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The Art of Atomhawk Design (Anglais) Relié – 29 mars 2011


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Détails sur le produit

  • Relié: 185 pages
  • Editeur : 3DTotal Publishing; Édition : Slp (29 mars 2011)
  • Langue : Anglais
  • ISBN-10: 0955153026
  • ISBN-13: 978-0955153020
  • Dimensions du produit: 1,9 x 21 x 29,2 cm
  • Moyenne des commentaires client : 5.0 étoiles sur 5  Voir tous les commentaires (1 commentaire client)
  • Classement des meilleures ventes d'Amazon: 228.631 en Livres anglais et étrangers (Voir les 100 premiers en Livres anglais et étrangers)
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Couverture | Copyright | Table des matières | Extrait | Quatrième de couverture
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Par Diana Thomas sur 27 juin 2011
Achat vérifié
Le livre est de qualité, avec du décors, des scènes , du personnage bef on voit de tout et c'est toujours du bon travail.
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Commentaires client les plus utiles sur Amazon.com (beta)

Amazon.com: 4 commentaires
3 internautes sur 3 ont trouvé ce commentaire utile 
Atomhawk Design Ltd is become a book collection, Impress and Inspire 3 août 2011
Par Victorior - Publié sur Amazon.com
The Art of Atomhawk Design Volume1: is a art books from 3DTotal Publishing. The printing quality is very great. It is very great opportunity to me for collecting an artwork book from one of successful pre-production studio. It is saturated with inspiration, information and wonderful artwork such as concept from a Hollywood's film.

The book is contained a lot of amazing concept art and variety subject, There are Character design, Action concept, Environments concept and Vehicles concept.
There are full with great reference for a person who need to be a concept artist and love to see how pre-production work or would love to see a beautiful quality of picture that done by top professional Artists such as Cumron Astiani, Corlen Kruger, Steve Pick, Pete Thompson and Steph Stamb.

This book is a great source of inspiration and learning some new techniques.
1 internautes sur 1 ont trouvé ce commentaire utile 
Review of: Atom Hawk 5 septembre 2011
Par Rob - Publié sur Amazon.com
So I think I should start with the feel and presentation of the book, which I can confirm is a huge thumbs up. From cover to cover each page depicts each image clearly and well organised. There is also variation in size and placement, steering it clear of an old year book. `'and now we have this photo..... and this photo''. The book itself is divided up into 5 main chapters and so is easy to navigate and find pages. The pages themselves feel solid and unlike normal A4, half way between normal paper and laminated. The Cover(s) themselves have a clean professional look with different types of card being used to create different effects. The weight is also health, when picking up the book one immediately feels it has some worth. All in all, a big thumbs up and would go perfectly on a coffee table to show your intellectual diversity to all your friends.... That is if you're not busy admiring the content, which leads me neatly into the second section, content.

The content, as mentioned previously, is divided up into 5 main categories, these being; Characters, Action, Environments, Vehicles and Artist Profiles, with the addition of an introduction/ history into AtomHawk Design (good read).

Characters start the book off to a great start boasting some terrific stuff, from post-apocalyptic warriors to demons, to figure studies even some pop-art style concepts. Although I (personally) don't have a huge interest in character design, I still found it inspiring and a treat to look through.

The next section is "Action", which, if im honest, I didn't think stood out from the rest of the stuff. No doubt there is some terrific work and some serious time was spent doing some of the Story board stuff. Having done some myself (story boarding), I can confirm it is very time consuming. the section consists of Comic and story board style drawings showing everything from Conversations, to high speed shoot outs.

Rich and vast landscapes fill your eyes as you enter the "Environments" section. This, I feel, is by far it's best chapter. With some fantastic and varied work, from cityscapes to train stations to small back streets. If you are like me, and love environment concepts this book is worth it for that alone.

Finally we get to the final chapter, something you don't often see in concept books, was vehicles. Once again some great work. Bold and unique car designs as well as sci-fi space ships, often presented along with their own world help conjure the imagination with images and thoughts of other worlds. Needless to say this book is fantastic for inspiration. The book finishes with little autobiographies about some of the members of the AtomHawk team. Which are, as previously mentioned, a good read and offers some back stories.

Overall this book feels very professional and a substantial collection of fantastic, and varied art. This book is a gallery rather than a break down/ tutorial. If that is what you are looking for, then this isn't the book for you. However, if you are looking for some; great inspiration, gorgeous digital paintings or unique concepts, then look no further.
BOOK REVIEW - The Art of Atomhawk Design: Volume 1 8 avril 2014
Par Shaun Patterson - Publié sur Amazon.com
Concept art is always something that I have had a deep interest in. My experience in the video games industry has shown me that concept artists are not always the rock stars that some people would expect, and are in fact often the unsung heroes of the professional art world. I have seen many a concept artist spend weeks (or months) working their fingers to the bone on art that the public will never see or projects that may be quietly cancelled and forgotten altogether. This means I have an extra appreciation for this particular segment of the art community, whom are often talented people with big imaginations and the skills to match.

Atomhawk Designs is a UK based concept art studio that is fairly modest in size and has only been in existence since 2008. In this time however, they have worked on some exciting projects with very high visibility. Projects including; Injustice™, DmC™, Dead Island™, Driver : San Francisco™, Pottermore™, Mortal Kombat™, Enslaved™ and Doctor Who - The Adventure Games™. Being a big DC Comics nerd myself, I especially loved the stylish work that they did for the videogame Injustice: Gods among us.

This offering published by 3DTotal is very much a “best of” collection, featuring a variety of work from their current and past projects. It contains a really good mix of character design, environment art and mood pieces. I felt like their stable of artists is exceptionally talented at creating these large dynamic set pieces, full of tension, fully rendered explosions and weather effects. I was happy to see that most of this material was very fresh and new to my eyes. I find that most professional concept art has made the round on art websites and forums for years before finding its way in to print. For me this often means that by the time I get my hands on a book like this, I have already seen much of the material in it and that can kill the magic.

I was very taken the book’s presentation, with its protective case and reflective cover. The pieces are printed on thick glossy pages which show a production quality equal to the art that is contained within. Nothing bothers be more then great art printed poorly, I am glad to say that this is not the case here.

While Atomhawk Designs are not yet equal to the size and notoriety of other concept art houses such as Massive Black and SIXMOREVODKA. I have no doubt that they are well on their way to becoming the next big kid on the block.

If you enjoy grand visuals, stunning designs and collections of video game concept art in general, then this book is definitely for you.
good 26 octobre 2012
Par ben - Publié sur Amazon.com
Achat vérifié
I enjoyed it very much and although i had to rip out some nude images, the book had alot of useful information and examples from it.
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