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Speedsolving the Cube: Easy to Follow, Step-by-step Instructions for Many Popular 3-d Puzzles. (Anglais) Broché – 19 juin 2008

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Descriptions du produit

Présentation de l'éditeur

They call it speedcubing- a mind-bending blur of quick twists and turns that solves Rubiks Cube in times that have been clocked at less than 20 seconds! Today, thanks to the 2003 revival of the Rubiks World Championships, speedcubing is spreading like wildfire. Here, complete with detailed illustrations and basic as well as advanced solving techniques, is the ultimate speedcubers guide. It not only gives the solution to the familiar 3x3x3 cube (which has 43,252,003,274,489,856,000 - thats 43 quintillion - possible positions), but also the 2x2x2, 4x4x4, and staggeringly difficult 5x5x5 puzzles. With millions of cubes out there and countless would-be champions looking for tips to improve their times, this is the definitive manual for this unique sport.

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Format: Broché Achat vérifié
L'intérêt de ce livre, alors que tout est disponible sur le Net en deux, trois mouvements, est multiple : (1) un condensé, en une centaine de pages (papier glacé très agréable au toucher, soit dit en passant), des différentes méthodes actuelles en matière de résolution du Rubik's cube, que ce soit la méthode pour les débutants ou la méthode CFOP/Fridrich, la plus utilisée actuellement par les meilleurs speedcubers tous pays confondus ; (2) tous les algorithmes nécessaires, présentés de manière intelligente afin de faire sorte que leur apprentissage en soit le plus aisé et intuitif possible ; (3) en fin de livre, Dan Harris nous explique les méthodes de résolution pour les autres cubes apparentés au Rubik's cube 3x3x3 : les 2x2x2, 4x4x4 ainsi que le 5x5x5 (une fois maîtrisés ces trois cubes, tous ceux supérieurs au 5x5x5 ne requièrent aucun élément de solution supplémentaire nécessaire à leur résolution).

En outre, une petite histoire du Rubik's cube ainsi que les statistiques et records (datant de 2008, donc forcément caducs, mais qui ont le mérite d'être là) est présente en introduction.

Je conseillerais le livre à ceux qui ont déjà une bonne connaissance du Rubik's cube et qui peuvent facilement le résoudre sous les deux minutes. A partir de là, Dan Harris vous expliquera pas à pas comment évoluer et diminuer son temps, jusqu'à atteindre la barre des 20 secondes de moyenne.
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Format: Broché Achat vérifié
Ce livre, très bien rédigé et imagé permet de progresser dans la résolution du Cube 3x3, mais aussi des cubes 2x2, 4x4 et 5x5. Les formules sont expliquées clairement. 5 étoiles !!
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Amazon.com: HASH(0x914c45e8) étoiles sur 5 105 commentaires
97 internautes sur 102 ont trouvé ce commentaire utile 
HASH(0x9157c048) étoiles sur 5 A serious cubing book 19 mai 2008
Par Norman Richards - Publié sur Amazon.com
Format: Broché
This book seems best suited to people who already know how to solve the cube and who would like to find out how to improve their solutions. In my case, I hit a wall with my homebrew solution at about 60 seconds. While 1 minute solves are nice, it's not impressive in a world where a 20 second solve is not terribly competitive. This book seems to have the solution for that. It's too early to claim success, but what I've worked through so far is very good.

Would this book be suitable for a cubing novice? That's a tough call. The book does start from scratch teaching a basic solution, but I feel other resources online are a little clearer for the absolute beginner. However, a dedicated learner could work entirely from the book. Just keep in mind that pace is very quick, and the author doesn't do that much hand holding.

Would this book be suitable for an experienced speed cuber? That's hard to say, since I'm not in that category. If you follow another solving system, the book should be a very easy introduction to the authors strategy. I suspect that no matter where you are, you'll get a few new algorithms and tricks. There's also the 2x2x2, 4x4x4 and 5x5x5 solutions, which ought to provide additional value to the hardcore cuber.

