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Designing Sound [Print Replica] Format Kindle
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|Longueur : 690 pages||Langue : Anglais||Format: Print Replica|
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To illustrate the principles needed for sound design and to conceptionalize the methods of realization of a particular sound emulation, Mr. Farnell utilizes an OpenSource programming language known as Pd (Pure Data). Designing Sound is an excellent introduction to Pd and demonstrates how basic physics principles can be turned into sonic entities.
Pd is a project related to programming sound in a similar sense that Processing is related to programming live graphics, and GEM is related to programming live video. Since all of these programming strategies are related, they can be used together (or separately) by artists with interest in live performance art or art installations.
Andy Farnell's book is well written and full of interesting problems. If you are looking for a book that will "hand hold" you through every problem you may be somewhat disappointed. On the other hand, if you are willing to use the excellent reference materials for further study, you will be rewarded.
Like another reviewer said, you will not get every single detail of every single technique or theory in this book. You will get enough to get a good idea, good examples and excellent links in the reference sections so you can go wild and study any of the ideas in the book much further by yourself.
Some of the sample code links for the MIT Press version of the book are broken. I contacted Andy Farnell directly by email about this, and he was kind enough to point to his other website which does not have this problem . I hope the MIT Press folks fix this soon, but even with the broken links, the code is available in the website in text areas, so you can cut and paste it and save it in a file and it will work, but is more tedious.
I could not recommend this book anymore. It's a great introduction into a fascinating field. As a disclaimer, I am not an audio person, but a software engineer interested in audio with a bit of DSP background from school. I imagine audio professionals might have a different experience with the book, but I can't imagine anybody calling it anything but an excellent, epic work.