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South Park: The Stick of Truth: Prima Official Game Guide [Anglais] [Broché]

Mike Searle

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Descriptions du produit

Présentation de l'éditeur

HUGE POSTER OF SOUTH PARK- With this 33" x 11" poster, you'll easily find all key locations, collectibles, and friends throughout the land. Basically, know where all the cool stuff is. Seriously.

BECOME…COOL- You have 0 friends…not anymore. We'll be your friend, teach you how to be cool and gain more friends. Don't be a loser.

FRIENDS WITH ENEMIES- Know everything you need to crush crabpeople, underpants gnomes, hippies, and other forces of evil. You must defeat evil.

GOOD TIMES WITH WEAPONS- Arm yourself to the teeth with an arsenal of magical weapons and mystical armor. If Jesus carries a weapon, you should too.


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Amazon.com: 4.5 étoiles sur 5  13 commentaires
8 internautes sur 8 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Looking to get a 100% out of the game? Get this guide. 23 mars 2014
Par Kayleigh - Publié sur Amazon.com
Format:Broché|Achat vérifié
Prima's Official Game Guide for "South Park: The Stick of Truth" is a great guide that will help players complete the main storyline, side quests, and find all collectibles. The first thing that struck me when my guide arrived in the mail was its size. This guide was a lot bigger than I expected. At 368 pages, you're definitely getting your money's worth. For a paperback guide, it looks pretty good.

Appearance: For those who like glossy pages in their game guides, you'll be disappointed in this regard. The pages are regular paper, but it makes sense given that the guide is so large. Glossy paper would probably have raised the price significantly. This guide is filled to the brim with screenshots, something I always appreciate in a game guide. It is very colorful and pretty well organized. The guide also comes with a pretty large, removable, folded up map of South Park. The map gives the location of everything from collectables to buddies to quest locations. The map is in color and glossy-textured.

*MINOR SPOILERS*
Organization: It is organized into 6 main sections (with subsections within each category):

"How not to get screwed"- gives you the "do's and don't's" of the game, there are some very helpful tips here.

"Classes"- explains the four classes your character can choose from (Fighter, Mage, Thief, and Jew), gives an explanation of the different attacks these classes come with and why you'd want to choose them.

"Buddies & Bastards"- this section delves into your allies and your enemies. Most of the game you will be accompanied by one "buddy" at any given time (Butters, Cartman, Jimmy, Stan, Kyle, and Kenny). These buddies are interchangeable, so you can play with them all. The guide explains the advantages/disadvantages that come with each buddy. It also informs you of what combat moves they use, which I think is very helpful. The "bastards" are your enemies (elves, aliens, hobos, gingers, Nazi zombies, dire bears/wolves/snakes, bosses, etc.). The guide explains their strengths (what they're immune to, their styles of attack, etc.) and their weaknesses. There are many elaborate charts in this section which will help devise the perfect attacks against any given enemy.

"Walkthrough"- This title is self-explanatory. This section (which constitutes the bulk of the guide) is the walkthrough of all quests, including the main storyline and the side quests. It is filled with many screenshots of gameplay. It also has complete lists of all available loot in South Park. One of my favorite parts of this section was the tips for achievements/collectibles. It's easy to forget/miss some of these things and if you follow the guide while you play it'll remind you when to look for these things.

"Achievements & Collectables"- Again, self-explanatory. Only a couple pages, but it gives you a complete list of all achievements and a list with all the locations of the Chinpokomon collectables.

"S*** in the Back"- This section acts as a sort of index for all weapons, armor, consumables, junk, flair, weapon strap-ons, and equipment patches. Pretty much everything you'll ever pick up in the game is in this section. Everything is well charted out, with pictures and all available information for these objects.