This book is deceptively short. Although it weighs in at barely 160 pages, there's really a lot of content if you work through the material. It's taken a week to work through the first 50 pages, and that's just the intro material. I suspect it will be months, if not years, before I've even come close to exhausting what the book has to offer. In that regard, it's a tremendous value, and I can wholeheartedly recommend the book.
63 internautes sur 67 ont trouvé ce commentaire utile 
HASH(0x9157c09c) étoiles sur 5 The first step to becoming a speed cuber starts with this book! 20 juin 2008
Par W. Jaeger - Publié sur Amazon.com
Format: Broché
I had tried to learn the so-called "speed cubing" methods online and had been completely frustrated. Dan Harris lays it all out perfectly: it is very easy to follow and understand. That doesn't mean that the technique is all that easy to learn: with a massive amount of algorithms to memorize it will certainly be an undertaking of some months before you can claim complete mastery of the CFOP method.
The sections on the 2x2, 4x4, and 5x5 cubes are also very easy to follow. There is one typo that I found in the 5x5 chapter. The algorithms in Table 8.3, p125 are wrong: they are written (R r) U (R' r') U (R r) (U2 u2) (R' r') (R r) and (R2 r2) U (R2 r2) U (R2 r2) (U2 u2) (R2 r2). I spent a frustrating 10 minutes trying to figure out why I couldn't complete the centers. I found that the correct algoritms are (R r) U (R' r') U (R r) U2 (R' r') and (R2 r2) U (R2 r2) U (R2 r2) U2 (R2 r2).
At the end of the book there is also a chapter that has algorithms for all sorts of cool patterns that can be applied to an already finished cube.
This is a great book and no true Rubik's fanatic should be without it!
14 internautes sur 15 ont trouvé ce commentaire utile 
HASH(0x9157c4d4) étoiles sur 5 Best book on speed cubing - period 8 septembre 2008
Par Marc Novakowski - Publié sur Amazon.com
Format: Broché
While there is a ton of information on the web and YouTube about ways to solve the Rubik's cube, this book distills much of that information into a very concise and easy to learn format that should appeal to a wide range of people. If you just want to learn a beginner's method to solve the cube, you can do that but the book is definitely catered to those who want to go beyond just solving it and teaching how to solve it fast!

I really enjoyed the sections on the 2x2x2, 4x4x4, and 5x5x5 cubes as well and was surprised how easy they were to learn.

I just have two small gripes with the book, both of which have to do with the printing and binding more than the content (which is why I still gave it 5 stars). First, the book has a number of printing errors in it, mostly in the 5x5x5 section. Fortunately if you go to Dan Harris' website he has all the corrections posted. Secondly, it would have been nice to have this book published with spiral binding (even if the book cost more) - it's just impossible to lay it down on a table to look at the algorithms without placing a large heavy object on the book to keep it open.
18 internautes sur 21 ont trouvé ce commentaire utile 
HASH(0x9157c8a0) étoiles sur 5 for serious geeks only 5 octobre 2009
Par Nim Sudo - Publié sur Amazon.com
Format: Broché
If you're not content to merely solve rubik's cube, and want to learn to solve it as fast as possible, then this book is packed with the information you need. it is not really aimed at beginners. It does include a "beginner's solution" early on, but this serves primarily as a starting point for explaining the advanced techniques that follow. The idea here is that the beginner's solution allows you to solve the cube with a minimum of memorization in about seven steps; then by memorizing many more cases presented in successive chapters, you can condense these to about four steps.

There are many variants of the algorithms presented in this book, and some of the variants may work better for you. You can find lists of algorithms on the internet and select what works best for you. Everybody has their own favorites (and the algorithms presented on the author's website are sometimes different than those in the book!).

The book doesn't include everything I would like to see, but it does contain a ton of information which can get you a long way.

What the book does include:

Complete presentation of the CFOP method for solving the cube, plus some expert refinements thereof.

Detailed explanation of how to solve the first two layers, including various advanced tricks to speed it up.

Methods for solving cubes of other sizes (2x2x2, 4x4x4, 5x5x5).

