Acheter d'occasion
EUR 25,04
+ EUR 5,63 (livraison)
D'occasion: Bon | Détails
État: D'occasion: Bon
Commentaire: Buy with confidence. Excellent Customer Service & Return policy.Ships from USA. Please give between 2-5 week for delivery. 24*7 Customer Service.
Vous l'avez déjà ? Vendez sur Amazon
Repliez vers l'arrière Repliez vers l'avant
Ecoutez Lecture en cours... Interrompu   Vous écoutez un extrait de l'édition audio Audible
En savoir plus
Voir les 2 images

The Art of Game Design : A book of lenses (Anglais) Broché – 2008

4.3 étoiles sur 5 8 commentaires client

Voir les 2 formats et éditions Masquer les autres formats et éditions
Prix Amazon
Neuf à partir de Occasion à partir de
Format Kindle
Broché
EUR 85,90 EUR 25,04

Il y a une édition plus récente de cet article:

The Art of Game Design: A Book of Lenses, Third Edition
EUR 65,18
Cet article paraîtra le 5 septembre 2018.
click to open popover

Offres spéciales et liens associés


Description du produit

Revue de presse

"If you're nineteen and have no idea why you adore videogames - you're just enchanted by them, you can't help yourself - dude, is this ever the book for you. You are the core demographic for this particular textual experience. Put down the hand-controller, read the book right now. I can promise you that you will grow in moral and intellectual stature.. Instead of remaining a twitchy, closeted, joystick geek, like you are now, you will emerge from this patient master-class as a surprisingly broadminded adult who quotes Herman Hesse and appreciates improvisational theater and Impressionist painting. You will no longer kill off parties with your Warcraft fixation. Instead, other people your age will find themselves mysteriously drawn to you - to your air of quiet sympathy, your contemplative depth. Wise beyond your years, you will look beyond the surface details of shrieking monsters and into the deeper roots of human experience.. Schell's creative approach is full of autarchic frontier self-reliance. Out there on Tomorrowland's Gameification Frontier, a theorist intellectual has to slaughter his own hogs and parse Aristotle's Poetics on the back of a shovel. But boy, it sure is roomy over there. It's a large, free, democratic book. It's Emersonian in its cheery disorganization. The book's like a barbaric yawp from the top of a Nintendo console.. I'd read it now, before things get out of hand." - Bruce Sterling on Wired.com's "Beyond the Beyond" blog

"As indicated by its title, Jesse Schell's The Art of Game Design: A Book of Lenses uses many different perspectives (the titular lenses) which each prompt their own important questions, ranging from "What problems does my game ask the players to solve?" to "What does beauty mean within the context of my game?" These distinct points are interwoven throughout a step-by-step analysis of the design process that begins with the designer and his or her basic idea, and builds successfully from there. As with Rules of Play, the wealth of information presented by The Art of Game Design may seem daunting at first, but Schell's agreeable voice eases the reader into a series of invaluable angles we can (and should) use to evaluate what we play."--1up.com

Présentation de l'éditeur

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

* Jesse Schell is a highly recognizable name within the game industry - he is the former chair of the International Game Developer's Association, and has designed many successful games, including Disney's award-winning Toontown Online.

* The book's design methodology was developed at Carnegie Mellon University's Entertainment Technology Center, co-founded by Dr. Randy Pausch of "Last Lecture" fame.

* 100 'lenses' are scattered throughout the book. These are boxed sets of questions, each a different way of seeing a game that will inspire the creative process.

* 500 pages of detailed, practical instruction on creating world-class games that will be played again and again.

* Winner of Game Developer's 2008 Front Line Award in the book category

Aucun appareil Kindle n'est requis. Téléchargez l'une des applis Kindle gratuites et commencez à lire les livres Kindle sur votre smartphone, tablette ou ordinateur.

  • Apple
  • Android
  • Windows Phone
  • Android

Pour obtenir l'appli gratuite, saisissez votre numéro de téléphone mobile.


Détails sur le produit



Commentaires client

Partagez votre opinion avec les autres clients
Voir les 8 commentaires client

Meilleurs commentaires des clients

16 février 2017
Format: Broché|Achat vérifié
2 personnes ont trouvé cela utile
|Commentaire|Signaler un abus
27 avril 2018
Format: Broché|Achat vérifié
28 décembre 2017
Format: Broché|Achat vérifié
3 novembre 2012
Format: Broché|Achat vérifié
Une personne a trouvé cela utile
|Commentaire|Signaler un abus
4 mars 2014
Format: Broché|Achat vérifié
Une personne a trouvé cela utile
|Commentaire|Signaler un abus
27 mai 2014
Format: Format Kindle|Achat vérifié
13 février 2017
Format: Format Kindle|Achat vérifié
Une personne a trouvé cela utile
|Commentaire|Signaler un abus
7 juillet 2017
Format: Broché
Une personne a trouvé cela utile
|Commentaire|Signaler un abus

Vous voulez voir plus de commentaires sur cet article ?

Où en sont vos commandes ?

Livraison et retours

Besoin d'aide ?