Aucun appareil Kindle n'est requis. Téléchargez l'une des applis Kindle gratuites et commencez à lire les livres Kindle sur votre smartphone, tablette ou ordinateur.

  • Apple
  • Android
  • Windows Phone
  • Android

Pour obtenir l'appli gratuite, saisissez votre numéro de téléphone mobile.

Prix Kindle : EUR 19,61

Économisez
EUR 13,59 (41%)

TVA incluse

Ces promotions seront appliquées à cet article :

Certaines promotions sont cumulables avec d'autres offres promotionnelles, d'autres non. Pour en savoir plus, veuillez vous référer aux conditions générales de ces promotions.

Envoyer sur votre Kindle ou un autre appareil

Envoyer sur votre Kindle ou un autre appareil

3D Game Programming for Kids: Create Interactive Worlds with JavaScript par [Strom, Chris]
Publicité sur l'appli Kindle

3D Game Programming for Kids: Create Interactive Worlds with JavaScript Format Kindle


Voir les 3 formats et éditions Masquer les autres formats et éditions
Prix Amazon
Neuf à partir de Occasion à partir de
Format Kindle
"Veuillez réessayer"
EUR 19,61

Longueur : 308 pages Composition améliorée: Activé Page Flip: Activé
Langue : Anglais

Description du produit

Présentation de l'éditeur

Printed in full color.

You know what's even better than playing games? Creating your own. Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool, 3D results as you type. You'll learn real-world programming skills in a real programming language: JavaScript, the language of the web. You'll be amazed at what you can do as you build interactive worlds and fun games.

You'll jump right in and write games and simulations while learning programming fundamentals. You'll use the ICE Code Editor, which was created especially for this book to make it easy for you to get started with JavaScript programming. With the ICE Editor, you'll see the results of your work right away. Want a red donut? You can make hundreds of them, spinning around like crazy right next to the code you just typed.

You'll do hands-on coding in every chapter. You'll start by building simple animated shapes, then make your own player--who can do cartwheels! You'll learn how to build your own games from start to finish, including a monster eating fruit, a cave puzzle, and rafting on a river. You'll animate simple shapes to create a model of the solar system, and make your own website so that you can show off your games with your friends. If you just want to make games, jump to the lessons focusing on projects. To understand some of the theory better or if you need some help with functions, turn to the chapters that explain the programming concepts. We'll walk you carefully through all the math needed to bring games to life.

Best of all, you get to create awesome games and say, "I made this!"


Détails sur le produit

  • Format : Format Kindle
  • Taille du fichier : 4792 KB
  • Nombre de pages de l'édition imprimée : 308 pages
  • Pagination - ISBN de l'édition imprimée de référence : 1937785440
  • Utilisation simultanée de l'appareil : Illimité
  • Editeur : Pragmatic Bookshelf; Édition : 1 (16 octobre 2013)
  • Vendu par : Amazon Media EU S.à r.l.
  • Langue : Anglais
  • ASIN: B00HUEG8O6
  • Synthèse vocale : Activée
  • X-Ray :
  • Word Wise: Non activé
  • Composition améliorée: Activé
  • Moyenne des commentaires client : Soyez la première personne à écrire un commentaire sur cet article
  • Classement des meilleures ventes d'Amazon: n°452.871 dans la Boutique Kindle (Voir le Top 100 dans la Boutique Kindle)
  • Voulez-vous nous parler de prix plus bas?

click to open popover

Commentaires en ligne

Il n'y a pas encore de commentaires clients sur Amazon.fr
5 étoiles
4 étoiles
3 étoiles
2 étoiles
1 étoile

Commentaires client les plus utiles sur Amazon.com (beta) (Peut contenir des commentaires issus du programme Early Reviewer Rewards)

