The Art and Technique of Matchmoving: Solutions for the VFX Artist (Anglais) Broché – 3 août 2010
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Description du produit
Présentation de l'éditeur
Lessons in the most popular matchmoving software (Maya, Boujou, and others) are included, as well as tips and techniques for surveying on set, dolly moves, and operating nodal cameras. Individual chapters dedicated to object and character matchmoves show you how to matchmove for shadow casting, adding weapons and other objects, focusing on center of gravity, as well as complete CG character support.
The companion DVD includes Quicktime examples of techniques shown in the book, as well as project files that allow you to master these techniques yourself by working alongside the lessons featured in the text.
* Master the foundational VFX technique of matchmoving with tips, techniques, tools, and workflow considerations from a seasoned professional * Companion DVD includes media project files for you to work along with the lessons in the text * Your guide for when automated tracking solutions fail, the book includes in-depth lessons on methods of set construction w/out set data, as well as rotomation and non-automated techniques
Customers please note that files on the DVD/CD that accompany the print version of this book are NOT available when you buy the Kindle or other electronic versions of the book.
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Commentaires client les plus utiles sur Amazon.com
The applications for matchmoving are almost limitless. I've used mathcmoving in a few of my own videos that I've created, but I've never been really able to understand how to combine my live action with CG images realistically. However, after reading this book, I've been able to greatly increase the realism of all of my video projects. The different techniques taught to you in this book can be applied to any sort of CGI computer software that you may use. I would highly recommend this book to anyone that is looking to understand matchmoving and incorporating into their own videos.
It talks about the planning for, and setting up the shot. Breaks down the different kinds of camera moves, and then techniques in 3-d to match that move. Then it talks about 3-d character animation and how that fits in.
Reading this book won't make you an expert in the subject, but there are some decent step-by-step examples in there, and it will certainly help make you better, or get you on the right path. I do recommend it for people wanting to mix 3-D models into their live-action filmmaking.
If you want to combine live action with animation, this book will get you started. But in the end you will need some high-powered computers and a whole studio to make it happen. Still, this is a great way to get in behind the scenes and see what happens in this special world. There is a CD provided with software to get a little start!
The Art and Technique of Matchmoving is a great book for learning the principles of matchmoving and not just which buttons to push.
The back of the book describes it as being for "intermediate to advanced". This fits well with the instruction which aims less toward someone just learning how to use their program and more for someone just starting out in the workplace. There's plenty of coverage on dealing with studio hierarchy
The author stays as vague as possible in regards to program-specific details and instead focuses strictly on the basic concepts and more importantly looks at the workflow and general thought processes needed to be an effective matchmover.
The chapters are broken down into three basic sections: survey work for setting up shots, (including what to do if you don't have any data to work with) looking at the matchmoving process for the various types of camera moves, and dealing with rigs and rotomation. (matchmoving characters rather than cameras)
The companion disc is basically what you'd expect, with the source files to follow along with the chapters. The final chapter on rotomation also has several videos of the author walking you through the process. The only downside is that the source plates appear to be in a Mac-only codec, so PC users might be out of luck.
If you're looking to transition into matchmoving on a professional level, you should get this book. It'll help get you a leg up on the process.