models using integrated rendering programs. The book serves as a beginner rendering manual and reference guide to further develop rendering skills. With an emphasis on step-by-step process, SketchUp users learn a universal approach to rendering varied SketchUp projects, including architecture, interiors, and site design models.

The book focuses on tasks and principles at the core of photorealistic rendering, including:

  • Rendering process: Learn a step-by-step process focused on workflow within SketchUp’s familiar workspace.
  • Universal method: Understand how the process can be used to work with a variety of different integrated rendering programs, including Shaderlight, SU Podium and Twilight Render**. These programs are easy to learn and function in SketchUp.
  • Textures and materials: Discover how to obtain, apply and edit texture images representing surfaces.
  • Component details: Learn how to acquire and organize model details to allow for rich, expressive settings while maintaining computer and SketchUp performance.
  • Exterior and simulated lighting: Learn to set exterior lighting with the SketchUp’s Shadow menu or illuminate a scene with simulated lights, lamps, and bulbs.
  • Render settings: Use specific settings for various rendering programs to quickly set texture character, image quality, and graphic output.
  • Computer specifications: Find out how computers produce renders and the type of computer hardware required to streamline the process.
  • Photoshop post-processing: Learn how to further refine rendered images in Photoshop.
  • **Free online chapters: The book reviews specific settings for SketchUp and the rendering plug-in Shaderlight. Given the ever-changing nature of technology, free, online accompanying chapters detail settings for additional integrated rendering programs including SU Podium, Twilight Render, and more.

 

Quatrième de couverture

The sure way for design professionals to learn SketchUp® modeling and rendering techniques Rendering in SketchUp® provides instructions for creating 3D photorealistic graphics for SketchUp models using integrated rendering programs. The book serves as a beginner rendering manual and reference guide to further develop rendering skills. With an emphasis on step-by-step process, SketchUp users learn a universal approach to rendering varied SketchUp projects, including architecture, interiors, and site design models. The book focuses on tasks and principles at the core of photorealistic rendering, including: Rendering process: Learn a step-by-step process focused on workflow within SketchUp's familiar workspace Universal method: Understand how the process can be used to work with a variety of different integrated rendering programs, including Shaderlight and Twilight Render∗, which are easy to learn and function in SketchUp Textures and materials: Discover how to obtain, apply, and edit texture images representing surfaces Component details: Learn how to acquire and organize model details to allow for rich, expressive settings while maintaining computer and SketchUp performance Exterior and simulated lighting: Learn to set exterior lighting with the SketchUp's Shadow menu or illuminate a scene with simulated lights, lamps, and bulbs Render settings: Use specific settings for various rendering programs to quickly set texture character, image quality, and graphic output Computer specifications: Find out how computers produce renders and the type of computer hardware required to streamline the process Photoshop post-processing: Discover how to further refine rendered images in Photoshop ∗Free online chapters: The book reviews specific settings for SketchUp and the rendering plug-in Shaderlight. Given the everchanging nature of technology, accompanying online chapters detail settings for additional integrated rendering programs.

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Amazon.com: 4.5 étoiles sur 5  37 commentaires
17 internautes sur 17 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 A must buy for anyone wanting to learn rendering techniques for Sketchup 14 février 2013
Par B - Publié sur Amazon.com
Format:Format Kindle|Achat vérifié
I am regarded as a rendering idiot when it comes to using Sketchup, so I was very interested in this book when it came out. I have a mastery of Sketchup, plug-in, Photoshop and have a very very very basic understanding of how rendering programs work and are utilized with Sketchup. I have looked all over the internet, through various websites and YouTube to try to get a good grasp rendering programs with not to much information. More importantly finding any information on how to actually use rendering programs effectivly is near impossible to find until now.

Daniel Tal has great Sketchup skills in teaching rendering, and after reading through all 600+ pages (keeping me up late at night because I couldn't put this book down), he has shared every secret and work flow he know with no hold back in this book. All books on Sketchup out there are good, they give tips, information, examples, but Daniel Tal's book goes way beyond what is normally provided by an author. He shows workflows with great examples (in full color including screen shots), and as a Sketchup user workflows are everything in Sketchup.