Another thing that deserves mention is the free mobile version. The game comes with a code for a free e-guide. It's the full digital guide, which is pretty cool if you want to use your tablet/phone instead of hauling out the book. In conclusion, I really enjoyed this guide and felt it was well worth the money spent. I definitely recommend it to people who have more than just a casual interest in the game. My only complaint is that I wish I had it before I played the game through the first time (which is my own fault). It would have been helpful to know more about the game mechanics/location of collectables going into the game. So, if you haven't played "The Stick of Truth" yet and you want this guide, I suggest waiting for the guide if you're patient.
5 internautes sur 6 ont trouvé ce commentaire utile 
3.0 étoiles sur 5 Not Great for Actual Strategy or Achievement Hunters 31 mars 2014
Par Himayv - Publié sur Amazon.com
Format:Broché
This guide is good, but I wish they had spent more time on providing actual strategy rather than making jokes. (Seriously, they try and make witty comments about every thing in the game, and they're just not funny. Trying to compete with South Park writing seems like a waste of time.) I'm surprised that the book was so heavy on screenshots and thin on useful text, especially when strategy guides as a genre are a dying breed (because, let's be honest, there is no information in this book that isn't available legally and for free on any number of gaming websites).

What I liked about the guide:

* Good charts, which give a semi-useful overview of the various items in the game
* The included map is indispensable
* Contains some good hints (e.g., always look for scenery to kill enemies before battles)
* Good as a reference, but not a guide
* Surprisingly uncensored

What is terrible about this guide:

* No "missables" section. Many of the achievements, characters, and artifacts in the game (notably the Chinpokomon, which affect several achievements) are miss-able: you get one shot to find them, and if you miss your chance, you can't go back. Most (but not all) of them are covered in the walkthrough, and there really needs to be a standalone section for miss-ables. For example, Lemmiwinks is in the game, and there's a tiny sentence in the book about this, but if you're not following the book to the letter, he's easy to miss. Similarly, they tell you how to complete all the side quests, but don't recommend when to do each of them--which is actually pretty important. The book makes it seem like you can do the side quests at any time, and you can, but I would have appreciated some strategy around when they SHOULD be done. (For example, completing the "summonables" quests, Jesus, Mr. Lee, and Mr. Slave, should be done first, so you can use the benefits of those quests in battle as soon as possible.)

* The Achievements section is really poor. They describe what the achievements *are*, but in some cases are WAY too general about how to get them (if they say anything at all). Their "strategy" for some achievements is "go get them!" For example, they don't list the location of the seventh (and hardest to find) homeless person, who is hiding near the South Park town sign. Some achievements (like, "Fart on 3 enemies at once outside of battle") are only listed, but that achievement (and others like it) really take some finesse and strategy to complete, and a description isn't really useful. A true strategy guide would list the best points at the game to get certain achievements, and techniques.

* It's missing any type of equipment or weapon strategy. The best guides will say "enter this area with the following equipped," or "this is the best combination of stuff." The book glosses over this, big time, and does the reader a disservice. They'll say things like "electricity is good here," when they should be saying "make sure you picked up this specific patch/strap-on, and use it here." For each section, they should have listed the best combination of gear, instead of "this is what you'll find in this area, [insert PG-13 pun here]."

Overall, this is worthwhile if you need a book to look up things occasionally--but if you're a completionist looking for actual strategy, be prepared to have the Internet handy.

P.S. This review is of the book only--it does come with an online code that has links to videos. I didn't use the online component, so maybe that's way better than the printed version.
1 internautes sur 1 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 +3 to Enjoyment 30 mai 2014
Par Richard Staats - Publié sur Amazon.com
Format:Broché|Achat vérifié
The Stick of Truth is a massive game.

Honestly, I would not have figured out 20% of the items without this guide.

And, the extra value in game play is priceless.

For less than $15, this will expand your game play of SoT by at least 40-50 hours.

Nicely done!
2.0 étoiles sur 5 Use Google 15 juillet 2014
Par michael ernest - Publié sur Amazon.com
Format:Broché|Achat vérifié
This guide is useless unless you want to get every single item in the game in order without having to go back and find it later. I would just use your favorite search engine to figure any questions you might have.
5.0 étoiles sur 5 Five Stars 8 juillet 2014
Par Brandon Heath - Publié sur Amazon.com
Format:Broché|Achat vérifié
Product arrived fast and as advertised. Thanks!!
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