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- Publié sur Amazon.com
Format: Format Kindle
Summary. While people are lavishing the story out of a 5/5, my bias may agree, but I know there's a lot of things in the book that do not fit. The plot at times is quite dry, and the reader is left desperately wanting more out of this virtual reality zone. Part of the reason for this phenomena is that a 3 is that the audience wants to escape reality. The audience must be taken on an adventure, and since there are few comparisons to this genre besides a few anime, books, and novels, it's easy to rate as very original and fresh. But the book ultimately succeeds to do it's objective, and does manage to 'get by'.
I acknowledge this author has talent. If the author wants to succeed in this series, I would like to see more 'colorful' imagery, and more effective use of plot, and a dynamic story. I would like to see the characters come to life immediately, not in the 7th or 9th chapter, by using standard authoritative tools used in every novel. Part of the reason I am strict is so that the author creates a novel, that's better the next time with constructive criticism. If I left anything out please comment, or give quotes to allow a more comprehensive review.
Overall I liked this novel, I purchased the next one because his work is better then 90% of the same genre in novels out there. The author also has integrity by releasing the whole novel in one book rather then a light novel.
I find the story intriguing, and very engaging. I could shadow that the idea is very original with controversial ideas that catch the eye. However, there are parts that if the author engaged and spent some time could have made the book a whole lot better. The story does not pick up until 43% into the book.
Pace 4/5 the overall pace is somewhat irritating, the author knows how to boggle you down with detail. At times I find this very irritating, because I want to imagine, however the author knows when to put detail. Such as describing human desires in an awkward location in the chapter, but around that time the reader starts to wonder about various issues. The author knows when to place them, but seems to lack in incorporating them more smoothly. I found myself either with a headache or trying to not force myself to put it down.
Characters 1/2 or 2.5/5
The characters in the story at times are quite dull. The main character is the driving factor in his monologue about how people act and work. The characters are very lively and have a lot about them which could be drawn out, but the main charter is the whole story. As the story is entirely plot driven almost. Some of the characters have "copy and pasted" ideas where x character suddenly has a impactful or some reason to be a plot tool. The plot tool may be deliberate for speculation, but the author did not elaborate on this idea enough for most readers to catch on that Spoilers!!!, "He can be influenced by other characters, people, quests, and interactions."(23%?) So I'm unsure if he meant to connect those thoughts. If the author did, then they might have a better impression rather then some meaningful story, that you want to skip. Integrating the overall plan to compensate the characters merely seem to become distractions. I wish the author actually took the time to give them 'real' time, or trust the characters to be themselves. I've heard some authors created entire great novels, but this author has a plan set in motion. This is called plot driven, which I can see he didn't want 'tangents', and the times he let's the charters be themselves it's very colorful.
Plot. 4.5/5 I would rate that the plot has a lot of factors which create a enjoyable read, or something that's unique and well written for a genre that's hard to pull off. In some manners compared to Connor Kirstick's book this author has the opposite strengths, but like weaknesses when coming to characters. Both books are compared a lot but they are entirely different in every way. The author tends to stick to a narcissistic type of style that weigh'n's on your spirit to read. The plot overall is quiet good, and you can see it come together. My biggest beef is with progression.
Progression 3/5. The progression of the book as mentioned before in pacing is quite awkward, at times you wonder if there's any progression at all, and say very minor SPOILER!!! "The king and his throne." Where if reading you know which character the author is talking about. However, the mind naturally thinks about a throne comparable to Game of thrones, or a King's throne. Then the author switches to character development point. Only to jump back to the fight at hand. This chapter could have been much more effective if they omitted the character, which by the way has MY NICKNAME. The character could be talked about at the end in a few powerful engaging sentences, leaving the character to his role.
Transitions 2/5. At times the transitions were very rough, and forced. Will show examples if asked. The author seems to forget who his audience may be. I am left unsure if the author meant this for adults, or teens.The book may be acceptable material for teens, but doesn't quite fit the bill as some of the references might go over their heads on some of the older MMO's. For some reason the author feels the need to describe every day in the novel. This really takes away from the overall spirit of the book.
Additional qualms with transitions and continuity errors.
I feel the author should actually change one thing to ease the transitions. If the author re-wrote the book in a new copyright edition I recommend separating the events in the book by a few days. Say "November 5, 2xxx". The reason there's an issue here is imagine if the author had taken the time to think how annoying it is to read a book and then weeks later you see another 'diary' entry, and wonder what happened in-between the timeframe. I do find this a damper on a story, but I find as a reader the continuous need to transition by a daily means a bit more tedious as there may be plot-holes left in the story by every entry and time of travel. The author manages to dodge this by various claims of 'it's a VRMMO' there's instantaneous travel. This is not consistent as there also are dungeon portals, and the author seems to do a lot of walking when he can teleport out of places specifically. Perhaps the author forgot to explain spells, because the endeavor of the book became a giant chore. He does explain Absorb Life, but I also wish the author put in a reminder about how spells work?
Additionally the author adding days between the time of the monologue, strengthens his style, by including dates, the author would be allowed to be able to skip explanations of why 'he took another break', to leave his companions. Why his companions aren't sending him PM messages? Why he suddenly is a sociable, and then goes on an essay about something we conveniently need to know.
Style-(not in overall grade)
The written words in any form of text on a kindle are very warped. The words can feel like the escalation or translation are warped as a page on a scanner. Where the ampersnads caption text is meant to be progressive as you can 'read more' fluidly. These lines on the top and bottom are meant to allow cohesion with the eyes. At times this is non-existent. I've tried every single text allowed on my kindle, and it's still an issue. This further is a nuisance when reading and then suddenly the book has a transition problem, BAM! game reference.
Further reading notes:
The author's style tends to stick within his own little comfort zone. The author fails entirely at times to explain the anthropologic cultural effects of 'permas' in some moments that would be strengthened. I feel the author could include more explanation about the conflict between permas and normal gamers. How do inmates get digitized?