Tal shows how to prepare, organize, implement, process and post process your models to achieve the maximum output from your model. In short summary (but not a complete overview these are just what jumped out to me) the book does an incredible job of conveying:

* An overview of his process and his objectives and goals in teaching you how to use rendering programs (he gives examples to all the major players out there and gives step by step instructions with accompanying photos on a few)
* Thoroughly explains computer hardware requirements for the budget minded and for the deep pocketed renderer
* Explains the foundations for a good effective workflow with textures, what they are, how they work, how to manipulate them, and where to find them.
* Gives excellent examples of how to tweak textures - I definitely learned some things here! I have always struggled with manipulating textures on and above the normal before reading this chapter.
* Shows how to utilize Photoshop for post processing and adjust your final output for a final tweak that pushes it over the edge to make it a professional looking render.
* Explains and gives great examples of layering strategies in organizing your model to keep the speed and efficiency of Sketchup to a maximum. (this took me a couple years to learn on my own - wish I had this chapter some time ago)
* The most important chapter of all, how to set your rendering apart from all the others, by creating details. Every master does this, but they never share it. How to bring randomness and staging to a model to breathe life into it. Simply put, here you learn how to play God.
* Provides excellent and very lengthy insight into lighting, placement, natural light artificial light and how the it affects the final output of the rendering. This has been hard for me to find anywhere else, and there are oodles of examples with cause and affects.
* Lastly giving step by step examples with screen shots in full color. This is like having someone grab your hand and walk you through the process.

In all honesty I hardly write reviews. However this book caught my attention, and it gave me more than I expected. I think the only mistake in the book is it is to cheap. I have paid over $100 for some architectural books, and I get half as much as I did from this one. This book gives you the tools to become productive, proficient in a vast variety of rendering programs. It gives you the "secret recipe" to succeed, simplistically and straight forward. You will be able to increase your skills to a level of artist if you are a casual user, or if you are a designer for hire like me, charge much more for your end product.

I enthusiastically recommend this book for any person wanting to learn rendering like myself if you are a rendering novice, or learn a tweak or two or three or four etc. etc. if you are an advanced user.
7 internautes sur 7 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 An exceptional book. Buy it now! 31 mars 2013
Par Kevin Chavous - Publié sur Amazon.com
Format:Broché|Achat vérifié
Rendering in SketchUp provides the reader with a comprehensive, yet easy to read and understand compendium of information. The book can be used by both students who aspire and are training to become professionals as well as anyone currently employed in a design firm.

Learning a new software program, regardless of what it is, always presents a huge challenge. Yes, there may be random manuals, guides, websites and videos, but so much of it is scattered and incomplete. I have always wanted to learn and master the art of rendering with photorealistic qualities in SketchUp, but the difficulty of finding and/or obtaining all of the necessary information had proved to be daunting- until now.

With Daniel's book, practically everything- repeat everything- you will need to know on the subject is right here. While the focus is on rendering, it also includes information on advanced modeling techniques and builds upon what was presented in his previous book, Google SketchUp for Site Design. The chapter on what is referred to as "detail modeling" includes what you absolutely must know if you use SketchUp daily in a professional setting. I have been using SketchUp on a regular basis since the release of Version 4, and I consider myself to be "very proficient"; however, I have found in this book useful modeling tips and workflow shortcuts that I never knew existed.

In my opinion, the most important part of Rendering in SketchUp is the section on the post-production process in Adobe Photoshop- a topic which, surprisingly enough there exists very little published information on. If you have ever wondered why your work lacks the "punch" or verve that the work of the award winning, professional design firm, it is probably because you do not have this knowledge.

If you are a practicing landscape archtitect/designer/technician and use SketchUp in the office, then you must own this book. It will probably be the single most important book purchase you will make this year.
5 internautes sur 5 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Truly a masterwork in a very narrow specialty: photorealistic rendering in SketchUp 9 mai 2013
Par Jerry Saperstein - Publié sur Amazon.com
Format:Broché|Commentaire client Vine pour produit gratuit (De quoi s'agit-il?)
If you don't know what SketchUp is, you probably don't need it now and most likely won't need it later. If you have SketchUp, either the free or paid version, but don't know how to use it well, then wait until you master SketchUp before even considering this book.

SketchUp is a general purpose 3D modeling program, formerly owned by Google, and now owned by an outfit known as Trimble. The original tagline for SketchUp was "3D for everyone". There are free and paid versions of SketchUp. I worked some with SketchUp and recognize its vast capabilities, but haven't invested enough time to become truly proficient.

However, I know enough about using SketchUp to recognize the value of this very good book.

SketchUp does not produce photorealistic renderings. The difference between ordinary SketchUp output, which consists of flat, undetailed planes and photorealistic rendering where you count the individual needles on a pine tree is breathtaking. In fact, the polisher would be well served to include the illustrations on pages 2 and 3 in their promotion for the book.

Creating photorealistic renderings is not simple or easy.

But author Daniel Tal provides a map that describes the required workflow and instructions on the use of integrated rendering programs (IRPs) to produce photorealistic renderings. This is a thoroughly detailed text on the process. It is not the toughest read you'll ever encounter, but you can't skip ahead or skip any lessons or exercises. The book delivers, in fact, quite an education on everything connected with creating photorealistic renderings in SketchUp. There is also a chapter on using Adobe Photoshop for post processing.

