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Behind Deep Blue – Building the Computer that Defeated the World Chess Champion (Anglais) Broché – 1 mars 2004

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3,7 étoiles sur 5 29 commentaires client

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Biographie de l'auteur

Feng-hsiung Hsu is the founding father of the Deep Blue project. He began it in 1985 as a graduate student at Carnegie Mellon University. From 1989 to 1997 he worked as the system architect and chip designer for the Deep Blue Chess machine at IBM's T. J. Watson Research Center. He is now a senior researcher at Microsoft Research Asia.

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Amazon.com: 3.7 étoiles sur 5 29 commentaires
5.0 étoiles sur 5 Love the bugs and issues this covered 14 mars 2017
Par Samson Yiu - Publié sur Amazon.com
Format: Relié Achat vérifié
Love the bugs and issues this covered. As a Software Engineer ( and an old avid chess player) seeing products developed in an agile space it was awesome to see live changes and troubleshooting to get s/w right . The insight it gives on development was fantastic and the intrigue/conspiracy due to "bugs" made me laugh as I was reading. Yeah I bought this 5-6 years ago only just read it.....
2 internautes sur 2 ont trouvé ce commentaire utile 
3.0 étoiles sur 5 Good story but a little too hardware focused 11 décembre 2009
Par CL - Publié sur Amazon.com
Format: Relié Achat vérifié
This book was an entertaining read but my one criticism was that it is a little too hardware focused. Hsu spent a lot of time talking about the custom VLSI design he did that sped up the processing. However he gave only cursory treatment to the software design: the opening books, the AI, deep blue's ability to "learn" from other games played with grandmasters, and how the programmers adjusted the "weighting" of different components (such as an open rook file) to improve deep blue's positional capabilities. I was hoping to get a little more insight into how chess programs work and what made deep blue unique and special besides its custom circuits and hardware. It is a bit quaint reading about his hand drawn layout on 3 micron cmos and his hand soldered circuit boards. I remember those days and it is a fun reminder. However it makes the book dated because naturally computer processing has sped up so fast that you can essentially run deep blue today on a generic PC, and it is the software design, not the custom hardware enables a computer to play at the grandmaster level
1 internautes sur 1 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Good, but not great. 1 mars 2003
Par Un client - Publié sur Amazon.com
Format: Relié Achat vérifié
This is the story of the history behind the development of IBM's "Deep Blue" computer and its 1997 match against Garry Kasparov. We start in the mid-1980s with some of the happenings at Carnegie Mellon University (CMU) and how the author got drawn into this saga. After describing his thought process on why the design behind the top chess computer at CMU did not make sense, and how he developed his own chip, the author describes the initial successes and failures of that machine (ChipTest). This is the best part of the book as we are priviliged to much detail about the development and the author's as well the reader's anticipation level is kept high. The rest of the book is somewhat downhill as we are not privy to additional interesting details behind the transition from ChipTest to Deep Thought. Also, when ChipTest was being developed the author didn't have anything to lose--once the author had ChipTest the stakes were higher--and the narration takes on a bit of a defensive tone (not outright defensive, but we can read it between the lines).
Anyway, my interest in chess is revived thanks to reading this book--I am playing again with friends and have also lined up a couple of books on improving my game in my Amazon[.com] shopping cart.
16 internautes sur 17 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 A Human Triumph 12 décembre 2002
Par Rob Hardy - Publié sur Amazon.com
Format: Relié Achat vérifié
If you were around during the famous cold-war chess match between Fisher and Spassky in 1972, you will remember what a media event the match proved to be. It was not the most significant match of the century, though. That designation more fittingly belongs to the 1997 battle between Garry Kasparov and the computer Deep Blue. Now there is an engrossing history of how the match came to be, told by Feng-Hsiung Hsu, who founded the Deep Blue project, _Behind Deep Blue: Building the Computer that Defeated the World Chess Champion_ (Princeton University Press). We know the outcome of the final match, but even so, this is an exciting story. It would help to be at least slightly conversant with chess rules, in order to understand some of the drama of the final battle, but this is not essential any more than knowing about the design of silicon chips, which was Hsu's particular role. This is less a technical account than a recollection of a very human endeavor.
Hsu was a computer science graduate student at Carnegie Mellon, having emigrated from Taiwan in 1982. A member of the Artificial Intelligence faculty asked him in 1985 to help with the design of a chess machine. Hsu and his team, approached the task as an engineering challenge, not as an attempt at artificial intelligence. He took the project with him when he finished academia and moved to IBM. The engineering challenges spelled out here over a fifteen year period are enormously complicated. In the eventual machine, "...every single one of those 36,000 transistors for the chess move generator was drawn by hand on a computer. I also hand routed every single wire on the chip." The climax of the book, of course, is the 1997 six game rematch, played on a Deep Blue that could hunt out 200 million moves in a second. The excitement before the match was considerable; tickets were being scalped for $500 and a security guard was even punched by a photographer eager to snap a picture of the opponents at the table.
At one point, Hsu writes about a shockingly aggressive move made by the computer, "Deep Blue obviously had no idea that it was playing Garry Kasparov." With good humor, Hsu reflects on the paradox of an insensate machine eventually defeating possibly the best human player ever (never having lost a previous match). "Is it intelligent?" people wanted to know from Hsu after the famous contest. Hsu knows: "Deep Blue is not intelligent. It is only a finely-crafted tool that exhibits intelligent behavior in a limited domain." Nonetheless, this is an insider's view of a fascinating achievement. Deep Blue may only be a finely-crafted tool that cannot really think, but it has given its humans plenty to think about.
1 internautes sur 1 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Very good book. 7 décembre 2005
Par Carlos Urtasun Estanga - Publié sur Amazon.com
Format: Relié Achat vérifié
I have prurchased this book to improve my english language.

Yhe same talks about two subjects that I know: computers and chess.

It was a good surprise read this enjoyable work which offers information, stories and knowledge.

The author explains very clear the roots of Deep Blue and reflects the environment of Top chess.

Read it!
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