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Descriptions du produit

Extrait

The glass cases had been shattered, their contents gone. The bureaus lay open, their drawers bare. Here, too, the books had been pulled from the shelves and thrown to the floor. Sophia took in the destruction, too stunned to call out again. Everything, every single thing in the map room, had been destroyed or stolen. A broken glass map crunched beneath her boot and she looked down at the shards. There was a long, jagged scar across the leather-topped table. She touched it gingerly, as if to make certain that it was real. Then she raised her head and her eye fell on the wall map above the armchairs: the map of her parents’ voyage. It had been torn in half, ripped clear through from one end to the other.

Sophia stared numbly at the pins that lay scattered around her on the chairs and carpet, a single thought running through her mind: Where is he? Where is Shadrack? Where is he?

Revue de presse

A Summer/Fall 2014 Indies Introduce New Voices Selection
A Junior Library Guild Selection
One of Publishers Weekly’s Best Summer Reads

“Not since Philip Pullman's The Golden Compass have I seen such an original and compelling world built inside a book.”
—Megan Whalen Turner, New York Times best-selling author of A Conspiracy of Kings

I think The Glass Sentence is absolutely marvelous.  It’s the best book I’ve read in a long time.  The world-building is so convincing, the plot so fast-moving and often surprising, and the ideas behind the novel so completely original. I love this book.”
—Nancy Farmer, National Book Award-winning author of The House of the Scorpion

“I loved it! So imaginative!”
—Nancy Pearl

“An exuberantly imagined cascade of unexplored worlds, inscribed in prose and detail as exquisite as the ... maps young Sophia uses to navigate such unpredictable landscapes. A book like a pirate's treasure hoard for map lovers like me."
—Elizabeth Wein, New York Times best-selling author of Code Name Verity

* “Brilliant in concept, breathtaking in scale and stellar in its worldbuilding; this is a world never before seen in fiction . . . Wholly original and marvelous beyond compare.”
Kirkus Reviews, starred review
 
* “A thrilling, time-bending debut . . . It’s a cracking adventure, and Grove bolsters the action with commentary on xenophobia and government for hire, as well as a fascinating system of map magic.”
Publishers Weekly, starred review

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Par Armalite TOP 500 COMMENTATEURS le 19 février 2016
Format: Broché Achat vérifié
Nous sommes en 1891. Il y a près d'un siècle, le Grand Bouleversement a projeté tous les continents dans des époques différentes, depuis la préhistoire jusqu'à un futur lointain. Dans ce nouveau monde, la cartographie est devenu un art complexe, mélange de science et de magie.
Sophia Tims appartient à une famille d'explorateurs et de cartographes. Huit ans plus tôt, ses parents sont partis pour une mission urgente dont ils ne sont jamais revenus. L'adolescente vit désormais avec son brillant oncle Shadrak, le plus doué et le plus célèbre cartographe de Boston, qui lui enseigne tout ce qu'il sait.
Mais un jour, Shadrack est enlevé par des hommes arborant d'effrayantes cicatrices. Sophia part à sa recherche en compagnie de Theo, un réfugié de l'Ouest. Au cours de leur voyage, elle devra protéger le plus important des artefacts collectionnés par son oncle: une carte de verre qui révèle l'emplacement d'un trésor capable d'infléchir la destinée du monde...

Après "La passe-miroir", "Les cartographes" est la seconde série de fantasy jeunesse pour laquelle j'ai un énorme coup de coeur depuis le début de l'année. Ici aussi, l'auteur propose un univers hyper original, produit d'un grand bouleversement inexpliqué. L'Est des Etats-Unis vit toujours à la fin du dix-neuvième siècle, tandis que le Canada est retourné à la Préhistoire et que plusieurs âges se mélangent au Mexique. Du point de vue dramatique, les possibilités sont infinies.
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Commentaires client les plus utiles sur Amazon.com (beta)

Amazon.com: 4.1 étoiles sur 5 74 commentaires
54 internautes sur 57 ont trouvé ce commentaire utile 
5.0 étoiles sur 5 I want to be a mapmaker!!!! 17 juin 2014
Par Creatyvebooks - Publié sur Amazon.com
Format: Relié Achat vérifié
The story is about Sophia Tims who at the age of three is raised by her Uncle Shadrack (who is a world famous cartologer) when her parents disappeared while going on an expedition. One day her uncle sends her on an errand only to return to the house and find it in utter disarray. Her Uncle Shadrack has been kidnapped. And that is where the true adventure of The Glass Sentence begins. And what an adventure it is.

S.E. Grove took her time and great planning to bring forth this lovely, thoroughly imagitibve piece of work. Not since His Dark Material (Phillip Pullman) and the Harry Potter series (J.K. Rowling) have I’ve been excited, fascinated and totally absorb with a story. A story that is breathtakingly beautiful.

S.E. Grove has done a wonderful job with the world build. Top Notch. I felt like I was there with Sophia riding the steam train, sailing on the pirate’s ship with the briny wind blowing through my hair and on my face.

If you love original, innovating writing and storytelling, then The Glass Sentence is for you. Whether you are an adult (as I am) or a young child. Let the maps take you on a ride that you will never forget.

