Z-Man Games My First Carcassonne
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- Le cmodern classique, carcassonne, adapté pour les joueurs de tous les âges.
- Pas besoin de compter les points. Être le premier à placer l'ensemble de vos pions sur le plateau pour gagner.
- 20 minutes de temps de jeu
- 2 à 4 joueurs
- À partir de 4 ans
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|Prix||EUR 38,48||EUR 32,30||EUR 33,97||EUR 26,90|
|Frais d'expédition||Livraison GRATUITE||Livraison GRATUITE||Livraison GRATUITE||Livraison GRATUITE|
|Vendu par||Amazon.fr||AC-Déco||Vitamin Chaps||Amazon.fr|
|Est-ce que les batteries sont nécessaires||Non||Non||Non||Non|
|Directive EU relative à la Sécurité des Jouets - Avertissement à propos de l’âge||Ne convient pas aux enfants de moins de 36 mois||Ne convient pas aux enfants de moins de 4 ans.Utiliser sous surveillance adulte||Ne convient pas aux enfants de moins de 7 ans.Utiliser sous surveillance adulte||Ne convient pas aux enfants de moins de 3 ans.Utiliser sous surveillance adulte|
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Description du produit
Description du produit
My First Carcassonne
DISCOVER THE GREAT CITY OF CARCASSONNE, ONE TILE AT A TIME! The streets of Carcassonne are filled with kids who are trying to catch the animals set loose for the festival. The city has never been so alive! This version of the modern classic, Carcassonne, has been adapted to allow players of all ages to play together. No need to count points! Each turn, you place a tile to build Carcassonne. When you close a street with one or more kids of your color, you get to put your pawns on the board. Be the first to place all of your pawns to win the game.
Avertissement De Sûreté
Ne convient pas aux enfants de moins de 3 ans
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Commentaires client les plus utiles sur Amazon.com
Having only recently gotten into board-gaming, I immediately set my sights on "heavy", strategy-focused board games. Unfortunately, those almost all proved to be too intense for my wife, and so my new goal is to get my daughter into strategy games, so I'll have someone to play with. :)
Unfortunately, so many kids games are luck-based, relying on dice or spinners (I hate spinners) while not requiring a single ounce of skill. Candyland, Sorry, Chutes & Ladders - these are the bane of our existence...
With my daughter recently turning five, I wanted to find a game for her would require her to think, to plan ahead, to strategize, and to consider aspects of the game happening in her peripheral. This game does just that. It's hard for her, and that's just what kids need - a challenge.
Gameplay is ridiculously simple - draw a tile, and place it anywhere on the board. If your newly placed card finishes a road on which kids are shown playing, you place meeples matching the colors of those children on their icons. The first player to have all (8) of their meeples on the board wins the game.
A kid of course draws a card, sees their color depicted on the tile and gets excited. But the ability to plan ahead and strategically aim to place that or other tiles in order to score points doesn't come as naturally. Furthermore, seeing where another player is close to earning points and strategically playing to earn points alongside them (a closed road allows ALL players to place meeples where applicable along said road) is a difficult gameplay tactic for kids to grasp. But, as I see it, losing a few games - and helping the kids to understand where they could have taken advantage of opportunities - will open them up to those concepts and help them learn.
The only down-side I've experienced is, since this game isn't really "branded," it doesn't contain any relatable elements to encourage my kid to play. I have to wonder if a "Disney" version of this game would do wonders to get my daughter to play it more often. Still, I encourage play often, and watching her eyes flick over the ever-building town of tiles as she thinks about the questions I pose to her during play is exciting.
HOW TO PLAY - The game consists of large chunky tiles that have a road on each side - some roads end and some connect to another side. Some roads also have children of one of the four colors. When a road is closed on both sides, a meeple can be placed on all children on the road. The goal of the game is to be the first to place all your meeples.
The light strategy in the game is deciding when to close a road. I can close this road and place one of my meeples, but my opponent will be able to place two - not a good move.
WHO IS IT FOR - Families with young children. I'd say 4-6 years old is about right - older kids are ready for the full Carcassonne.
PROS - Quick playing, beautiful artwork, and not just blind luck like most children's games.
CONS - I think this appeals to a limited age range.
CONCLUSION - My 5 year old son loves this game. He really enjoys being able to build a little town out of all the tiles. Very highly recommended.
As far as comparison to regular Carcassone, it is roads only. Every tile has roads on every side so that they all fit together in any combination. Each tile has pre-placed meeples (or rather, children) so you don't decide whether to place at the end of your turn, and when you finish a road you can use your wooden meeple to mark that it is completed. You need to finish roads with 8 of your color children to win. Often you are forced to place other players' children.