In reality, Photoshop is practically a necessary adjunct as is ownership of the paid commercial version of SketchUp. In other words, the tools needed to produce photorealistic renderings in SketchUp are not cheap.

The book is beautifully done, with tons of clear examples in color. The writing style is admirably succinct.

I read this book with great interest - and great longing. I'm never going to be good enough with SketchUp to use the techniques described here . . . but how I wish I could.

Jerry
6 internautes sur 6 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Doesn't get better than this ;) 27 mars 2013
Par Rashad - Publié sur Amazon.com
Format:Broché|Achat vérifié
Rendering is not an easy subject to learn. It has taken me years of practice and intensive learning mostly by trial and error. As a newbie to rendering all the lingo was completely foreign to me. What were Gamma rays?, seemles and tillable textures? Ray tracing?, depth of field?, Anti aliasing (Didn't have a clue)& what the hell were bumps? The only "bumbs" I knew, was my forehead , constantly banging against a wall of almost "rumsfeldian" unknown, unknown's. Not understanding things: is never fun, it goes against our better human nature.

If you are new to rendering, this book will enable you to fast track your learning curve and make the entire learning process a much more enjoyable experience. Daniel Tal is a formidable sketchup teacher and this book is surely a labor of love. His writing style and explanations are easy to understand, follow and most importantly replicate. I truly wish this book had been available years ago.

Like his last book (Sketchup for site design) the books is set up in a linear fashion with each chapter building on the last. Yes, you can skip from one part to another, but the book is designed to provide a continuous learning curve that is easy to achieve with just a bit of effort and some necessary repetition. Practice makes perfect after all.
Learning new things in Sketchup ,even after all these years is still always fun. Daniel didn't disappoint there is still tons under the hood of sketchup. I am still in awe of its subtlety and the depth of the program.

Textures quite rightly takes up a major part and focus of the book. Having great textures and knowing how to use them is the secret of every ArchViz rendering Star, It separates the men from the boys, so to speak.
Daniel takes you through the necessary resources you will need, he even shows you how to manipulate these texture with Image editing software that again adds greater variety and quality to ones renders.
Organization is something that Sketchup enables and Daniel Tal methods if they are followed carefully will allow one to create sophisticated articulate and expressive models and subsequent renders.

His Layers regimen is absolutely crucial to master: with the use of scenes and layers, you can leverage the model to provide exactly what you need. It is not hard to get organized. Sketchup is built to do all the hard work for you - if you set it up right. Daniel Tal provides the necessary guidelines, he doesn't just show you HOW to do things, but also provides the more subtle reasons of WHY to do things in a certain way.

Rendering software has changed in leaps and bounds. It is becoming easier and easier every year for everyone to raise their rendering game. As such, it would seem a book like this could easily grow out of date. Not so- the future online chapters will go a long way in keeping its readers informed and updated with all things new in the rendering world. More importantly, however much easier it gets in the future what you will learn here will always help you and provide a better and richer understanding of all that is involved in the rich tapestry of rendering work.

I remain unconvinced of the notion that Karma exists, Let alone "sketchup Karma", but if it does, then surly Daniel Tal has a healthy Karma count with all that is divine in life.

Thank you Daniel for enriching all of our sketchup lives. We all owe you a big thank you

Rashad.
4 internautes sur 4 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 I wish I'd had this book when I started rendering! 14 mars 2013
Par Sally P - Publié sur Amazon.com
Format:Format Kindle
Foy anyone who is not already an expert in rendering, this book is a must read. For a beginner it provides an invaluable overview of IRP rendering (integrated rendering programs within Sketchup), with detailed explanations of the subject as well as advice on system requirements, which are easy to read and understand. But even if you are already rendering, there is still lots to learn from Daniel Tal.

The book takes a step by step approach to the subject which clearly explains everything to do with rendering, but it can also be dipped in and out and is a very useful reference source. It covers everything you need to know to be able to produce really professional renders and gives tips and tricks on textures, lighting and modeling detail, as well as useful suggestions for plugins for Sketchup. It is linked to his website, which will keep it up to date with changes and new releases. It is particularly useful if you use Shaderlight as there is a whole chapter devoted to this program. I believe other programs may be added in time via the website. It also has a web chapter devoted to Mac users, although at the time of writing, this is not available, it is due at the end of April 2013.

I have been rendering for about 6 months since watching Daniel Tal's excellent video on the subject from Sketchup Basecamp. I have been able to achieve some really good renders, which have improved my business, but had to learn a lot by trial and error. I really wish I'd had this book from the start, even so I have found it invaluable and would highly recommend it.
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