Robert Richmond, TechIMO.com, 6/28/03
"Anyone interested in 3D graphics needs to closely examine this book, the 3D tutorials alone are well worth the cost."
Book Description
The Official Blender GameKit is a complete guide and reference to creating interactive 3-D animation and games with Blender. It begins with an extensive introduction to 3-D graphics, explaining basic concepts and the Blender interface. Step-by-step tutorials teach the art of creating and animating models, then show how to turn them into simple games. Experienced 3-D artists will appreciate the complex game demos, character animation tutorials, introduction to Python, and advanced reference section. The included CDROM offers 10 playable and editable games that readers can use to build their own games and distribute them for free.
About the author
TON ROOSENDAAL is Blender's creator, and co-founder of NeoGeo, the largest 3D animation house in the Netherlands. Ton founded Not a Number (NaN) in 1998 to market and develop Blender. In March 2002 Ton Roosendaal started the non-profit Blender Foundation. CARSTEN WARTMANN is the author of The Blender Book (No Starch Press) and co-author of The Official Blender 2.0 Guide (Premier Press). He is a computer graphic designer living in Berlin, Germany.