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Wild Game Design List

Morin "Seb"
 
La dramaturgie : Les mécanismes du récit Cinéma, théatre, opéra, radio
La dramaturgie : Les mécanismes du récit Cinéma, théatre, opéra, radio
Story: Substance, Structure, Style and the Principles of Screenwriting
Story: Substance, Structure, Style and the Principles of Screenwriting
Characters and Viewpoint
Characters and Viewpoint
Blue Ocean Strategy: How To Create Uncontested Market Space And Make The Competition Irrelevant
Blue Ocean Strategy: How To Create Uncontested Market Space And Make The Competition Irrelevant
Made to Stick: Why Some Ideas Survive and Others Die
Made to Stick: Why Some Ideas Survive and Others Die
The Design of Everyday Things
The Design of Everyday Things
A Theory of Fun
A Theory of Fun
Emotional Design: Why We Love (or Hate) Everyday Things
Emotional Design: Why We Love (or Hate) Everyday Things
Understanding Comics
Understanding Comics
Universal Principles of Design
Universal Principles of Design
The Visual Display of Quantitative Information
The Visual Display of Quantitative Information
Envisioning Information
Envisioning Information
Beautiful Evidence
Beautiful Evidence
Visual Explanations: Images and Quantities, Evidence and Narrative
Visual Explanations: Images and Quantities, Evidence and Narrative
Petit traité de manipulation à l'usage des honnêtes gens
Petit traité de manipulation à l'usage des honnêtes gens
L'Art de la guerre
L'Art de la guerre
The Strategy of Conflict (OISC)
The Strategy of Conflict (OISC)
Petit Larousse des jeux : Les règles de 500 jeux
Petit Larousse des jeux : Les règles de 500 jeux
Les Jeux et les hommes: Le masque et le vertige
Les Jeux et les hommes: Le masque et le vertige
Emergence
Emergence
Rules of Play - Game Design Fundamentals
Rules of Play - Game Design Fundamentals
The Ambiguity of Play
The Ambiguity of Play
The Wisdom of Crowds
The Wisdom of Crowds
The Long Tail: Why the Future of Business Is Selling Less of More
The Long Tail: Why the Future of Business Is Selling Less of More
Flow: The Psychology of Optimal Experience
Flow: The Psychology of Optimal Experience