What the book does not really cover:

How the algorithms for solving the last layer work, and how to discover your own (which for me is the really fun part)

Practical tips (eg how to lubricate the cube, where to put your hands, how a competition works)

There are some errors, but there is a helpful list of errata on the author's webite.
6 internautes sur 6 ont trouvé ce commentaire utile 
HASH(0x9157c984) étoiles sur 5 My "go-to" book 27 février 2015
Par Webbe - Publié sur Amazon.com
Format: Broché Achat vérifié
This is a great cubing book. I have purchased it twice because I carried the first one around so much that it started falling apart. I am confident the second one will suffer the same fate as the first; I have only learned 38 of the 57 OLL algorithms for the 3X3X3, and 7 of the 21 PLL algorithms. I still have a lot to learn.

I don't see why a beginner should have problems understanding the "layer by layer method" described in this book. The beginner's method I learned was different, but I decided to study and understand this method after reading about it in this book. Now when someone asks me to explain how to solve a 3X3X3 cube, this is the method I refer to, because the book is a readily available, easy to understand resource. The author does a good job of explaining the necessary algorithms, as well as optional algorithms for more specific cases if the reader wants to be faster.

For 3X3X3 cubes, the author offers the following:

- a beginner's method, or, a layer-by-layer method
- CFOP: Cross, F2L, OLL, PLL
- Expert speedcubing techniques including advice about finger tricks and F2L, and VHF2L.

The author also provides 3X3X3 reduction methods for both the 4X4X4 and 5X5X5 cubes.

You can certainly learn as much from YouTube videos and online resources, but the book is to me, more convenient. I take notes in the margins of my book, which makes it obvious which algorithms I have learned and which ones I am working on. It fits nicely into one of the back pockets of my jeans so it is easy to take with me. I travel for work, and this book has been with me to Hong Kong, Shenzhen, Delhi, as well as various places around the US.

Being a software developer, I wonder whether a mobile application might be a good companion to the book. ;)

The author is encouraging, and offers helpful suggestions about how to go about learning and improving. He peppers the pages with just the right amount of interesting facts, or tidbits of information about cubing to make it more interesting.

I spend most of my time in the OLL & PLL algorithms. I like how the author has grouped the algorithms. The first 7 OLL algorithms are the essential algorithms you must know in order to solve after completing the top cross. After that, algorithms are grouped into sections of related algorithms. In most cases so far, I have been able to practice one entire section at a time rather than just learn one single algorithm at a time.

There is a natural progression when learning these OLL & PLL algorithms:

- Become familiar with the algorithm; get to know the algorithm by muscle memory. All OLL & PLL algorithms, if performed enough times, will return the cube to the solved state, so you only need to perform the algorithm repeatedly. Once I can get to the point where I am able to perform the algorithm without referring to the book, I try to do so with my eyes closed.
- Recognize how to distinguish the algorithm from other, related cases. There are often 2, 4, or 6 similar OLL "shapes" you must be able to recognize. I often create a kind of "story" in my mind that helps me to recognize which case, and how to orient the top face for the algorithm. For example, cases 20 & 21 look to me like "paddles" that get "pushed back/down" to start the algorithm. I know that there should be two connected cubelets with the top color on the front face, and they get "split apart" when I begin the algorithm by pushing the "paddles" back/down. It is difficult to explain, but all this becomes a kind of "scene" in my head that I think about when I see these cases.
- "Polish" the algorithm by practicing it repeatedly hundreds, if not thousands of times, trying various hand positions or finger placements to speed it up or make it flow better. I know I am doing well when I can perform an algorithm nearly quietly, with minimal clicking and catching of corners.
- Perfect the transition into and out of the algorithm. I tend to practice by implementing each algorithm from the solved state, and then proceed from whatever state the cube is now in, with the appropriate OLL & PLL algorithms to return it to a solved state. It reminds me of Katas in Karate; it also looks good when people watch you practice. :) I have become extremely fast at various combinations of algorithms, which I think helps to be able to flow from one algorithm to the next. Each time I learn a new algorithm, I have, effectively, a new "kata" to practice as long as I know the OLL algorithm needed.

Speedcubing is a great hobby. Like so many things in life, there are always ways to improve, and a huge community of people who love to talk about it. In my opinion, you will not go wrong with this book.
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