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The Practice of Programming [Anglais] [Broché]

Brian W. Kernighan , Rob Pike

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Description de l'ouvrage

4 février 1999

With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive.

The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications.

The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on:

  • debugging: finding bugs quickly and methodically
  • testing: guaranteeing that software works correctly and reliably
  • performance: making programs faster and more compact
  • portability: ensuring that programs run everywhere without change
  • design: balancing goals and constraints to decide which algorithms and data structures are best
  • interfaces: using abstraction and information hiding to control the interactions between components
  • style: writing code that works well and is a pleasure to read
  • notation: choosing languages and tools that let the machine do more of the work

Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.


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Descriptions du produit

Quatrième de couverture

With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive.

The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications.

The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on:

  • debugging: finding bugs quickly and methodically
  • testing: guaranteeing that software works correctly and reliably
  • performance: making programs faster and more compact
  • portability: ensuring that programs run everywhere without change
  • design: balancing goals and constraints to decide which algorithms and data structures are best
  • interfaces: using abstraction and information hiding to control the interactions between components
  • style: writing code that works well and is a pleasure to read
  • notation: choosing languages and tools that let the machine do more of the work

Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.



020161586XB04062001

Biographie de l'auteur

Brian W. Kernighan works in the Computing Science Research Center at Bell Laboratories, Lucent Technologies. He is Consulting Editor for Addison-Wesley's Professional Computing Series and the author, with Dennis Ritchie, of The C Programming Language.

Rob Pike works in the Computing Science Research Center at Bell Laboratories, Lucent Technologies. He was a lead architect and implementer of the Plan 9 and Inferno operating systems. His research focuses on software that makes it easier for people to write software.



020161586XAB04062001


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Amazon.com: 4.0 étoiles sur 5  59 commentaires
60 internautes sur 63 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 No waste of time here 7 janvier 2000
Par Charles Ashbacher - Publié sur Amazon.com
Format:Broché
In computing, the learning curve is doubly steep. Not only do we have to learn very complex operations, but we have to learn them at a pace unrivaled in any other field. Furthermore, the equipment improves at a rate that simply boggles the mind. In this frantic environment, we rarely have time to read our code twice, much less read a book about code. Therefore, when we do read, we must make every minute count. This is one book where your count of wasted minutes would be a very small one.
Some of the tips in this book are obvious in retrospect, yet ones that you probably would not think of. My favorite is the fact that due to the changes in processors, a double precision floating point arithmetic operation can be faster than the equivalent one for integers. In the "old" days, the gospel was that you must avoid floating point operations unless absolutely necessary, to avoid the degradation of performance.
Other tips, such as methods to assure you comment what is necessary, taking a few minutes to learn simple performance features, debugging and testing guidelines; portability issues and basic algorithm analysis should cause you to pause for a moment. Even in our hectic development environments, stopping and analyzing your code is a necessity.
It is difficult to conceive of someone who will not find a tip in here that will justify the cost of the book. Unless of course, you are one of the authors. I listed it as one of the top books of the year in my On Books column that appeared in the September, 1999 issue of _Journal of Object-Oriented Programming_.
51 internautes sur 53 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Best book of its kind 2 mars 1999
Par antony@apocalypse.org - Publié sur Amazon.com
Format:Broché
I've long recommended Pike's "Notes on Programming in C" on my web page. This book includes most of the content from that essay and much more, but is still thin and concise.
What I like most about this book is that they justify all of their recommendations, show both good and bad examples, and keep the discussion grounded in actual code (rather than abstract principles).
Other things I liked:
- begins with a discussion of programming style and aesthetics
- they critique some of the designs that they have been involved in, such as C's stdio and string handling libraries
- they discuss the unique design issues presented by library design
- they give examples in C, C++ and Java, and give an honest appraisal of the tradeoffs involved in each language.
- FINALLY, excellent single chapter descriptions of systematic approaches to debugging and testing!
- they face up to some of the tough design choices that must be made outside the UNIX Ivory Tower (rare for these authors). For example, they sacrifice UNIX consistency in one application so that the application will behave consistently across UNIX and Windows.
Minor gripes:
- still skirts around tough design issues in error recovery and reporting; they advocate the "print a diagnostic and exit" approach (which is totally inappropriate for library code), and don't discuss the tradeoffs
- a few of the principles they cover will be trivial or obvious for experienced programmers
44 internautes sur 48 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Simple and excellent 18 janvier 2001
Par Bryan O'Sullivan - Publié sur Amazon.com
Format:Broché
I am bemused by the disparaging comments of my fellow readers in regard to this book. Kernighan and Pike make clear their intent in the first paragraph of the preface to this book; it is about simplicity, clarity, and generality.
To be sure, there is tinder here for short tempers and delicate egos. If you're under the gun, trying to duct-tape together the fifth release of some huge, unwieldy application, this book does not contain the short-term quick fixes you've been hoping for. If you're righteously convinced of your own sound practices and don't care to look at someone else's methods, this book may irk you.
Kernighan and Pike have written a book about the most basic habits and outlook that a programmer should have. They have not tried to address all facets of programming. Instead, they sacrifice scope to make their points stand out all the more clearly.
Would this be a better book if they had cast their net wider? Hardly. If you start off by applying the carefully thought out, methodical approaches described clearly throughout this book, your code will still hit abstruse bumps and strange circumstances. But most problems will succumb to the same analytical ways of thinking and tools that Kernighan and Pike have laboured to describe with such clarity.
But don't imagine that I think this book is perfect; the authors have been doing many things in the same ways for a long time. Most often, this is because their methods are effective, but sometimes they are far too close to being cop-outs. For example, the idea that it's OK to just print an error message and bomb out if something goes wrong is laughable outside of the Unix command line environment, and is rarely appropriate even there.
Fundamentally, though, if you can't solve the problems at the ends of the chapters (they're easy), or you think you can't possibly benefit from reading a book that troubles to describe quicksort (which you probably learned in CS-201), then there is likely nothing for you here. At least until you think to question your perspectives. Until then, I'll confess to a sense of relief that I don't have to work with you :-)
11 internautes sur 11 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Great book for intermediate programmers/hackers 29 mars 2002
Par Boris S - Publié sur Amazon.com
Format:Broché
This book is basically all the "common sense" stuff that you learn after programming for years and years.. most proffessional programmers already know this stuff--or should! This is a perfect book for a college graduate who is good, but needs some pointers in the real world, or for those who just want to freshen up their skills, etc. Beware though, this book is not "Programming for Dummies" you must already be well familiar with C/C++ and some algorithms and data structures to fully understand what the author is trying to convey, at times. But even if you don't, it's still a great book... it is (or will be) one of those classics like The C Programming Language, which every programmer has on their bookshelf. Pretty much any book written by Kernighan or published by A-W (Professional series) is a worthwhile read...
In a nutshell, as they say in the book: this is what most people should have learned in college, but couldn't or didn't. Get it if only to read the first chapter on style... I for one hate rewriting or reading people's code who didn't know how to write it well/clear, or comment it well.
11 internautes sur 12 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 A book that is full of wisdom and real world examples. 21 septembre 1999
Par Un client - Publié sur Amazon.com
Format:Broché
When the book was published I liked the title and knowing the authors assumed it would be a good book to have. The emphasis is more on C, less on C++ and Java and OOP in general. The chapters: Debugging, Testing, Performance and Portability describe real world examples and in concise way points out important practical aspects of software development. It is useful for practicing programmers with C,C++ or Java background. It is complementing what most other books do not cover. That is why I bought it. It is worth the price. Would be happier if the book covered the OOP traps and pitfalls more deeply.
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