Ce sont les mots les plus souvent utilisés dans ce livre.
action
angle
animated
animation
area
based
between
called
camera
capture
cases
chapter
character
color
computer
control
create
created
curves
data
define
detail
different
digital
during
effects
environment
example
fig
figure
file
film
first
format
frames
game
image
inc
include
information
ing
light
lighting
lines
live
maps
may
model
modeling
motion
move
movies
new
number
objects
often
pixels
point
position
process
production
programs
project
range
rendering
require
resolution
results
rights
scene
sequence
several
shading
shape
shot
simple
software
sources
space
still
story
surface
system
techniques
textures
three
time
tion
tools
two
type
use
used
usually
values
variety
video
view
visual
work