Beginning Lua with World of Warcraft Add-ons (Anglais) Broché – 2 juin 2010
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Commentaires client les plus utiles sur Amazon.com
I do not know what goes into the thinking regarding publishing a much needed second edition, not enough sold in the first place perhaps, but this book needs a complete overhaul with regard to the World of Warcraft aspects and errors contained inside it.
OH, and for Amazon what is this in the title:
Beginning Lua with World of Warcraft Add-ons 2009th Edition
2009TH Edition, really? You need to correct this!
The thing that I liked best was his explanation of best practices. His coding is masterful, so when he "recommends" doing something a certain way, just do it that way. Of course the new patch complicates things, but if you're gonna be writing an Addon, you should be able to handle adapting to some changes in the API and events.
-WoW addon libraries have very little documentation and code samples.
-WoW addon coding doesn't have a dedicated development environment.
-Lua is a very detailed and powerful programming language not just for addons.
-The book has some syntax errors in the sample code.
-The book is too wordy when explaining things, pictures would be appreciated.
Blizzard only publishes the addon library. They do not support or document it. You won't find a reference with code examples, usages, or anything else useful.
When coding your addons, the book says you should use the Lua compiler. That's great if your coding a dedicated Lua program but when your using WoW addon libraries the compiler will say it doesn't understand some of your code. The other option is to use some Lua addons that work in game and allow you to run and test your code. These are your best bet.
Lua is not just a WoW addon programming language. You can actually make a pretty good career using this stuff. But if your new to Lua or programming for that matter, your twice as deep in the hole. Lua is the language used for addons but it also has its conventions, syntax, and schema. My advice is to learn the intricacies of Lua before trying to program addons. You don't need this book to do that. Lua is free and open source language.
In the early chapters, I found the code examples would not return the intended results. When I went to the website for the book, I found the code examples had errors.
The book says Beginning Lua with WoW addons. At first it sounds like the book will teach you Lua using WoW as a guide. There is only one lengthy and wordy chapter on Lua, and the rest is WoW related after that. In explaining common programming principles such as events and triggers, the author could have used a picture or at least better examples. It all gets too confusing after a while and you find yourself lost.
I would recommend this book if you already are familiar with Lua and are ok with how to develop WoW addons. I'm sure the author is extremely talented and bright but this book fails to get his message across coherently.
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