Amazon.com: 4.4 étoiles sur 5 37 commentaires
18 internautes sur 18 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Loved it 25 mai 2014
Par a reader - Publié sur Amazon.com
Format: Broché Achat vérifié
I am an eleven year old and I loved this book. I have had a lot of experience in other programs like scratch, but nothing like Javascript. I was able to read this book on my own, and I found it very interesting. One tip. when you learn how to make something look round, do not go over 100 or it will frieze that website and you will not be able to do anything about it.
5 internautes sur 5 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 Excited to use book as primary source for MS and HS classes 13 novembre 2014
Par Jonathan Kaye - Publié sur Amazon.com
Format: Broché Achat vérifié
I have been looking for good materials to teach a beginning JavaScript class to middle and high school kids, and I was so thrilled to come across this book. The book did not disappoint, and the accompany discussion forum and involvement of the author makes it even better. As the other reviewers note, going with a free, browser-based editing environment is a big win, making it really easy and accessible for students of all backgrounds.
The author writes in a conversational, approachable and engaging way, introducing the programming concepts, geometry, and math that readers apply in building the various projects. The chapters are short but meaningful, encouraging all the kids to get at least all the basics down, then challenging them to take off from there.
I'm planning to get the book for all the kids so they can have a reference to work through at their own pace to accompany the projects we do in class. While I had found some interactive lessons for practicing with JavaScript (like http://www.crunchzilla.com/), I hadn't seen a curriculum like this that can be a great foundation -- I know the kids are going to love it!
5.0 étoiles sur 5 3D Game Programming for Kids is an excellent introduction to creating games for kids of all ages 2 mai 2017
Par David A. Smith - Publié sur Amazon.com
Format: Broché Achat vérifié
3D Game Programming for Kids is an excellent introduction to creating games for kids of all ages. It introduces a number of ideas and capabilities in a gentle, yet engaging way, and really empowers the child to explore this extremely interesting field. The associated online tools are simply fantastic, and in my opinion, provide the best part of the experience, where the child can try out ideas and experiment in a safe and powerful environment.
I only wish that the book (which was published in 2013) was updated to take advantage of the incredible pace of change that has occurred with WebGL and Three.js. It is quite a bit more powerful and flexible than it was four years ago, and many features that would really simplify and expand the childs exploration are simply missing in the older version. A new edition of this book would be extremely welcome!
2 internautes sur 2 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 I LOVE how this jumps right into programming and you learn by DOING! Challenging but not TOO hard for my 6th grade son! LOVE IT! 4 septembre 2014
Par Katrina Journeaux - Publié sur Amazon.com
Format: Broché Achat vérifié
AWESOME BOOK! My son LOVES IT!!

I purchased this book (after choosing btwn 4 others) and am SO HAPPY with my purchase. The thing I love MOST is that there isn't a ton of unnecessary reading. It just jumps right in and the person using the book gets to learn by DOING from moment ONE! My 6th grade son absolutely LOVES doing all the "projects!" It's challenging but not TOO challenging.

We use this for my son's "elective class." He is really into video games and wants to design them when he grows up, so he chose computer programming as his elective during home school this year. We couldn't be MORE happy than we are with this particular book!

Even though it was a more expensive book than some others I was looking at (about $25)...it is WELL worth the money!!! I highly recommend this book!!
3.0 étoiles sur 5 like a kid just starting out on an old Commodore ... 2 avril 2017
Par Allison Clemons - Publié sur Amazon.com
Format: Broché Achat vérifié
Based on the reviews here we purchased this book for my seventh grader and found to our dismay that the author's approach was unsuitable for us. The author teaches code the way he learned how back in the day; like a kid just starting out on an old Commodore 64, people using this book are expected to type in lines of code without understanding what they are doing to create a complete program. The learning comes later, when they've typed in enough code to start noticing patterns and gotten comfortable enough to work with code creatively. At least, this is what happens if you attempt to work through the book chapter by chapter. People who are comfortable coding without understanding, and playing around with code to figure out how it works, will do fine with this approach. Others who might appreciate knowing the big picture, or a step-step approach with explanations, would be better served by a different book.
Ces commentaires ont-ils été utiles ? Dites-le-nous

Rechercher des articles similaires par rubrique