P.S. It’s rare but S.E. Grove is great at making you fall in love with the main characters of the story as well as the minor. Each had their own personality and were well developed.
30 internautes sur 33 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Great Read! 17 juin 2014
Par Amazon Customer - Publié sur Amazon.com
Format: Format Kindle Achat vérifié
I read a lot of fantasy and science fiction and the world described in this book is unique, detailed and very intriguing. While intended for young adults, I (a grandmother) enjoyed the story a great deal. The main characters are very likable and even the most minor characters are interesting. Some of the concepts described regarding assorted maps/mapmaking and different ages take careful and thoughtful reading and may prove challenging to younger readers. With the exception of the epilogue, which seems to introduce the next adventure, this book could easily stand alone, but I am looking forward to the next two installments to complete the trilogy.
1 internautes sur 1 ont trouvé ce commentaire utile 
4.0 étoiles sur 5 Wonderful Adventure 23 août 2015
Par LCNanny - Publié sur Amazon.com
Format: Format Kindle Achat vérifié
Overall I thought this was a great book and absolutely hits the mark for it's target audience. I happen to be much older than that group, but still enjoyed the story and stayed with it, interested in how the characters would develop. Really thought the different maps and their application was ingenious.

I listened to the audio version while reading at times and thought the narration was better than average, with lots of range and discerning qualities between characters. There are a wide range of characters, and concepts are introduced through them that remind us not to judge a person by our preconceived notions. Some of the torture was too much for my taste, but I understand how it added tension to the story.

It is fast paced, and at times I wished for more depth than speed, but that's due to my age and not a limitation on the story. I will buy the next book, and look forward to whats to come.
5.0 étoiles sur 5 where an event called The Great Disruption has fractured the world 22 décembre 2014
Par Celeste Pewter - Publié sur Amazon.com
Format: Relié Achat vérifié
Debut author S.E. Grove brings readers into an inventive, remarkable world, where an event called The Great Disruption has fractured the world. Instead of one singular timeline, the world now exists in a multitude of Ages or different time periods. Crossing a border into a different age, can put you in time periods that are thousands of years apart.

For thirteen-year-old Sophia Tims in Boston, the year is 1891. Sophia's been living with her uncle Shadrack in Boston, helping him with his cartology work. However, after her uncle is kidnapped, it's up to Sophia and a group of unexpected friends, to rescue him. Using maps, instinct and the help of those from different Ages, Sophia's thrown into an adventure that has her working to save the world and times itself.

There are so many things to praise about The Glass Sentence, but it's Grove's world-building that should be considered the standout, first and foremost. Grove's idea of a world fractured into different time periods is creative beyond belief, leading readers to imagine a multitude of worlds and possiblities as they travel along with Sophia in her desperate attempts to reunite with Shadrack.

As Sophia moves from Age to Age, Grove is careful to study the impact of borders on the development of a culture, along with the (unfortunately) natural xenophobia and discrimination that develops amongst people who are separated by cultural misundestandings. Educators and parents can take the opportunity to discuss how perceptions are altered by location, and what can be done to bridge that divide.

Sophia, like many of the young bookish heroines who've come before her, is a joy to read, as readers travel alongside her. She's often brash and impetuous, making decisions and jumping to emotional conclusions that make her journey to reunite with Shadrack and find out what ha happened to her parents, far more difficult than needs be. However, it's that brash behavior that makes her real, and readers won't be able to help but root for her, as she begins to work out the realities of her world.

Ultimately, while the book ends on a bit of a cliffhanger, Grove has created a wonderous world that also stands well on its own. I'm excited to see where the story will develop in book two, and I'm confident you will too.

***

Final verdict:

You'll probably continue to see a lot of BIG comparisons for The Glass Sentence in the coming months and years to come. It's been compared to Philip Pullman's books, and I can say without hesitation, that those comparsions are not an exaggeration.

S.E. Grove has created a magnificient world that will challenge your understanding of fantasy and fiction. The idea of different Ages co-existing in a singular world is an intriguing one, and opens up endless possiblities on just who and what can exist or occur in this new world. It is, as Kirkus said in their review, "...Wholly original and marveous beyond compare," and if you pick up the book, you'll absolutely see why.

Readers will undoubtedly fall for protagonist Sophia's charms, as well. Like Lucy Penvensie and Lyra Belacqua before her, Sophia is a timeless heroine - quite literally, in some cases! - that will inspire readers for generations to come. Her intrepidness, fortitude and brilliance as she fights to get her uncle back, serve both as a good reminder of how one young girl can rock multiple Ages with her bravery, but also as a great reminder of how it's the youth in our lives that can challenge the status quo and change all of us for the better.

I personally can't wait to step back into Sophia's world in The Golden Specific, and only hope that you will check out The Glass Sentence before joining me for book two
4.0 étoiles sur 5 Fans of Alternative History Will Love It 4 décembre 2014
Par Annette Lamb - Publié sur Amazon.com
Format: Relié Achat vérifié
THE GLASS SENTENCE by S. E. Grove is the intriguing first book in The Mapmakers fantasy series. Those who enjoy alternative history and plays on time and space will find the imaginative approach well-crafted.

The story takes place in 1891 after The Great Disruption that jumbled time and geography. Sophia’s parents are explorers who left her in the care of her Uncle in Boston. After her Uncle is kidnapped, Sophia and her new friend Theo must rescue her Uncle, save the world, and set up the second book in the series.

This exciting mystery includes adventures on trains and pirate ships, in castles and dungeons, and even a race through caves and up ice towers. Lovers of cartography will be delighted by the idea of interactive, immersive maps made of unique materials.

What makes THE GLASS SENTENCE distinct is its interesting approach to world-building. Readers must be willing to suspend disbelieve not only in terms of place, but also of time. With many works of fantasy, the key to success is how much readers connect with the imaginary world established by the author. When a reader feels this world is too much like the "real world," too different from our universe, or simply poorly developed, it can be difficult to entice the reader unless the characters and plot are exceptional. Grove has created a bizarre, but fascinating alternative universe.

This inventive fantasy will appeal to sophisticated readers, but may be overwhelming and confusing to others. For those youth willing to suspend disbelief, it’s a great new breed of fantasy.

Consider using this book to kick off an exploration of maps in books, the history of maps, and exploration.

To learn about the author and series, go to http://segrovebooks.com/dir/.
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